Player Matchup

Skadi
Skadi
Floatingboar109
Skadi
Level 124
God Stats
1W - 0L
1,849 SR
Queue Stats
32W - 46L
1,437 Elo+
Party 3
Xbalanque
Xbalanque
IAxAI
Xbalanque
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,243 Elo+
Party 3
Nike
Nike
SovereignCit69
Nike
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,381 Elo+
Party 3
Agni
Agni
trey1215
Agni
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,422 Elo+
Party 3
Terra
Terra
uWATm824
Terra
Level 125
God Stats
1W - 0L
1,670 SR
Queue Stats
23W - 25L
1,473 Elo+
Solo
Team Averages
Level 95
1,604 SR
1,391 Elo+

VS

Team Averages
Level 52
1,493 SR
1,474 Elo+
Guan Yu
Guan Yu
RJSlayyy
Guan Yu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 211L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
aBustedNut15T
Gilgamesh
Level 85
God Stats
6W - 2L
1,586 SR
Queue Stats
93W - 92L
1,460 Elo+
Party 2
Scylla
Scylla
dogrose
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,412 Elo+
Party 2
Chronos
Chronos
l Gronk I
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 64L
1,528 Elo+
Party 1
Xbalanque
Xbalanque
newportnarc
Xbalanque
Level 45
God Stats
3W - 6L
1,379 SR
Queue Stats
239W - 204L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
8,886
808
12,883
9,625
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
IAxAI
Xbalanque
15
3 / 4 / 12
8,888
808
11,618
10,951
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 3 / 12
8,860
805
14,281
19,709
17,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
7 / 2 / 7
9,142
831
13,155
8,993
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
uWATm824
Terra
16
2 / 2 / 16
9,661
878
11,546
14,074
11,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RJSlayyy
Guan Yu
13
1 / 5 / 5
8,127
739
6,005
18,432
13,443
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
aBustedNut15T
Gilgamesh
14
1 / 5 / 4
8,082
735
7,968
18,923
17,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
dogrose
Scylla
17
7 / 3 / 3
9,638
876
16,392
7,217
3,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
l Gronk I
Chronos
15
2 / 4 / 8
8,319
756
7,601
12,958
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
newportnarc
Xbalanque
14
2 / 5 / 7
8,258
751
12,586
13,378
10,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
22
Kills
13
13
Deaths
22
59
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Xbalanque
IAxAI
Xbalanque
3
4
12
2.25
L
Guan Yu
RJSlayyy
Guan Yu
1
5
5
0.7
W
6
3
12
4
L
Gilgamesh
aBustedNut15T
Gilgamesh
1
5
4
0.6
L
Scylla
dogrose
Scylla
7
3
3
2.83
L
Chronos
l Gronk I
Chronos
2
4
8
1.5
L
Xbalanque
newportnarc
Xbalanque
2
5
7
1.1
W
Agni
7
2
7
5.25
W
Terra
uWATm824
Terra
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,483
Damage
50,552
63,352
Taken
70,908
42,842
Mitigated
50,258
23,824
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,883
4,880
1,116
1,093
9,625
4,614
1,157
4,519
4,894
0
24,011
W
Xbalanque
IAxAI
Xbalanque
11,618
5,944
1,519
2,772
10,951
5,120
390
3,888
6,928
0
22,834
L
Guan Yu
RJSlayyy
Guan Yu
6,005
828
7,421
5,273
18,432
13,443
27
7,061
11,051
2,606
9,015
W
14,281
1,292
161
4,929
19,709
17,485
79
7,673
11,480
0
21,702
L
Gilgamesh
aBustedNut15T
Gilgamesh
7,968
1,643
799
2,290
18,923
17,793
0
5,042
13,597
0
15,444
L
Scylla
dogrose
Scylla
16,392
760
16
753
7,217
3,024
778
2,730
4,438
27,069
0
L
Chronos
l Gronk I
Chronos
7,601
3,361
297
739
12,958
5,438
81
6,278
6,415
18,370
0
L
Xbalanque
newportnarc
Xbalanque
12,586
3,999
770
1,023
13,378
10,560
600
3,590
9,524
0
20,398
W
Agni
13,155
1,007
1,168
1,071
8,993
3,679
1,118
4,813
3,869
22,602
0
W
Terra
uWATm824
Terra
11,546
536
5,682
4,313
14,074
11,944
46
4,314
9,603
20,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
42,424
111
Minions Killed
106
0
Camps Cleared
0
993,896
Distance Traveled
991,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,886
808
22
2
0
196,861
0
W
Xbalanque
8,888
808
33
3
0
176,318
0
L
Guan Yu
8,127
739
10
1
0
226,001
0
W
Nike
8,860
805
19
2
0
192,728
0
L
Gilgamesh
8,082
735
17
2
0
201,808
0
L
Scylla
9,638
876
38
3
0
168,791
0
L
Chronos
8,319
756
28
3
0
194,296
0
L
Xbalanque
8,258
751
13
1
0
201,044
0
W
Agni
9,142
831
27
2
0
208,355
0
W
Terra
9,661
878
10
1
0
219,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role