Player Matchup

Lancelot
Lancelot
Chtimanu
Lancelot
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
223W - 240L
1,490 Elo+
Party 2
Thoth
Thoth
OptimusPrincepz
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,369 Elo+
Solo
Izanami
Izanami
Stokedlife
Izanami
Level 88
God Stats
0W - 2L
1,131 SR
Queue Stats
161W - 152L
1,441 Elo+
Solo
Ra
Ra
bulocent62
Ra
Level 144
God Stats
2W - 1L
1,814 SR
Queue Stats
259W - 257L
1,455 Elo+
Party 2
Janus
Janus
皮卡丘之王
Janus
Level 96
God Stats
2W - 2L
1,601 SR
Queue Stats
172W - 450L
1,273 Elo+
Solo
Team Averages
Level 103
1,552 SR
1,406 Elo+

VS

Team Averages
Level 118
1,481 SR
1,486 Elo+
Cthulhu
Cthulhu
IamTHEresistee
Cthulhu
Level 155
God Stats
14W - 5L
1,584 SR
Queue Stats
177W - 178L
1,434 Elo+
Party 1
Bastet
Bastet
LokiForLulz
Bastet
Level 112
God Stats
1W - 1L
1,270 SR
Queue Stats
166W - 174L
1,442 Elo+
Solo
Shiva
Shiva
lolito99
Shiva
Level 119
God Stats
5W - 5L
1,493 SR
Queue Stats
347W - 185L
1,713 Elo+
Solo
Ra
Ra
lxl CYANIDE lxl
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
wookie3sx
Ratatoskr
Level 137
God Stats
4W - 2L
1,555 SR
Queue Stats
172W - 173L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chtimanu
Lancelot
14
3 / 7 / 5
7,644
849
5,636
11,527
5,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 8
7,635
848
3,285
7,477
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Stokedlife
Izanami
15
7 / 6 / 5
8,163
907
6,496
11,281
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 8
6,926
770
7,796
9,425
3,737
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 0
5,276
586
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 14
8,127
903
5,406
14,805
12,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
12
3 / 3 / 12
8,028
892
7,815
10,412
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
lolito99
Shiva
17
8 / 2 / 11
9,702
1,078
8,892
11,119
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 1 / 10
10,749
1,194
11,329
5,078
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
wookie3sx
Ratatoskr
14
2 / 3 / 8
8,230
914
2,582
10,495
7,008
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
13
Kills
23
23
Deaths
14
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Chtimanu
Lancelot
3
7
5
0.79
W
2
5
14
1.8
W
Bastet
3
3
12
3
L
2
4
8
1.5
L
Izanami
Stokedlife
Izanami
7
6
5
1.58
L
1
6
8
0.83
W
Shiva
lolito99
Shiva
8
2
11
6.75
W
8
1
10
13
W
Ratatoskr
wookie3sx
Ratatoskr
2
3
8
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,213
Damage
36,024
39,710
Taken
51,909
16,132
Mitigated
37,901
4,972
Healing
21,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Chtimanu
Lancelot
5,636
958
125
386
11,527
5,260
0
3,974
7,023
0
12,111
W
5,406
228
1,431
2,303
14,805
12,997
486
1,996
12,809
11,783
173
W
Bastet
7,815
1,013
350
2,368
10,412
4,271
2,337
1,676
8,736
0
10,522
L
3,285
1,282
200
1,452
7,477
2,398
0
2,018
5,130
12,211
0
L
Izanami
Stokedlife
Izanami
6,496
4,037
274
1,049
11,281
4,737
0
5,657
5,225
0
13,758
L
7,796
318
871
615
9,425
3,737
0
4,026
4,933
19,184
0
W
Shiva
lolito99
Shiva
8,892
859
1,937
2,376
11,119
11,155
853
1,805
9,314
0
14,897
W
11,329
1,134
6,134
2,083
5,078
2,470
1,495
1,551
3,482
35,587
0
W
Ratatoskr
wookie3sx
Ratatoskr
2,582
538
288
1,785
10,495
7,008
1,771
3,785
6,487
0
8,385
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
44,836
75
Minions Killed
104
0
Camps Cleared
0
589,457
Distance Traveled
940,127
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,644
849
13
1
0
167,730
0
W
Cthulhu
8,127
903
11
1
0
172,772
0
W
Bastet
8,028
892
7
1
0
206,881
0
L
Thoth
7,635
848
14
2
0
127,220
0
L
Izanami
8,163
907
28
3
0
145,812
0
L
Ra
6,926
770
20
2
0
147,934
0
W
Shiva
9,702
1,078
9
1
0
169,016
0
W
Ra
10,749
1,194
70
8
0
197,196
0
W
Ratatoskr
8,230
914
7
1
0
194,262
2
L
Janus
5,276
586
0
0
0
761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role