Player Matchup

Kukulkan
Kukulkan
Donkanonjixl
Kukulkan
Level 145
God Stats
15W - 16L
1,453 SR
Queue Stats
37W - 48L
1,418 Elo+
Solo
Bacchus
Bacchus
Nox247
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 68L
1,450 Elo+
Party 3
Arachne
Arachne
YoungPapiiii
Arachne
Level 109
God Stats
10W - 5L
1,541 SR
Queue Stats
137W - 132L
1,474 Elo+
Party 3
Poseidon
Poseidon
avro1
Poseidon
Level 157
God Stats
10W - 3L
1,604 SR
Queue Stats
51W - 46L
1,515 Elo+
Solo
Nike
Nike
xKingBobby
Nike
Level 56
God Stats
5W - 7L
1,162 SR
Queue Stats
137W - 130L
1,511 Elo+
Solo
Team Averages
Level 115
1,452 SR
1,474 Elo+

VS

Team Averages
Level 102
1,526 SR
1,509 Elo+
Fenrir
Fenrir
Flakston
Fenrir
Level 129
God Stats
4W - 10L
1,482 SR
Queue Stats
49W - 43L
1,568 Elo+
Party 2
Thanatos
Thanatos
RICHCITYPOPCORN
Thanatos
Level 82
God Stats
24W - 22L
1,546 SR
Queue Stats
155W - 155L
1,452 Elo+
Party 1
Hercules
Hercules
ShuckPulls
Hercules
Level 128
God Stats
1W - 3L
1,514 SR
Queue Stats
46W - 44L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WhasianRasin
Morgan Le Fay
Level 64
God Stats
0W - 2L
1,635 SR
Queue Stats
147W - 157L
1,466 Elo+
Party 1
Sol
Sol
elsmosh2001
Sol
Level 108
God Stats
1W - 2L
1,452 SR
Queue Stats
185W - 167L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Donkanonjixl
Kukulkan
13
1 / 1 / 4
8,320
555
6,733
5,331
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Nox247
Bacchus
12
1 / 4 / 7
7,745
516
7,310
14,233
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Arachne
YoungPapiiii
Arachne
14
2 / 0 / 4
7,975
532
6,115
10,651
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
avro1
Poseidon
14
4 / 3 / 1
9,230
615
8,079
10,988
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 3
8,691
579
10,982
12,298
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Flakston
Fenrir
11
2 / 2 / 4
6,915
461
6,549
11,982
11,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
11
2 / 3 / 2
6,678
445
4,300
12,518
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ShuckPulls
Hercules
12
1 / 1 / 0
7,355
490
7,296
17,077
16,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
WhasianRasin
Morgan Le Fay
12
0 / 3 / 2
6,482
432
7,131
8,189
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 2 / 1
8,463
564
7,893
9,507
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
8
8
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Donkanonjixl
Kukulkan
1
1
4
3
L
Fenrir
Flakston
Fenrir
2
2
4
2
W
Bacchus
Nox247
Bacchus
1
4
7
1.13
L
Thanatos
2
3
2
1
L
Hercules
ShuckPulls
Hercules
1
1
0
1
L
Morgan Le Fay
WhasianRasin
Morgan Le Fay
0
3
2
0.33
W
Arachne
YoungPapiiii
Arachne
2
0
4
4
W
Poseidon
avro1
Poseidon
4
3
1
1.5
L
3
2
1
1.75
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,219
Damage
33,169
53,501
Taken
59,273
38,091
Mitigated
41,254
22,485
Healing
19,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Donkanonjixl
Kukulkan
6,733
170
0
814
5,331
2,123
0
1,494
3,837
72,384
0
L
Fenrir
Flakston
Fenrir
6,549
2,503
0
2,057
11,982
11,305
0
6,282
5,456
0
17,629
W
Bacchus
Nox247
Bacchus
7,310
1,555
474
5,036
14,233
15,777
0
5,987
8,246
21,107
0
L
Thanatos
4,300
545
0
8,570
12,518
5,267
0
2,410
10,108
0
42,028
L
Hercules
ShuckPulls
Hercules
7,296
2,132
0
3,632
17,077
16,558
0
3,455
12,652
24
54,549
L
Morgan Le Fay
WhasianRasin
Morgan Le Fay
7,131
901
0
706
8,189
4,048
0
3,971
4,169
63,951
0
W
Arachne
YoungPapiiii
Arachne
6,115
3,900
0
5,662
10,651
5,532
515
1,949
8,702
0
66,363
W
Poseidon
avro1
Poseidon
8,079
2,584
0
6,435
10,988
3,738
677
3,998
6,990
70,266
2,870
L
7,893
4,015
0
4,780
9,507
4,076
0
5,982
3,525
78,941
12,946
W
10,982
1,329
0
4,064
12,298
10,921
414
1,975
10,323
0
65,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
35,893
463
Minions Killed
448
0
Camps Cleared
0
1,475,705
Distance Traveled
1,411,286
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,320
555
123
8
0
287,594
4
L
Fenrir
6,915
461
26
2
0
306,602
0
W
Bacchus
7,745
516
23
2
0
315,266
0
L
Thanatos
6,678
445
61
4
0
298,289
0
L
Hercules
7,355
490
100
7
0
286,228
0
L
Morgan Le Fay
6,482
432
96
6
0
260,016
2
W
Arachne
7,975
532
89
6
0
319,754
0
W
Poseidon
9,230
615
121
8
0
287,903
0
L
Sol
8,463
564
165
11
0
260,151
0
W
Nike
8,691
579
107
7
0
265,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role