Player Matchup

Baron Samedi
Baron Samedi
Eiotx
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fectyr
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,644 Elo+
Party 1
Ganesha
Ganesha
Nodena
Ganesha
Level 122
God Stats
4W - 3L
1,581 SR
Queue Stats
51W - 41L
1,550 Elo+
Party 1
Chiron
Chiron
fisteyzoro3
Chiron
Level 124
God Stats
3W - 2L
1,765 SR
Queue Stats
21W - 21L
1,513 Elo+
Party 1
Zeus
Zeus
olcreedlo
Zeus
Level 87
God Stats
7W - 9L
1,595 SR
Queue Stats
32W - 25L
1,581 Elo+
Party 1
Team Averages
Level 117
1,588 SR
1,554 Elo+

VS

Team Averages
Level 116
1,548 SR
1,535 Elo+
Serqet
Serqet
DrDream77
Serqet
Level 149
God Stats
4W - 2L
1,336 SR
Queue Stats
23W - 25L
1,475 Elo+
Party 2
Discordia
Discordia
HaveToPlay
Discordia
Level 155
God Stats
3W - 0L
1,752 SR
Queue Stats
310W - 297L
1,571 Elo+
Solo
Jing Wei
Jing Wei
Rollinjay567
Jing Wei
Level 27
God Stats
9W - 4L
1,516 SR
Queue Stats
24W - 17L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
SNAKEizzz11
Sun Wukong
Level 128
God Stats
4W - 4L
1,515 SR
Queue Stats
96W - 88L
1,533 Elo+
Solo
Bake Kujira
Bake Kujira
T1CKL3T1CKL3
Bake Kujira
Level 119
God Stats
28W - 25L
1,623 SR
Queue Stats
438W - 426L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eiotx
Baron Samedi
15
2 / 4 / 3
8,748
795
5,803
10,313
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Fectyr
Morgan Le Fay
15
1 / 6 / 1
8,660
787
9,703
11,980
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Nodena
Ganesha
15
0 / 2 / 4
8,890
808
4,288
13,781
16,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
16
3 / 2 / 1
8,987
817
9,285
11,983
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
0 / 1 / 2
8,012
728
7,698
7,328
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DrDream77
Serqet
15
3 / 3 / 3
8,735
794
8,405
11,949
9,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
HaveToPlay
Discordia
16
1 / 0 / 4
8,886
808
15,628
5,056
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Rollinjay567
Jing Wei
17
3 / 1 / 1
9,795
890
5,071
9,734
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
SNAKEizzz11
Sun Wukong
16
4 / 0 / 4
9,301
846
9,615
12,429
10,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
T1CKL3T1CKL3
Bake Kujira
16
4 / 2 / 6
9,371
852
10,013
12,848
14,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
15
15
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
DrDream77
Serqet
3
3
3
1.5
L
Baron Samedi
Eiotx
Baron Samedi
2
4
3
0.88
L
Morgan Le Fay
Fectyr
Morgan Le Fay
1
6
1
0.25
W
Discordia
HaveToPlay
Discordia
1
0
4
3
L
Ganesha
Nodena
Ganesha
0
2
4
1
W
Jing Wei
Rollinjay567
Jing Wei
3
1
1
3.5
W
Sun Wukong
SNAKEizzz11
Sun Wukong
4
0
4
6
W
Bake Kujira
T1CKL3T1CKL3
Bake Kujira
4
2
6
3.5
L
Chiron
3
2
1
1.75
L
Zeus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
48,732
55,385
Taken
52,016
35,890
Mitigated
39,712
11,891
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DrDream77
Serqet
8,405
1,539
0
1,497
11,949
9,214
0
6,197
5,451
0
17,847
L
Baron Samedi
Eiotx
Baron Samedi
5,803
213
572
2,340
10,313
5,010
441
5,562
4,639
23,710
0
L
Morgan Le Fay
Fectyr
Morgan Le Fay
9,703
1,011
0
980
11,980
5,589
0
4,294
7,395
30,739
0
W
Discordia
HaveToPlay
Discordia
15,628
394
0
250
5,056
1,959
0
2,370
2,562
40,517
0
L
Ganesha
Nodena
Ganesha
4,288
289
0
2,388
13,781
16,354
0
5,370
7,826
9,294
0
W
Jing Wei
Rollinjay567
Jing Wei
5,071
4,183
0
2,770
9,734
3,884
4,052
4,235
5,499
0
41,774
W
Sun Wukong
SNAKEizzz11
Sun Wukong
9,615
1,173
0
2,457
12,429
10,420
0
5,611
6,541
0
30,661
W
Bake Kujira
T1CKL3T1CKL3
Bake Kujira
10,013
4,606
0
1,313
12,848
14,235
0
8,086
4,471
24,040
0
L
Chiron
9,285
4,765
480
4,079
11,983
5,566
348
5,303
6,680
0
30,543
L
Zeus
7,698
702
0
1,052
7,328
3,371
0
5,112
2,216
28,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,297
Gold Earned
46,088
210
Minions Killed
226
0
Camps Cleared
0
1,110,319
Distance Traveled
1,243,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,735
794
16
1
0
238,436
0
L
Baron Samedi
8,748
795
37
3
0
207,615
0
L
Morgan Le Fay
8,660
787
47
4
0
209,054
0
W
Discordia
8,886
808
58
5
0
254,273
0
L
Ganesha
8,890
808
2
0
0
223,273
0
W
Jing Wei
9,795
890
78
7
0
256,699
0
W
Sun Wukong
9,301
846
48
4
0
262,175
0
W
Bake Kujira
9,371
852
26
2
0
232,311
0
L
Chiron
8,987
817
62
6
0
239,783
0
L
Zeus
8,012
728
62
6
0
230,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role