Player Matchup

Arachne
Arachne
Crojiks
Arachne
Level 55
God Stats
55W - 33L
1,601 SR
Queue Stats
60W - 45L
1,475 Elo+
Solo
Jing Wei
Jing Wei
MixableJuggler
Jing Wei
Level 127
God Stats
3W - 4L
1,437 SR
Queue Stats
150W - 164L
1,380 Elo+
Solo
Jormungandr
Jormungandr
xeba26
Jormungandr
Level 147
God Stats
1W - 0L
1,482 SR
Queue Stats
17W - 22L
1,423 Elo+
Solo
Team Averages
Level 110
1,507 SR
1,426 Elo+

VS

Team Averages
Level 93
1,674 SR
1,384 Elo+
Ra
Ra
CattyFern23
Ra
Level 62
God Stats
12W - 13L
1,449 SR
Queue Stats
12W - 13L
1,334 Elo+
Party 1
Achilles
Achilles
I Am Oniix
Achilles
Level 89
God Stats
5W - 3L
1,793 SR
Queue Stats
12W - 13L
1,334 Elo+
Party 1
Cupid
Cupid
hoshikage27
Cupid
Level 129
God Stats
6W - 2L
1,781 SR
Queue Stats
83W - 85L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crojiks
Arachne
14
2 / 0 / 4
10,810
721
10,505
10,749
5,606
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
14
5 / 1 / 2
11,501
767
15,038
10,572
4,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
xeba26
Jormungandr
14
1 / 1 / 5
10,747
716
10,901
11,877
9,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
10,882
725
9,223
9,813
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
I Am Oniix
Achilles
12
1 / 4 / 1
9,673
645
9,465
20,144
22,596
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 1
10,151
677
6,836
10,356
4,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Arachne
Crojiks
Arachne
2
0
4
4
L
Achilles
I Am Oniix
Achilles
1
4
1
0.38
W
Jing Wei
5
1
2
6
L
1
2
1
0.75
W
Jormungandr
xeba26
Jormungandr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,444
Damage
25,524
33,198
Taken
40,313
19,225
Mitigated
31,172
5,016
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,223
388
1,393
2,604
9,813
4,192
0
3,368
6,445
82,241
0
W
Arachne
Crojiks
Arachne
10,505
9,153
0
2,140
10,749
5,606
0
3,699
7,050
0
29,910
L
Achilles
I Am Oniix
Achilles
9,465
1,629
0
150
20,144
22,596
54
5,999
14,145
0
24,783
W
Jing Wei
15,038
11,855
0
2,288
10,572
4,545
1,065
3,371
7,201
0
53,718
L
6,836
3,090
1,378
3,103
10,356
4,384
0
1,900
8,456
0
32,593
W
Jormungandr
xeba26
Jormungandr
10,901
3,013
0
588
11,877
9,074
189
2,760
9,117
58,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
30,706
175
Minions Killed
222
0
Camps Cleared
0
853,116
Distance Traveled
863,344
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,882
725
141
9
0
287,185
0
W
Arachne
10,810
721
33
2
0
319,761
0
L
Achilles
9,673
645
27
2
0
272,987
0
W
Jing Wei
11,501
767
74
5
0
286,563
2
L
Cupid
10,151
677
54
4
0
303,172
0
W
Jormungandr
10,747
716
68
5
0
246,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role