Player Matchup

Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold V
PowerDBR
Ix Chel
Gold V
Level 199
God Stats
4W - 3L
1,768 SR
Queue Stats
531W - 532L
1,333 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
RageNoRage
Kuzenbo
Gold IV
Level 148
God Stats
2W - 2L
1,850 SR
Queue Stats
82W - 89L
1,365 MMR
Solo
Cliodhna
Cliodhna
Gold V
Tincho760
Cliodhna
Gold V
Level 127
God Stats
4W - 5L
1,371 SR
Queue Stats
196W - 207L
1,258 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,598 SR
1,391 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,514 SR
1,329 MMR
Yemoja
Yemoja
Bronze III
AlexGuerreiro123
Yemoja
Bronze III
Level 65
God Stats
2W - 4L
1,492 SR
Queue Stats
2W - 6L
1,307 MMR
Solo
Janus
Janus
Bronze III
ArnoMega
Janus
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,419 MMR
Party 1
Anhur
Anhur
Gold V
JuegoMalNOTroleo
Anhur
Gold V
Level 85
God Stats
5W - 2L
1,614 SR
Queue Stats
106W - 103L
1,238 MMR
Solo
Vamana
Vamana
Bronze III
iSpecLTK
Vamana
Bronze III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,419 MMR
Party 1
Serqet
Serqet
Silver I
yLukingNTC
Serqet
Silver I
Level 83
God Stats
5W - 5L
1,465 SR
Queue Stats
62W - 66L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 0 / 0
6,827
525
2,395
8,541
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
 
Achilles
10
0 / 0 / 1
6,143
473
8,053
12,671
11,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
PowerDBR
Ix Chel
12
2 / 1 / 0
6,900
531
5,375
5,206
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
RageNoRage
Kuzenbo
11
0 / 2 / 1
6,411
493
3,159
10,356
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Tincho760
Cliodhna
5
0 / 0 / 1
4,641
357
1,508
3,059
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThorAwilixAthenaThoth

VS

Bans
Ao KuangThanatosSusanoGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,302
485
2,591
4,726
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
ArnoMega
Janus
11
0 / 1 / 2
6,460
497
7,081
6,139
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 0
8,064
620
6,166
6,445
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
iSpecLTK
Vamana
13
1 / 0 / 0
7,460
574
5,628
9,295
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
yLukingNTC
Serqet
12
2 / 1 / 1
7,027
541
3,707
11,016
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
3
3
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
L
Achilles
 
Achilles
0
0
1
0.5
W
0
0
2
1
W
Janus
ArnoMega
Janus
0
1
2
1
W
0
0
0
0
L
Ix Chel
PowerDBR
Ix Chel
2
1
0
2
L
Kuzenbo
RageNoRage
Kuzenbo
0
2
1
0.25
L
Cliodhna
Tincho760
Cliodhna
0
0
1
0.5
W
Vamana
iSpecLTK
Vamana
1
0
0
1
W
Serqet
yLukingNTC
Serqet
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
25,173
39,833
Taken
37,621
26,876
Mitigated
21,616
13,958
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,395
1,758
0
2,479
8,541
2,627
0
524
8,017
0
56,130
L
Achilles
 
Achilles
8,053
1,746
0
3,486
12,671
11,822
0
943
11,088
0
41,544
W
2,591
475
1,323
1,787
4,726
3,684
0
2,381
2,255
12,709
0
W
Janus
ArnoMega
Janus
7,081
352
0
696
6,139
2,529
0
2,931
3,208
55,062
0
W
6,166
2,976
0
3,879
6,445
2,576
529
382
6,063
0
76,411
L
Ix Chel
PowerDBR
Ix Chel
5,375
286
1,501
2,288
5,206
2,014
0
1,889
3,003
55,043
0
L
Kuzenbo
RageNoRage
Kuzenbo
3,159
1,602
0
2,546
10,356
9,612
87
5,457
4,572
23,888
0
L
Cliodhna
Tincho760
Cliodhna
1,508
228
0
1,658
3,059
801
0
456
2,557
0
9,831
W
Vamana
iSpecLTK
Vamana
5,628
2,796
0
2,416
9,295
8,022
0
436
7,904
0
55,397
W
Serqet
yLukingNTC
Serqet
3,707
547
0
1,662
11,016
4,805
587
2,518
8,457
0
53,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
35,313
341
Minions Killed
426
0
Camps Cleared
0
1,183,767
Distance Traveled
1,276,287
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,827
525
113
9
0
258,447
2
L
Achilles
6,143
473
71
5
0
280,182
2
W
Yemoja
6,302
485
22
2
0
238,071
3
W
Janus
6,460
497
105
8
0
249,943
2
W
Anhur
8,064
620
144
11
0
218,799
2
L
Ix Chel
6,900
531
114
9
0
270,815
4
L
Kuzenbo
6,411
493
27
2
0
253,213
2
L
Cliodhna
4,641
357
16
1
0
121,110
0
W
Vamana
7,460
574
74
6
0
252,828
3
W
Serqet
7,027
541
81
6
0
316,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role