Player Matchup

Amaterasu
Amaterasu
GodlySteph
Amaterasu
Level 146
God Stats
1W - 0L
1,327 SR
Queue Stats
26W - 17L
1,655 Elo+
Party 1
Loki
Loki
Lv2Articuno
Loki
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 66L
1,591 Elo+
Solo
Heimdallr
Heimdallr
MisifuSK8X
Heimdallr
Level 157
God Stats
1W - 1L
1,679 SR
Queue Stats
30W - 27L
1,520 Elo+
Solo
Hachiman
Hachiman
Zaps11
Hachiman
Level 144
God Stats
1W - 0L
1,770 SR
Queue Stats
51W - 41L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
i Bxss i
Danzaburou
Level 156
God Stats
1W - 2L
1,192 SR
Queue Stats
164W - 142L
1,562 Elo+
Solo
Team Averages
Level 153
1,494 SR
1,584 Elo+

VS

Team Averages
Level 119
1,381 SR
1,530 Elo+
Awilix
Awilix
Injection21
Awilix
Level 158
God Stats
0W - 2L
1,187 SR
Queue Stats
167W - 159L
1,531 Elo+
Party 3
Rama
Rama
KTKomod0
Rama
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
1,592 Elo+
Party 2
Kukulkan
Kukulkan
SwiggitySwoo420
Kukulkan
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,451 Elo+
Party 2
Anubis
Anubis
prodacus
Anubis
Level 120
God Stats
1W - 4L
1,372 SR
Queue Stats
215W - 228L
1,571 Elo+
Solo
King Arthur
King Arthur
sejuuuu
King Arthur
Level 76
God Stats
3W - 6L
1,346 SR
Queue Stats
127W - 155L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GodlySteph
Amaterasu
16
5 / 5 / 11
10,356
797
8,690
21,516
23,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 3 / 8
10,362
797
9,956
9,336
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
MisifuSK8X
Heimdallr
17
2 / 5 / 12
10,954
843
12,846
12,631
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Zaps11
Hachiman
20
8 / 2 / 8
11,975
921
16,378
12,720
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
i Bxss i
Danzaburou
18
3 / 1 / 10
10,656
820
9,128
8,811
4,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
5 / 3 / 6
9,596
738
7,581
11,437
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
18
7 / 5 / 6
10,159
781
12,888
12,875
8,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
1 / 4 / 6
9,057
697
9,200
9,358
8,297
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
prodacus
Anubis
16
2 / 6 / 6
9,091
699
5,430
11,939
8,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
sejuuuu
King Arthur
15
1 / 4 / 11
8,154
627
4,405
13,312
17,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
51
22
Kills
16
16
Deaths
22
49
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
GodlySteph
Amaterasu
5
5
11
2.1
L
Awilix
5
3
6
2.67
L
Rama
7
5
6
2
W
4
3
8
2.67
W
Heimdallr
MisifuSK8X
Heimdallr
2
5
12
1.6
L
Kukulkan
1
4
6
1
W
Hachiman
Zaps11
Hachiman
8
2
8
6
W
Danzaburou
i Bxss i
Danzaburou
3
1
10
8
L
Anubis
prodacus
Anubis
2
6
6
0.83
L
King Arthur
sejuuuu
King Arthur
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,998
Damage
39,504
65,014
Taken
58,921
44,989
Mitigated
49,763
22,248
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
GodlySteph
Amaterasu
8,690
1,836
1,009
5,944
21,516
23,548
86
4,279
17,237
0
10,662
L
Awilix
7,581
1,764
1,598
1,479
11,437
6,545
0
0
11,209
0
16,449
L
Rama
12,888
10,563
0
1,791
12,875
8,856
0
0
12,830
0
28,566
W
9,956
558
1,013
1,258
9,336
3,936
0
1,138
8,198
0
19,305
W
Heimdallr
MisifuSK8X
Heimdallr
12,846
5,526
2,059
2,534
12,631
7,052
2,403
4,048
8,583
0
32,035
L
Kukulkan
9,200
271
1,055
343
9,358
8,297
0
0
9,029
27,334
0
W
Hachiman
Zaps11
Hachiman
16,378
8,840
761
4,025
12,720
6,138
3,625
3,687
9,033
0
44,151
W
Danzaburou
i Bxss i
Danzaburou
9,128
2,727
982
2,663
8,811
4,315
2,691
1,478
7,333
0
31,850
L
Anubis
prodacus
Anubis
5,430
273
1,677
1,274
11,939
8,417
0
0
11,847
16,991
0
L
King Arthur
sejuuuu
King Arthur
4,405
379
0
0
13,312
17,648
0
0
13,117
0
6,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,303
Gold Earned
46,057
174
Minions Killed
130
0
Camps Cleared
0
1,252,352
Distance Traveled
1,113,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,356
797
9
1
0
275,548
0
L
Awilix
9,596
738
13
1
0
226,842
0
L
Rama
10,159
781
37
3
0
196,518
0
W
Loki
10,362
797
19
1
0
263,134
0
W
Heimdallr
10,954
843
55
4
0
219,049
0
L
Kukulkan
9,057
697
50
4
0
250,410
0
W
Hachiman
11,975
921
56
4
0
250,029
0
W
Danzaburou
10,656
820
35
3
0
244,592
0
L
Anubis
9,091
699
26
2
0
226,489
0
L
King Arthur
8,154
627
4
0
0
212,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role