Player Matchup

Hades
Hades
Main Lokii
Hades
Level 77
God Stats
5W - 5L
1,576 SR
Queue Stats
252W - 269L
1,445 Elo+
Solo
Skadi
Skadi
PoohBear_Zr1
Skadi
Level 94
God Stats
2W - 1L
1,254 SR
Queue Stats
190W - 198L
1,440 Elo+
Solo
Hachiman
Hachiman
PuffinPacifist
Hachiman
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,458 Elo+
Party 1
Bellona
Bellona
dokrs
Bellona
Level 87
God Stats
1W - 0L
1,692 SR
Queue Stats
13W - 6L
1,572 Elo+
Solo
Cthulhu
Cthulhu
prophet2341
Cthulhu
Level 64
God Stats
1W - 0L
1,232 SR
Queue Stats
5W - 3L
1,553 Elo+
Party 1
Team Averages
Level 75
1,451 SR
1,494 Elo+

VS

Team Averages
Level 71
1,311 SR
1,420 Elo+
Ares
Ares
ChoobertDoobert
Ares
Level 52
God Stats
0W - 2L
1,269 SR
Queue Stats
164W - 168L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
LordKingZeus
Kuzenbo
Level 124
God Stats
1W - 4L
1,344 SR
Queue Stats
203W - 215L
1,403 Elo+
Solo
Janus
Janus
dinamity223
Janus
Level 88
God Stats
0W - 1L
1,127 SR
Queue Stats
23W - 28L
1,353 Elo+
Solo
Izanami
Izanami
marislolewe
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
He Bo
He Bo
swiftjuannn
He Bo
Level 66
God Stats
2W - 4L
1,316 SR
Queue Stats
171W - 212L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 3 / 13
7,831
783
8,892
8,431
6,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 2 / 9
9,666
967
13,989
8,137
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
15
4 / 2 / 8
8,151
815
10,362
6,296
2,719
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
dokrs
Bellona
15
4 / 1 / 14
8,293
829
8,506
9,979
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
prophet2341
Cthulhu
16
3 / 1 / 9
8,651
865
8,095
11,071
11,573
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
7,818
782
5,305
13,428
14,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
LordKingZeus
Kuzenbo
13
1 / 2 / 7
7,322
732
4,196
13,526
14,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 4 / 5
7,782
778
7,857
8,085
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
marislolewe
Izanami
12
1 / 5 / 5
7,186
719
5,659
8,958
4,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 7 / 1
8,480
848
11,462
10,572
4,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
21
Kills
9
9
Deaths
21
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
L
Kuzenbo
LordKingZeus
Kuzenbo
1
2
7
2.25
W
Hades
2
3
13
2.83
W
8
2
9
6.25
W
Hachiman
4
2
8
4
L
2
4
5
1.13
W
Bellona
dokrs
Bellona
4
1
14
11
L
Izanami
marislolewe
Izanami
1
5
5
0.7
W
Cthulhu
prophet2341
Cthulhu
3
1
9
7.5
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,844
Damage
34,479
43,914
Taken
54,569
32,733
Mitigated
41,808
15,377
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,305
182
1,130
2,655
13,428
14,407
0
3,870
9,424
8,743
0
L
Kuzenbo
LordKingZeus
Kuzenbo
4,196
1,118
754
4,830
13,526
14,774
33
4,774
8,609
8,526
0
W
Hades
8,892
0
1,335
1,546
8,431
6,003
227
5,148
3,161
16,869
0
W
13,989
5,779
776
700
8,137
3,390
2,119
4,847
3,144
0
29,851
W
Hachiman
10,362
5,508
335
753
6,296
2,719
152
4,598
1,605
0
20,075
L
7,857
612
1,073
1,356
8,085
3,817
40
2,868
5,032
21,632
0
W
Bellona
dokrs
Bellona
8,506
1,101
705
1,312
9,979
9,048
745
6,510
3,364
0
11,457
L
Izanami
marislolewe
Izanami
5,659
3,415
0
620
8,958
4,296
113
2,941
6,017
0
15,389
W
Cthulhu
prophet2341
Cthulhu
8,095
319
3,021
4,894
11,071
11,573
421
7,085
3,820
19,885
0
L
11,462
811
794
401
10,572
4,514
0
2,534
7,805
18,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
38,588
118
Minions Killed
88
0
Camps Cleared
0
931,622
Distance Traveled
896,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,818
782
4
0
0
200,773
0
L
Kuzenbo
7,322
732
13
1
0
180,347
0
W
Hades
7,831
783
18
2
0
191,259
0
W
Skadi
9,666
967
46
5
0
151,637
0
W
Hachiman
8,151
815
24
2
0
176,763
0
L
Janus
7,782
778
35
4
0
177,788
0
W
Bellona
8,293
829
8
1
0
224,070
0
L
Izanami
7,186
719
24
2
0
170,049
0
W
Cthulhu
8,651
865
22
2
0
187,893
0
L
He Bo
8,480
848
12
1
0
167,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role