Player Matchup

Bastet
Bastet
CDizzle1
Bastet
Level 178
God Stats
10W - 6L
1,511 SR
Queue Stats
113W - 113L
1,582 Elo+
Party 1
Chaac
Chaac
Charİzard
Chaac
Level 174
God Stats
58W - 43L
1,571 SR
Queue Stats
240W - 255L
1,545 Elo+
Party 3
Izanami
Izanami
Meatslap
Izanami
Level 158
God Stats
17W - 10L
1,646 SR
Queue Stats
46W - 40L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
SooDangerous
Sylvanus
Level 181
God Stats
8W - 6L
1,505 SR
Queue Stats
261W - 258L
1,558 Elo+
Party 3
Zhong Kui
Zhong Kui
itzauko
Zhong Kui
Level 202
God Stats
5W - 5L
1,510 SR
Queue Stats
544W - 520L
1,583 Elo+
Solo
Team Averages
Level 179
1,549 SR
1,572 Elo+

VS

Team Averages
Level 151
1,571 SR
1,477 Elo+
Mulan
Mulan
 
Mulan
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
CapnKamikazee
Ao Kuang
Level 157
God Stats
0W - 1L
1,691 SR
Queue Stats
113W - 89L
1,590 Elo+
Party 2
Charybdis
Charybdis
EduardoUB
Charybdis
Level 159
God Stats
6W - 8L
1,618 SR
Queue Stats
246W - 230L
1,548 Elo+
Party 4
Scylla
Scylla
Exsumi
Scylla
Level 160
God Stats
21W - 17L
1,669 SR
Queue Stats
404W - 366L
1,612 Elo+
Solo
Bellona
Bellona
Hoppahloppah
Bellona
Level 88
God Stats
1W - 2L
1,377 SR
Queue Stats
1W - 7L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CDizzle1
Bastet
12
2 / 0 / 0
6,753
614
3,379
8,357
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
13
1 / 1 / 2
7,787
708
8,048
8,857
8,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Meatslap
Izanami
11
2 / 2 / 0
6,961
633
8,721
10,307
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SooDangerous
Sylvanus
9
1 / 0 / 2
6,160
560
3,068
7,819
4,919
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
itzauko
Zhong Kui
12
3 / 1 / 2
7,174
652
4,315
4,911
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 0 / 1
4,473
407
4,256
7,250
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
CapnKamikazee
Ao Kuang
11
2 / 2 / 2
6,460
587
4,608
11,665
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
EduardoUB
Charybdis
10
1 / 3 / 1
5,739
522
4,952
7,781
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Exsumi
Scylla
12
0 / 2 / 1
6,141
558
2,774
5,075
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Hoppahloppah
Bellona
11
1 / 2 / 0
5,929
539
3,396
10,744
10,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
4
4
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
0
1
0.5
W
Bastet
CDizzle1
Bastet
2
0
0
2
L
Ao Kuang
CapnKamikazee
Ao Kuang
2
2
2
1.5
W
Chaac
1
1
2
2
L
Charybdis
EduardoUB
Charybdis
1
3
1
0.5
L
Scylla
Exsumi
Scylla
0
2
1
0.25
L
Bellona
Hoppahloppah
Bellona
1
2
0
0.5
W
Izanami
Meatslap
Izanami
2
2
0
1
W
Sylvanus
SooDangerous
Sylvanus
1
0
2
2
W
Zhong Kui
itzauko
Zhong Kui
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
19,986
40,251
Taken
42,515
24,286
Mitigated
22,985
18,201
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,256
1,252
0
3,962
7,250
4,162
0
1,284
5,966
21
17,413
W
Bastet
CDizzle1
Bastet
3,379
966
0
3,454
8,357
3,224
0
1,671
6,686
0
65,056
L
Ao Kuang
CapnKamikazee
Ao Kuang
4,608
1,321
0
1,565
11,665
3,967
0
1,717
9,948
40,959
601
W
Chaac
8,048
1,343
0
2,978
8,857
8,510
400
159
8,698
175
61,712
L
Charybdis
EduardoUB
Charybdis
4,952
2,484
0
1,291
7,781
2,342
0
1,676
6,105
0
39,916
L
Scylla
Exsumi
Scylla
2,774
576
0
500
5,075
1,842
0
2,434
2,641
53,985
0
L
Bellona
Hoppahloppah
Bellona
3,396
1,710
0
3,083
10,744
10,672
0
428
10,316
0
35,753
W
Izanami
Meatslap
Izanami
8,721
5,844
0
3,400
10,307
3,840
442
1,959
8,132
0
59,469
W
Sylvanus
SooDangerous
Sylvanus
3,068
1,325
2,085
4,369
7,819
4,919
56
784
6,888
15,697
0
W
Zhong Kui
itzauko
Zhong Kui
4,315
541
0
1,915
4,911
3,793
819
2,700
2,211
44,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
28,742
411
Minions Killed
335
0
Camps Cleared
0
1,115,543
Distance Traveled
1,060,336
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,473
407
27
2
0
192,521
0
W
Bastet
6,753
614
97
9
0
273,134
0
L
Ao Kuang
6,460
587
78
7
0
240,676
0
W
Chaac
7,787
708
103
9
0
185,709
0
L
Charybdis
5,739
522
64
6
0
195,090
2
L
Scylla
6,141
558
101
9
0
208,608
3
L
Bellona
5,929
539
65
6
0
223,441
1
W
Izanami
6,961
633
100
9
0
212,627
0
W
Sylvanus
6,160
560
20
2
0
234,249
2
W
Zhong Kui
7,174
652
91
8
0
209,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role