Player Matchup

Vamana
Vamana
 
Vamana
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Klutch
Zhong Kui
Level 144
God Stats
2W - 2L
1,693 SR
Queue Stats
98W - 92L
1,570 Elo+
Solo
Merlin
Merlin
StrawberrySeoul
Merlin
Level 128
God Stats
1W - 4L
1,292 SR
Queue Stats
263W - 253L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
cheferino37
Guan Yu
Level 160
God Stats
0W - 2L
1,285 SR
Queue Stats
164W - 130L
1,558 Elo+
Solo
Jing Wei
Jing Wei
imbadoggy
Jing Wei
Level 105
God Stats
8W - 6L
1,556 SR
Queue Stats
317W - 297L
1,522 Elo+
Party 1
Team Averages
Level 144
1,465 SR
1,537 Elo+

VS

Team Averages
Level 144
1,522 SR
1,501 Elo+
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AJHTheLegend
Chang'e
Level 163
God Stats
5W - 3L
1,571 SR
Queue Stats
407W - 422L
1,510 Elo+
Solo
Freya
Freya
BoNoXiDe
Freya
Level 108
God Stats
2W - 6L
1,177 SR
Queue Stats
283W - 311L
1,466 Elo+
Solo
Ares
Ares
DualBullseye
Ares
Level 144
God Stats
1W - 0L
1,696 SR
Queue Stats
5W - 5L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Umbrella 9111
Kukulkan
Level 156
God Stats
10W - 4L
1,667 SR
Queue Stats
627W - 646L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 4 / 4
7,498
833
11,925
12,967
13,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Klutch
Zhong Kui
14
2 / 2 / 2
7,532
837
10,997
7,258
7,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
6,782
754
4,306
3,713
1,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
cheferino37
Guan Yu
9
2 / 2 / 0
6,486
721
2,883
7,660
6,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
imbadoggy
Jing Wei
12
0 / 3 / 1
6,647
739
7,127
6,653
3,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 1 / 8
8,174
908
8,542
7,511
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
AJHTheLegend
Chang'e
13
1 / 2 / 10
7,062
785
4,538
12,621
5,310
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
BoNoXiDe
Freya
13
3 / 1 / 9
7,348
816
6,900
7,580
3,483
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 8
7,434
826
5,854
9,243
7,087
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Umbrella 9111
Kukulkan
14
1 / 0 / 8
7,987
887
6,634
5,683
3,312
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
13
13
Deaths
6
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
4
1
W
Artemis
 
Artemis
4
1
8
8
W
Chang'e
AJHTheLegend
Chang'e
1
2
10
3
W
Freya
BoNoXiDe
Freya
3
1
9
7.5
W
4
2
8
4
L
Zhong Kui
Klutch
Zhong Kui
2
2
2
1.5
L
0
2
1
0.25
W
Kukulkan
Umbrella 9111
Kukulkan
1
0
8
5
L
Guan Yu
cheferino37
Guan Yu
2
2
0
1
L
Jing Wei
imbadoggy
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,238
Damage
32,468
38,251
Taken
42,638
33,006
Mitigated
23,222
13,003
Healing
25,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,925
5,005
965
2,938
12,967
13,857
0
7,551
5,416
0
19,754
W
Artemis
 
Artemis
8,542
3,758
0
732
7,511
4,030
88
3,450
4,061
0
21,873
W
Chang'e
AJHTheLegend
Chang'e
4,538
367
9,849
7,291
12,621
5,310
117
4,402
8,094
9,872
0
W
Freya
BoNoXiDe
Freya
6,900
1,725
1,428
1,918
7,580
3,483
204
2,863
4,546
10,978
0
W
5,854
77
456
347
9,243
7,087
0
2,460
6,449
6,407
0
L
Zhong Kui
Klutch
Zhong Kui
10,997
863
88
1,308
7,258
7,421
0
5,481
1,777
18,709
0
L
4,306
115
336
438
3,713
1,738
0
2,708
1,005
16,210
0
W
Kukulkan
Umbrella 9111
Kukulkan
6,634
457
1,782
1,614
5,683
3,312
0
2,128
3,365
25,267
0
L
Guan Yu
cheferino37
Guan Yu
2,883
178
3,419
3,248
7,660
6,944
0
4,093
3,567
0
3,783
L
Jing Wei
imbadoggy
Jing Wei
7,127
3,243
0
263
6,653
3,046
0
4,093
2,560
0
18,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
38,005
91
Minions Killed
101
0
Camps Cleared
0
785,194
Distance Traveled
863,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,498
833
7
1
0
160,768
0
W
Artemis
8,174
908
41
5
0
168,544
0
W
Chang'e
7,062
785
9
1
0
184,895
0
W
Freya
7,348
816
14
2
0
148,994
0
W
Ares
7,434
826
0
0
0
174,602
0
L
Zhong Kui
7,532
837
21
2
0
171,429
0
L
Merlin
6,782
754
27
3
0
153,203
0
W
Kukulkan
7,987
887
37
4
0
186,919
0
L
Guan Yu
6,486
721
2
0
0
156,584
0
L
Jing Wei
6,647
739
34
4
0
143,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role