Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ChineseToeNail
Hera
Level 65
God Stats
8W - 5L
1,678 SR
Queue Stats
161W - 149L
1,430 Elo+
Party 2
Athena
Athena
Murvious
Athena
Level 84
God Stats
13W - 10L
1,524 SR
Queue Stats
227W - 219L
1,400 Elo+
Party 2
Ravana
Ravana
PoWWPoWW
Ravana
Level 149
God Stats
15W - 19L
1,481 SR
Queue Stats
355W - 378L
1,418 Elo+
Party 2
Hachiman
Hachiman
Zer00AndTen
Hachiman
Level 127
God Stats
8W - 2L
1,694 SR
Queue Stats
244W - 226L
1,487 Elo+
Party 1
Team Averages
Level 111
1,575 SR
1,447 Elo+

VS

Team Averages
Level 70
1,529 SR
1,373 Elo+
Cliodhna
Cliodhna
Blackclover 935
Cliodhna
Level 47
God Stats
2W - 1L
1,879 SR
Queue Stats
54W - 112L
1,329 Elo+
Solo
Hachiman
Hachiman
Fabarnak
Hachiman
Level 6
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
MrChopin26
Chaac
Level 109
God Stats
0W - 2L
1,502 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 3
Chang'e
Chang'e
MrCoronye
Chang'e
Level 61
God Stats
0W - 1L
1,186 SR
Queue Stats
2W - 5L
1,316 Elo+
Party 3
Bacchus
Bacchus
aloslo
Bacchus
Level 129
God Stats
1W - 1L
1,808 SR
Queue Stats
24W - 33L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 1 / 1
10,344
647
10,072
17,900
16,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 5
10,130
633
8,205
6,647
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
Murvious
Athena
13
0 / 1 / 10
9,060
566
3,706
12,595
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
PoWWPoWW
Ravana
17
8 / 0 / 1
10,644
665
8,203
8,487
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Zer00AndTen
Hachiman
15
5 / 0 / 2
9,890
618
6,763
6,389
2,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
3 / 3 / 1
8,218
514
7,395
14,593
5,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Fabarnak
Hachiman
11
0 / 5 / 0
6,844
428
4,666
8,201
2,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
14
1 / 1 / 0
7,598
475
9,872
15,532
14,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
MrCoronye
Chang'e
13
0 / 4 / 2
7,533
471
2,344
11,271
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
aloslo
Bacchus
10
0 / 3 / 2
6,755
422
4,360
11,268
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
4
4
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
Cliodhna
3
3
1
1.17
W
2
2
5
2.25
L
Hachiman
Fabarnak
Hachiman
0
5
0
0
L
Chaac
1
1
0
1
L
Chang'e
MrCoronye
Chang'e
0
4
2
0.25
W
Athena
Murvious
Athena
0
1
10
5
W
Ravana
PoWWPoWW
Ravana
8
0
1
8.5
W
Hachiman
Zer00AndTen
Hachiman
5
0
2
6
L
Bacchus
aloslo
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,949
Damage
28,637
52,018
Taken
60,865
37,256
Mitigated
37,891
23,108
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,072
2,140
0
6,155
17,900
16,491
0
727
16,166
0
82,546
L
Cliodhna
7,395
1,067
0
4,024
14,593
5,940
0
2,544
11,879
0
76,029
W
8,205
2,356
0
2,635
6,647
2,580
566
1,785
4,862
75,726
0
L
Hachiman
Fabarnak
Hachiman
4,666
2,695
0
0
8,201
2,659
0
1,577
6,624
0
37,473
L
Chaac
9,872
1,849
0
7,410
15,532
14,838
0
287
15,245
0
56,647
L
Chang'e
MrCoronye
Chang'e
2,344
454
568
3,898
11,271
3,986
0
3,295
7,844
52,318
0
W
Athena
Murvious
Athena
3,706
1,112
0
4,264
12,595
11,335
0
2,888
9,614
19,354
0
W
Ravana
PoWWPoWW
Ravana
8,203
3,087
0
4,772
8,487
4,037
0
1,287
7,074
0
95,311
W
Hachiman
Zer00AndTen
Hachiman
6,763
2,312
0
5,282
6,389
2,813
1,139
2,192
4,197
0
93,046
L
Bacchus
aloslo
Bacchus
4,360
276
0
2,218
11,268
10,468
0
3,857
7,362
21,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,068
Gold Earned
36,948
546
Minions Killed
390
0
Camps Cleared
0
1,635,217
Distance Traveled
1,577,542
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,344
647
143
9
0
278,289
0
L
Cliodhna
8,218
514
108
7
0
379,537
2
W
Hera
10,130
633
134
8
0
306,310
0
L
Hachiman
6,844
428
69
4
0
284,816
0
L
Chaac
7,598
475
84
5
0
289,446
0
L
Chang'e
7,533
471
101
6
0
286,431
4
W
Athena
9,060
566
27
2
0
349,849
9
W
Ravana
10,644
665
116
7
0
384,784
2
W
Hachiman
9,890
618
126
8
0
315,985
0
L
Bacchus
6,755
422
28
2
0
337,312
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role