Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Half a Nach0
Aphrodite
Level 75
God Stats
4W - 6L
1,790 SR
Queue Stats
23W - 19L
1,537 Elo+
Party 1
Chang'e
Chang'e
ManZiLLa34
Chang'e
Level 82
God Stats
5W - 7L
1,571 SR
Queue Stats
79W - 49L
1,597 Elo+
Party 1
Ullr
Ullr
S1LVA3
Ullr
Level 64
God Stats
1W - 3L
1,539 SR
Queue Stats
27W - 24L
1,541 Elo+
Party 1
Achilles
Achilles
SMBolts19
Achilles
Level 78
God Stats
3W - 4L
1,426 SR
Queue Stats
16W - 17L
1,534 Elo+
Party 1
Team Averages
Level 77
1,565 SR
1,542 Elo+

VS

Team Averages
Level 113
1,408 SR
1,488 Elo+
Tyr
Tyr
Mastertwinkee123
Tyr
Level 127
God Stats
1W - 4L
1,288 SR
Queue Stats
86W - 138L
1,473 Elo+
Party 2
Merlin
Merlin
atkocska
Merlin
Level 128
God Stats
81W - 71L
1,586 SR
Queue Stats
550W - 526L
1,482 Elo+
Solo
Thanatos
Thanatos
jimbucc21
Thanatos
Level 106
God Stats
3W - 3L
1,460 SR
Queue Stats
215W - 239L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
thrumple
Baron Samedi
Level 109
God Stats
3W - 2L
1,396 SR
Queue Stats
262W - 301L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
xXDarkotazXx
Danzaburou
Level 95
God Stats
29W - 20L
1,312 SR
Queue Stats
557W - 516L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 3 / 4
8,046
536
6,305
15,273
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Half a Nach0
Aphrodite
11
1 / 5 / 3
6,912
461
3,606
14,153
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
ManZiLLa34
Chang'e
14
4 / 1 / 2
8,315
554
9,664
13,116
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
S1LVA3
Ullr
11
1 / 6 / 1
6,505
434
4,455
14,944
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SMBolts19
Achilles
14
1 / 3 / 1
7,303
487
8,209
17,781
17,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
9,498
633
9,977
14,192
16,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
atkocska
Merlin
15
2 / 3 / 3
9,217
614
10,646
7,518
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
jimbucc21
Thanatos
14
5 / 3 / 2
8,645
576
7,398
12,545
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
thrumple
Baron Samedi
13
3 / 1 / 8
8,767
584
9,921
11,953
12,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
xXDarkotazXx
Danzaburou
13
7 / 3 / 4
9,268
618
14,570
11,246
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
11
Kills
18
18
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
3
4
2
L
Aphrodite
Half a Nach0
Aphrodite
1
5
3
0.5
L
Chang'e
ManZiLLa34
Chang'e
4
1
2
5
W
1
1
2
2
L
Ullr
S1LVA3
Ullr
1
6
1
0.25
L
Achilles
SMBolts19
Achilles
1
3
1
0.5
W
Merlin
atkocska
Merlin
2
3
3
1.17
W
Thanatos
jimbucc21
Thanatos
5
3
2
2
W
Baron Samedi
thrumple
Baron Samedi
3
1
8
7
W
Danzaburou
xXDarkotazXx
Danzaburou
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
52,512
75,267
Taken
57,454
45,464
Mitigated
41,708
29,278
Healing
27,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,305
1,047
0
3,675
15,273
6,460
0
4,344
10,929
0
51,511
L
Aphrodite
Half a Nach0
Aphrodite
3,606
604
3,136
6,093
14,153
10,482
0
4,992
9,161
27,290
0
L
Chang'e
ManZiLLa34
Chang'e
9,664
937
3,121
7,214
13,116
4,966
0
5,981
7,135
69,646
0
W
9,977
1,431
0
6,139
14,192
16,284
145
2,373
11,819
0
75,284
L
Ullr
S1LVA3
Ullr
4,455
1,414
0
1,515
14,944
5,925
0
3,635
11,309
0
38,782
L
Achilles
SMBolts19
Achilles
8,209
1,629
0
4,524
17,781
17,631
0
1,615
16,166
0
50,908
W
Merlin
atkocska
Merlin
10,646
581
0
1,882
7,518
3,577
385
3,074
4,444
81,034
0
W
Thanatos
jimbucc21
Thanatos
7,398
1,923
0
8,739
12,545
5,294
0
2,461
10,084
0
62,413
W
Baron Samedi
thrumple
Baron Samedi
9,921
1,181
1,030
4,509
11,953
12,154
0
2,882
9,071
35,887
0
W
Danzaburou
xXDarkotazXx
Danzaburou
14,570
7,667
0
4,858
11,246
4,399
132
3,152
8,094
0
59,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,081
Gold Earned
45,395
370
Minions Killed
455
0
Camps Cleared
0
1,504,470
Distance Traveled
1,459,322
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,046
536
88
6
0
330,372
0
L
Aphrodite
6,912
461
35
2
0
268,387
1
L
Chang'e
8,315
554
116
8
0
315,743
1
W
Tyr
9,498
633
117
8
0
277,814
0
L
Ullr
6,505
434
56
4
0
278,454
0
L
Achilles
7,303
487
75
5
0
311,514
5
W
Merlin
9,217
614
137
9
0
278,795
0
W
Thanatos
8,645
576
84
6
0
357,440
2
W
Baron Samedi
8,767
584
26
2
0
289,343
0
W
Danzaburou
9,268
618
91
6
0
255,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role