Player Matchup

Ganesha
Ganesha
Gold I
BootyBleachr
Ganesha
Gold I
Level 256
God Stats
6W - 2L
1,725 SR
Queue Stats
215W - 200L
1,682 MMR
Party 1
Mercury
Mercury
Platinum II
Creefus
Mercury
Platinum II
Level 224
God Stats
7W - 7L
1,601 SR
Queue Stats
568W - 561L
1,802 MMR
Party 1
Ra
Ra
Platinum IV
Daddybigmeat
Ra
Platinum IV
Level 68
God Stats
4W - 0L
2,016 SR
Queue Stats
24W - 12L
1,759 MMR
Party 4
Surtr
Surtr
Platinum III
Dawlph
Surtr
Platinum III
Level 170
God Stats
6W - 3L
1,507 SR
Queue Stats
187W - 179L
1,726 MMR
Solo
Anhur
Anhur
Platinum V
sᵢmp
Anhur
Platinum V
Level 159
God Stats
6W - 3L
1,650 SR
Queue Stats
124W - 105L
1,695 MMR
Party 4
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 175
1,700 SR
1,733 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,503 SR
1,732 MMR
Izanami
Izanami
Platinum V
CLIFFBOYS1
Izanami
Platinum V
Level 129
God Stats
2W - 2L
1,622 SR
Queue Stats
38W - 34L
1,781 MMR
Party 2
Arachne
Arachne
Platinum III
Ohnoitsscho33
Arachne
Platinum III
Level 155
God Stats
1W - 2L
1,569 SR
Queue Stats
256W - 255L
1,728 MMR
Solo
Bacchus
Bacchus
Gold II
ThePantz
Bacchus
Gold II
Level 186
God Stats
1W - 3L
1,637 SR
Queue Stats
32W - 29L
1,667 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
lightvortex32
Morgan Le Fay
Platinum II
Level 172
God Stats
28W - 20L
1,638 SR
Queue Stats
144W - 130L
1,890 MMR
Party 3
Achilles
Achilles
Platinum IV
sFloowers
Achilles
Platinum IV
Level 146
God Stats
0W - 5L
1,046 SR
Queue Stats
393W - 397L
1,594 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BootyBleachr
Ganesha
9
0 / 1 / 5
5,936
594
3,158
7,132
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Creefus
Mercury
12
5 / 0 / 1
7,093
709
4,104
7,675
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 5
6,863
686
6,824
4,056
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Surtr
Dawlph
Surtr
12
4 / 0 / 0
7,115
712
6,977
10,257
5,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
sᵢmp
Anhur
11
3 / 0 / 3
6,545
655
4,934
5,986
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AthenaRavanaMartichoras

VS

Bans
Ao KuangMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CLIFFBOYS1
Izanami
10
0 / 2 / 0
5,366
537
3,434
5,561
1,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
9
0 / 3 / 1
5,223
522
3,178
9,767
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
ThePantz
Bacchus
8
0 / 3 / 1
5,047
505
3,849
10,370
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
lightvortex32
Morgan Le Fay
11
1 / 2 / 0
5,746
575
4,043
6,488
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
sFloowers
Achilles
10
0 / 3 / 0
5,271
527
5,767
10,778
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
1
1
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BootyBleachr
Ganesha
0
1
5
2.5
L
Izanami
CLIFFBOYS1
Izanami
0
2
0
0
W
Mercury
Creefus
Mercury
5
0
1
5.5
W
1
0
5
3.5
W
Surtr
Dawlph
Surtr
4
0
0
4
L
Arachne
0
3
1
0.17
L
Bacchus
ThePantz
Bacchus
0
3
1
0.17
L
Morgan Le Fay
lightvortex32
Morgan Le Fay
1
2
0
0.5
L
Achilles
sFloowers
Achilles
0
3
0
0
W
Anhur
sᵢmp
Anhur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,997
Damage
20,271
35,106
Taken
42,964
16,896
Mitigated
23,863
10,625
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BootyBleachr
Ganesha
3,158
618
222
2,264
7,132
5,076
0
2,082
5,050
18,074
0
L
Izanami
CLIFFBOYS1
Izanami
3,434
2,150
0
1,488
5,561
1,944
0
600
4,949
0
46,468
W
Mercury
Creefus
Mercury
4,104
1,222
0
490
7,675
2,939
52
1,323
6,272
0
54,247
W
6,824
919
187
946
4,056
1,569
0
2,329
1,727
56,340
0
W
Surtr
Dawlph
Surtr
6,977
2,515
0
3,770
10,257
5,320
0
408
9,186
1,758
48,821
L
Arachne
3,178
2,526
0
2,762
9,767
4,055
0
2,750
6,870
0
42,265
L
Bacchus
ThePantz
Bacchus
3,849
717
51
2,649
10,370
6,776
0
3,145
7,082
15,113
0
L
Morgan Le Fay
lightvortex32
Morgan Le Fay
4,043
288
0
761
6,488
2,438
0
2,589
3,648
51,527
0
L
Achilles
sFloowers
Achilles
5,767
1,144
0
2,386
10,778
8,650
0
1,139
9,639
0
37,717
W
Anhur
sᵢmp
Anhur
4,934
2,549
0
2,746
5,986
1,992
1,170
1,750
4,236
0
48,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,552
Gold Earned
26,653
380
Minions Killed
325
0
Camps Cleared
0
1,155,081
Distance Traveled
1,026,980
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,936
594
0
0
0
241,196
1
L
Izanami
5,366
537
84
8
0
171,915
3
W
Mercury
7,093
709
87
9
0
262,585
0
W
Ra
6,863
686
113
11
0
235,798
0
W
Surtr
7,115
712
85
9
0
210,896
0
L
Arachne
5,223
522
68
7
0
235,189
0
L
Bacchus
5,047
505
15
2
0
202,353
2
L
Morgan Le Fay
5,746
575
102
10
0
208,314
3
L
Achilles
5,271
527
56
6
0
209,209
2
W
Anhur
6,545
655
95
10
0
204,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role