Player Matchup

Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BangnJaysMom
Anubis
Level 28
God Stats
1W - 1L
1,420 SR
Queue Stats
56W - 39L
1,501 Elo+
Party 1
Discordia
Discordia
CheezeKief
Discordia
Level 109
God Stats
2W - 0L
1,745 SR
Queue Stats
71W - 57L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SlaughterBoy
Tsukuyomi
Level 101
God Stats
2W - 1L
1,375 SR
Queue Stats
53W - 45L
1,466 Elo+
Party 1
Cerberus
Cerberus
TGSIceman24
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 65L
1,534 Elo+
Party 1
Team Averages
Level 86
1,508 SR
1,509 Elo+

VS

Team Averages
Level 87
1,583 SR
1,472 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AlPhA_BoMb21
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,386 Elo+
Solo
Ganesha
Ganesha
ChaplainCarnak
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 31L
1,536 Elo+
Solo
Chaac
Chaac
DriftyPanic01
Chaac
Level 100
God Stats
0W - 1L
1,558 SR
Queue Stats
47W - 59L
1,443 Elo+
Solo
Bellona
Bellona
Ill Alex III
Bellona
Level 78
God Stats
7W - 3L
1,858 SR
Queue Stats
228W - 209L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 1 / 4
5,958
993
2,658
4,813
1,509
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
12
3 / 0 / 3
6,495
1,083
4,847
3,833
1,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
CheezeKief
Discordia
11
1 / 1 / 6
6,232
1,039
7,361
2,707
1,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SlaughterBoy
Tsukuyomi
11
4 / 3 / 2
6,609
1,102
9,089
6,559
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
TGSIceman24
Cerberus
11
1 / 0 / 8
6,696
1,116
2,799
8,208
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 3 / 1
5,130
855
5,119
5,823
1,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 3
5,416
903
2,170
7,939
3,099
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 4
5,964
994
4,317
7,072
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 2 / 1
5,801
967
6,789
7,768
4,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Ill Alex III
Bellona
5
0 / 0 / 0
4,484
747
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
10
Kills
4
5
Deaths
10
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
4
3
L
Hou Yi
 
Hou Yi
0
3
1
0.17
L
1
3
3
0.83
W
Anubis
3
0
3
4.5
L
0
2
4
1
W
Discordia
CheezeKief
Discordia
1
1
6
4
L
3
2
1
1.75
L
Bellona
Ill Alex III
Bellona
0
0
0
0
W
Tsukuyomi
SlaughterBoy
Tsukuyomi
4
3
2
1.67
W
Cerberus
TGSIceman24
Cerberus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
18,395
26,120
Taken
28,602
13,442
Mitigated
15,476
14,869
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,658
419
4,855
2,283
4,813
1,509
297
1,545
3,268
6,817
0
L
Hou Yi
 
Hou Yi
5,119
456
0
290
5,823
1,937
0
3,003
2,820
0
10,731
L
2,170
97
3,446
3,273
7,939
3,099
0
5,227
2,712
4,656
0
W
Anubis
4,847
240
331
1,528
3,833
1,673
222
611
3,222
16,494
0
L
4,317
327
683
1,509
7,072
6,189
0
4,638
2,434
10,472
0
W
Discordia
CheezeKief
Discordia
7,361
282
0
469
2,707
1,016
65
375
2,332
11,586
0
L
6,789
881
0
1,017
7,768
4,251
0
4,797
2,971
0
13,651
L
Bellona
Ill Alex III
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
SlaughterBoy
Tsukuyomi
9,089
2,148
169
639
6,559
2,887
45
2,102
4,457
0
13,391
W
Cerberus
TGSIceman24
Cerberus
2,799
82
1,156
3,439
8,208
6,357
110
1,854
6,354
6,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
26,795
70
Minions Killed
38
0
Camps Cleared
0
634,493
Distance Traveled
484,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,958
993
14
2
0
125,016
0
L
Hou Yi
5,130
855
21
4
0
113,105
0
L
Hel
5,416
903
14
2
0
119,589
0
W
Anubis
6,495
1,083
24
4
0
133,009
0
L
Ganesha
5,964
994
0
0
0
107,456
0
W
Discordia
6,232
1,039
16
3
0
110,275
0
L
Chaac
5,801
967
3
1
0
144,307
0
L
Bellona
4,484
747
0
0
0
0
0
W
Tsukuyomi
6,609
1,102
5
1
0
124,575
0
W
Cerberus
6,696
1,116
11
2
0
141,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role