Player Matchup

Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DarthValkyrim
Da Ji
Level 61
God Stats
0W - 1L
1,436 SR
Queue Stats
4W - 9L
1,552 Elo+
Party 1
Ravana
Ravana
Dömi
Ravana
Level 151
God Stats
0W - 1L
1,264 SR
Queue Stats
31W - 37L
1,557 Elo+
Party 1
Ra
Ra
Mariquilla17
Ra
Level 126
God Stats
14W - 9L
1,638 SR
Queue Stats
402W - 383L
1,484 Elo+
Solo
Chernobog
Chernobog
albertovaldayo
Chernobog
Level 120
God Stats
1W - 1L
1,840 SR
Queue Stats
43W - 31L
1,662 Elo+
Party 1
Team Averages
Level 123
1,536 SR
1,551 Elo+

VS

Team Averages
Level 121
1,557 SR
1,576 Elo+
Vulcan
Vulcan
IT_DuBzZ_Yt
Vulcan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
Lupusins
Gilgamesh
Level 126
God Stats
1W - 1L
1,340 SR
Queue Stats
344W - 332L
1,512 Elo+
Solo
Loki
Loki
doepamperom
Loki
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,634 Elo+
Party 2
Jormungandr
Jormungandr
komteropzitten
Jormungandr
Level 68
God Stats
2W - 0L
1,691 SR
Queue Stats
18W - 18L
1,581 Elo+
Party 2
Hachiman
Hachiman
noobalak
Hachiman
Level 242
God Stats
1W - 0L
1,757 SR
Queue Stats
14W - 11L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 1
7,008
438
4,312
14,846
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 4 / 0
6,448
403
2,178
11,118
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Dömi
Ravana
15
0 / 0 / 0
8,079
505
12,962
12,931
13,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 0
7,289
456
7,801
12,512
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
albertovaldayo
Chernobog
14
1 / 3 / 0
8,267
517
7,387
14,189
5,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 0 / 6
8,866
554
15,787
9,456
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Lupusins
Gilgamesh
15
0 / 0 / 0
9,406
588
9,545
18,739
24,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 1
9,201
575
3,493
9,720
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
komteropzitten
Jormungandr
14
0 / 0 / 10
8,695
543
6,517
13,350
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
noobalak
Hachiman
17
4 / 1 / 3
9,886
618
11,811
11,714
4,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
L
0
4
0
0
L
Ravana
Dömi
Ravana
0
0
0
0
W
Vulcan
3
0
6
6
W
Gilgamesh
Lupusins
Gilgamesh
0
0
0
0
L
0
4
0
0
L
Chernobog
albertovaldayo
Chernobog
1
3
0
0.33
W
6
0
1
6.5
W
Jormungandr
komteropzitten
Jormungandr
0
0
10
5
W
Hachiman
noobalak
Hachiman
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,640
Damage
47,153
65,596
Taken
62,979
40,284
Mitigated
51,482
18,266
Healing
22,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,312
1,003
0
1,711
14,846
12,603
0
7,755
6,825
18,735
0
L
2,178
216
0
2,284
11,118
4,154
0
1,901
9,133
0
38,668
L
Ravana
Dömi
Ravana
12,962
4,723
0
7,000
12,931
13,212
0
0
12,198
414
70,844
W
Vulcan
15,787
3,791
0
2,346
9,456
4,309
528
3,708
5,748
78,872
0
W
Gilgamesh
Lupusins
Gilgamesh
9,545
3,990
0
5,830
18,739
24,844
0
725
18,014
0
73,584
L
7,801
728
459
3,551
12,512
5,100
0
8,507
3,606
70,690
0
L
Chernobog
albertovaldayo
Chernobog
7,387
5,771
0
3,261
14,189
5,215
0
3,370
10,752
0
63,698
W
3,493
598
0
5,882
9,720
3,901
0
974
8,746
0
74,660
W
Jormungandr
komteropzitten
Jormungandr
6,517
2,190
0
2,563
13,350
13,564
236
6,849
6,395
38,737
0
W
Hachiman
noobalak
Hachiman
11,811
8,116
0
6,005
11,714
4,864
3,447
424
11,290
0
98,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,091
Gold Earned
46,054
460
Minions Killed
560
0
Camps Cleared
0
1,662,437
Distance Traveled
1,595,893
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,008
438
28
2
0
328,519
3
L
Da Ji
6,448
403
62
4
0
333,570
0
L
Ravana
8,079
505
113
7
0
349,918
0
W
Vulcan
8,866
554
132
8
0
334,729
0
W
Gilgamesh
9,406
588
135
8
0
295,035
0
L
Ra
7,289
456
137
9
0
321,540
7
L
Chernobog
8,267
517
120
8
0
328,890
2
W
Loki
9,201
575
101
6
0
374,371
3
W
Jormungandr
8,695
543
45
3
0
289,879
0
W
Hachiman
9,886
618
147
9
0
301,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role