Player Matchup

Hun Batz
Hun Batz
DCHIVS34
Hun Batz
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 60L
1,424 Elo+
Party 1
Nike
Nike
PhaseStrike
Nike
Level 48
God Stats
9W - 2L
1,641 SR
Queue Stats
55W - 56L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
TakeHisBlunt_
Danzaburou
Level 28
God Stats
7W - 9L
1,413 SR
Queue Stats
43W - 44L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
ddhunnid
Kukulkan
Level 46
God Stats
3W - 7L
1,369 SR
Queue Stats
22W - 53L
1,232 Elo+
Party 1
Sylvanus
Sylvanus
trumpmoney417
Sylvanus
Level 39
God Stats
3W - 3L
1,404 SR
Queue Stats
63W - 65L
1,366 Elo+
Solo
Team Averages
Level 45
1,466 SR
1,357 Elo+

VS

Team Averages
Level 54
1,526 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
Alterchrono
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Ciphera
Izanami
Level 8
God Stats
3W - 2L
1,667 SR
Queue Stats
4W - 3L
1,534 Elo+
Party 2
Loki
Loki
DTYLER2005
Loki
Level 87
God Stats
22W - 15L
1,581 SR
Queue Stats
210W - 189L
1,501 Elo+
Party 3
Aphrodite
Aphrodite
SapoPetaOriyinal
Aphrodite
Level 123
God Stats
1W - 2L
1,383 SR
Queue Stats
76W - 83L
1,468 Elo+
Party 2
Arachne
Arachne
saint nazerite
Arachne
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 36L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DCHIVS34
Hun Batz
18
11 / 1 / 2
11,341
667
12,160
14,433
6,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 0 / 3
9,773
575
10,589
16,517
16,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
TakeHisBlunt_
Danzaburou
15
4 / 1 / 7
9,779
575
12,420
12,376
6,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ddhunnid
Kukulkan
13
3 / 3 / 4
8,467
498
7,005
8,260
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
trumpmoney417
Sylvanus
13
2 / 0 / 9
8,856
521
7,190
15,056
15,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alterchrono
Morgan Le Fay
11
0 / 5 / 0
7,152
421
4,396
8,883
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ciphera
Izanami
12
0 / 5 / 0
7,293
429
5,556
13,094
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 0
8,591
505
10,309
16,310
6,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
11
0 / 5 / 0
7,382
434
6,281
15,404
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
3 / 2 / 0
7,685
452
5,797
10,978
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
20
Kills
5
5
Deaths
20
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alterchrono
Morgan Le Fay
0
5
0
0
L
Izanami
Ciphera
Izanami
0
5
0
0
W
Hun Batz
DCHIVS34
Hun Batz
11
1
2
12
L
2
3
0
0.67
W
0
0
3
1.5
L
Aphrodite
0
5
0
0
W
Danzaburou
TakeHisBlunt_
Danzaburou
4
1
7
7.5
W
Kukulkan
ddhunnid
Kukulkan
3
3
4
1.67
L
3
2
0
1.5
W
Sylvanus
trumpmoney417
Sylvanus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,364
Damage
32,339
66,642
Taken
64,669
47,778
Mitigated
30,752
23,148
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alterchrono
Morgan Le Fay
4,396
628
0
15
8,883
3,721
0
4,364
4,519
38,887
0
L
Izanami
Ciphera
Izanami
5,556
3,415
0
902
13,094
4,998
0
3,566
9,528
0
55,704
W
Hun Batz
DCHIVS34
Hun Batz
12,160
4,497
0
2,399
14,433
6,456
3,292
1,689
12,744
0
107,682
L
10,309
2,285
0
4,160
16,310
6,059
594
124
16,186
0
61,639
W
10,589
1,077
0
2,280
16,517
16,445
398
209
16,308
710
70,965
L
Aphrodite
6,281
1,453
4,049
6,905
15,404
11,608
0
3,970
11,434
39,131
0
W
Danzaburou
TakeHisBlunt_
Danzaburou
12,420
4,333
0
4,928
12,376
6,521
2,513
3,324
9,052
0
91,896
W
Kukulkan
ddhunnid
Kukulkan
7,005
241
340
1,527
8,260
3,316
628
2,502
5,758
52,137
0
L
5,797
3,365
0
3,108
10,978
4,366
0
2,449
8,529
0
42,473
W
Sylvanus
trumpmoney417
Sylvanus
7,190
1,330
2,670
9,004
15,056
15,040
939
3,938
11,118
23,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
38,103
495
Minions Killed
415
0
Camps Cleared
0
1,712,251
Distance Traveled
1,662,956
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,152
421
75
4
0
315,849
0
L
Izanami
7,293
429
101
6
0
314,311
0
W
Hun Batz
11,341
667
145
9
0
387,649
1
L
Loki
8,591
505
102
6
0
335,593
0
W
Nike
9,773
575
114
7
0
319,164
1
L
Aphrodite
7,382
434
71
4
0
307,810
2
W
Danzaburou
9,779
575
126
7
0
308,864
0
W
Kukulkan
8,467
498
79
5
0
350,839
0
L
Arachne
7,685
452
66
4
0
389,393
0
W
Sylvanus
8,856
521
31
2
0
345,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role