Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Abe_Lincolnn
Guan Yu
Level 186
God Stats
5W - 2L
1,591 SR
Queue Stats
859W - 888L
1,553 Elo+
Party 1
Thor
Thor
CorP-se
Thor
Level 157
God Stats
13W - 11L
1,411 SR
Queue Stats
1,372W - 1,470L
1,541 Elo+
Party 1
Rama
Rama
Sparqum
Rama
Level 137
God Stats
6W - 2L
1,724 SR
Queue Stats
235W - 86L
1,726 Elo+
Party 2
Nu Wa
Nu Wa
Yatees
Nu Wa
Level 154
God Stats
1W - 0L
1,864 SR
Queue Stats
194W - 70L
1,742 Elo+
Party 2
Team Averages
Level 152
1,618 SR
1,612 Elo+

VS

Team Averages
Level 109
1,515 SR
1,448 Elo+
Ganesha
Ganesha
BeDreezy
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,246 Elo+
Solo
Thoth
Thoth
Dmon204
Thoth
Level 124
God Stats
1W - 3L
1,385 SR
Queue Stats
243W - 268L
1,453 Elo+
Solo
Merlin
Merlin
PapaHoneyBadger
Merlin
Level 129
God Stats
3W - 2L
1,702 SR
Queue Stats
107W - 105L
1,523 Elo+
Solo
Sylvanus
Sylvanus
TTV-WatchMyShoez
Sylvanus
Level 115
God Stats
1W - 2L
1,432 SR
Queue Stats
25W - 23L
1,519 Elo+
Solo
Thanatos
Thanatos
darkskull243
Thanatos
Level 163
God Stats
13W - 11L
1,554 SR
Queue Stats
640W - 658L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 3 / 9
9,126
913
11,336
7,644
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Abe_Lincolnn
Guan Yu
15
2 / 1 / 10
8,637
864
5,984
13,787
12,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
CorP-se
Thor
15
5 / 3 / 9
9,341
934
9,527
9,790
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Sparqum
Rama
15
6 / 3 / 6
9,280
928
11,009
9,292
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Yatees
Nu Wa
16
2 / 0 / 12
9,199
920
11,917
6,700
3,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeDreezy
Ganesha
15
0 / 3 / 7
7,863
786
5,409
11,902
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Dmon204
Thoth
11
1 / 3 / 0
7,230
723
4,066
5,565
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 5
8,019
802
8,185
9,106
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 3 / 7
8,006
801
5,387
14,347
13,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
darkskull243
Thanatos
13
8 / 6 / 2
8,594
859
12,815
13,428
6,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
18
Kills
10
10
Deaths
18
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
9
2.5
W
Guan Yu
Abe_Lincolnn
Guan Yu
2
1
10
7
L
Ganesha
BeDreezy
Ganesha
0
3
7
1.17
W
Thor
CorP-se
Thor
5
3
9
3.17
L
Thoth
Dmon204
Thoth
1
3
0
0.33
L
1
3
5
1.17
W
Rama
Sparqum
Rama
6
3
6
3
L
0
3
7
1.17
W
Nu Wa
Yatees
Nu Wa
2
0
12
8
L
Thanatos
darkskull243
Thanatos
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,773
Damage
35,862
47,213
Taken
54,348
25,790
Mitigated
39,312
20,898
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,336
2,334
940
788
7,644
2,422
1,082
3,059
4,585
21,231
0
W
Guan Yu
Abe_Lincolnn
Guan Yu
5,984
262
5,573
5,402
13,787
12,796
146
7,046
6,741
456
9,699
L
Ganesha
BeDreezy
Ganesha
5,409
520
413
1,556
11,902
12,874
0
4,687
7,215
8,829
0
W
Thor
CorP-se
Thor
9,527
644
0
500
9,790
4,346
643
5,950
3,840
0
20,909
L
Thoth
Dmon204
Thoth
4,066
134
262
570
5,565
2,354
463
3,176
2,389
10,711
0
L
8,185
711
564
1,027
9,106
4,215
0
3,581
5,525
38,349
0
W
Rama
Sparqum
Rama
11,009
8,993
0
1,564
9,292
2,943
1,215
4,040
5,252
0
20,484
L
5,387
1,145
5,298
5,650
14,347
13,596
0
6,392
7,955
12,605
0
W
Nu Wa
Yatees
Nu Wa
11,917
3,292
2,614
3,517
6,700
3,283
1,475
2,952
3,748
24,647
0
L
Thanatos
darkskull243
Thanatos
12,815
1,664
132
5,394
13,428
6,273
0
5,813
7,615
0
20,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,583
Gold Earned
39,712
126
Minions Killed
114
0
Camps Cleared
0
971,129
Distance Traveled
787,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,126
913
24
2
0
199,913
0
W
Guan Yu
8,637
864
15
2
0
243,907
0
L
Ganesha
7,863
786
0
0
0
193,123
0
W
Thor
9,341
934
25
3
0
168,647
0
L
Thoth
7,230
723
18
2
0
90,882
0
L
Merlin
8,019
802
64
6
0
170,859
0
W
Rama
9,280
928
43
4
0
163,534
0
L
Sylvanus
8,006
801
21
2
0
158,255
0
W
Nu Wa
9,199
920
19
2
0
195,128
0
L
Thanatos
8,594
859
11
1
0
174,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role