Player Matchup

Vamana
Vamana
Big bad wolf652
Vamana
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 120L
1,222 Elo+
Party 2
Kukulkan
Kukulkan
SickJoker88344
Kukulkan
Level 27
God Stats
14W - 34L
1,278 SR
Queue Stats
18W - 52L
1,148 Elo+
Party 2
Cliodhna
Cliodhna
eastonisbadd
Cliodhna
Level 26
God Stats
2W - 7L
1,325 SR
Queue Stats
21W - 68L
1,170 Elo+
Party 2
Team Averages
Level 45
1,368 SR
1,180 Elo+

VS

Team Averages
Level 79
1,622 SR
1,407 Elo+
Kukulkan
Kukulkan
Typ2Diabetes838
Kukulkan
Level 15
God Stats
11W - 5L
1,500 SR
Queue Stats
17W - 22L
1,286 Elo+
Party 1
Mulan
Mulan
UnradyPigeon88
Mulan
Level 117
God Stats
5W - 1L
1,782 SR
Queue Stats
49W - 54L
1,408 Elo+
Party 1
Izanami
Izanami
YYGR
Izanami
Level 106
God Stats
2W - 0L
1,582 SR
Queue Stats
95W - 50L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,908
685
5,953
15,899
12,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
11
2 / 9 / 1
9,234
710
8,208
12,614
4,860
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
eastonisbadd
Cliodhna
10
1 / 6 / 2
8,796
677
5,133
16,906
6,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
6 / 2 / 11
11,245
865
16,986
8,002
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 9
10,830
833
12,002
11,626
12,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
YYGR
Izanami
14
7 / 2 / 8
11,326
871
10,711
9,903
3,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
19
19
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Kukulkan
2
9
1
0.28
W
Kukulkan
6
2
11
5.75
W
6
0
9
10.5
W
Izanami
YYGR
Izanami
7
2
8
5.5
L
Cliodhna
eastonisbadd
Cliodhna
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,294
Damage
39,699
45,419
Taken
29,531
23,189
Mitigated
19,901
4,568
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,953
1,726
106
2,009
15,899
12,178
0
6,364
8,986
0
15,610
L
Kukulkan
8,208
444
0
352
12,614
4,860
0
4,269
7,875
22,455
0
W
Kukulkan
16,986
1,099
140
926
8,002
3,550
290
3,202
4,737
42,519
0
W
12,002
2,213
284
1,972
11,626
12,623
235
2,699
8,878
0
23,013
W
Izanami
YYGR
Izanami
10,711
8,251
0
2,231
9,903
3,728
2,589
2,688
7,163
0
59,633
L
Cliodhna
eastonisbadd
Cliodhna
5,133
722
0
2,101
16,906
6,151
0
5,883
10,394
0
28,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
33,401
79
Minions Killed
150
0
Camps Cleared
0
698,051
Distance Traveled
656,364
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,908
685
24
2
0
284,447
2
L
Kukulkan
9,234
710
19
1
0
184,502
0
W
Kukulkan
11,245
865
58
4
0
204,489
0
W
Mulan
10,830
833
21
2
0
228,744
0
W
Izanami
11,326
871
71
5
0
223,131
0
L
Cliodhna
8,796
677
36
3
0
229,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role