Player Matchup

Charon
Charon
FaraKrik
Charon
Level 232
God Stats
3W - 0L
1,852 SR
Queue Stats
666W - 277L
1,824 Elo+
Party 1
Set
Set
Kyot3n
Set
Level 162
God Stats
6W - 3L
1,794 SR
Queue Stats
297W - 145L
1,794 Elo+
Party 1
Kali
Kali
L8M87
Kali
Level 181
God Stats
5W - 0L
1,968 SR
Queue Stats
707W - 188L
1,733 Elo+
Party 1
Khepri
Khepri
MonkeyBoySte
Khepri
Level 184
God Stats
20W - 7L
1,645 SR
Queue Stats
306W - 169L
1,707 Elo+
Party 1
Freya
Freya
WAHOOOOOOOOOOOOO
Freya
Level 209
God Stats
16W - 3L
1,683 SR
Queue Stats
881W - 236L
1,790 Elo+
Party 1
Team Averages
Level 194
1,788 SR
1,770 Elo+

VS

Team Averages
Level 144
1,566 SR
1,553 Elo+
Ah Puch
Ah Puch
Avgeorgia
Ah Puch
Level 164
God Stats
9W - 4L
1,758 SR
Queue Stats
316W - 286L
1,568 Elo+
Party 2
Sobek
Sobek
Kikochaos
Sobek
Level 207
God Stats
1W - 1L
1,721 SR
Queue Stats
291W - 271L
1,570 Elo+
Party 2
Hera
Hera
MeatPower
Hera
Level 68
God Stats
1W - 2L
1,482 SR
Queue Stats
40W - 51L
1,459 Elo+
Party 2
Hercules
Hercules
agge13
Hercules
Level 126
God Stats
1W - 2L
1,418 SR
Queue Stats
165W - 142L
1,579 Elo+
Party 2
Loki
Loki
lubens
Loki
Level 154
God Stats
3W - 2L
1,451 SR
Queue Stats
202W - 195L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FaraKrik
Charon
16
2 / 1 / 21
9,726
973
6,682
11,569
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
Kyot3n
Set
16
8 / 2 / 12
9,505
951
18,711
10,350
9,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kali
L8M87
Kali
17
11 / 2 / 10
10,884
1,088
10,134
11,451
6,896
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
13
1 / 2 / 12
8,671
867
2,945
9,823
9,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 16
9,006
901
16,214
12,531
6,580
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Avgeorgia
Ah Puch
15
4 / 4 / 5
8,977
898
11,672
8,858
3,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Kikochaos
Sobek
14
2 / 6 / 3
8,732
873
3,878
15,490
14,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
13
1 / 8 / 5
7,743
774
6,108
9,636
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
agge13
Hercules
15
1 / 4 / 6
7,715
772
8,975
15,942
16,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
lubens
Loki
13
2 / 4 / 2
7,419
742
6,462
8,232
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
26
Kills
10
11
Deaths
26
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Avgeorgia
Ah Puch
4
4
5
1.63
W
Charon
FaraKrik
Charon
2
1
21
12.5
L
Sobek
Kikochaos
Sobek
2
6
3
0.58
W
Set
Kyot3n
Set
8
2
12
7
W
Kali
L8M87
Kali
11
2
10
8
L
Hera
1
8
5
0.44
W
Khepri
1
2
12
3.5
W
4
4
16
3
L
Hercules
agge13
Hercules
1
4
6
1
L
Loki
lubens
Loki
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,686
Damage
37,095
55,724
Taken
58,158
44,740
Mitigated
40,244
20,511
Healing
14,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Avgeorgia
Ah Puch
11,672
792
0
1,496
8,858
3,027
0
4,329
4,485
18,266
0
W
Charon
FaraKrik
Charon
6,682
763
802
2,934
11,569
12,484
551
5,401
5,955
19,261
0
L
Sobek
Kikochaos
Sobek
3,878
246
0
2,997
15,490
14,666
0
6,470
8,633
6,990
0
W
Set
Kyot3n
Set
18,711
5,219
766
3,119
10,350
9,028
483
4,406
5,674
0
29,714
W
Kali
L8M87
Kali
10,134
4,526
523
4,238
11,451
6,896
1,561
4,867
6,536
0
22,946
L
Hera
6,108
1,843
0
230
9,636
2,898
0
3,943
5,513
12,295
0
W
Khepri
2,945
314
1,196
2,497
9,823
9,752
421
2,894
6,678
8,787
0
W
16,214
4,832
491
3,945
12,531
6,580
1,833
4,090
8,267
24,906
0
L
Hercules
agge13
Hercules
8,975
2,078
701
7,752
15,942
16,548
0
7,958
7,673
0
15,745
L
Loki
lubens
Loki
6,462
597
370
556
8,232
3,105
0
3,141
4,935
0
18,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,792
Gold Earned
40,586
136
Minions Killed
83
0
Camps Cleared
0
1,005,410
Distance Traveled
842,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,977
898
11
1
0
165,377
0
W
Charon
9,726
973
21
2
0
207,481
0
L
Sobek
8,732
873
10
1
0
162,819
0
W
Set
9,505
951
33
3
0
196,901
0
W
Kali
10,884
1,088
53
5
0
221,333
0
L
Hera
7,743
774
20
2
0
140,395
0
W
Khepri
8,671
867
7
1
0
205,423
0
W
Freya
9,006
901
22
2
0
174,272
0
L
Hercules
7,715
772
14
1
0
192,434
0
L
Loki
7,419
742
28
3
0
181,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role