Player Matchup

Fenrir
Fenrir
Eyoni
Fenrir
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 41L
1,396 Elo+
Party 1
Ra
Ra
GARALON
Ra
Level 118
God Stats
2W - 2L
1,544 SR
Queue Stats
30W - 35L
1,327 Elo+
Party 1
Hades
Hades
ThePurplePain
Hades
Level 118
God Stats
3W - 4L
1,253 SR
Queue Stats
28W - 30L
1,278 Elo+
Party 1
Neith
Neith
jeromito
Neith
Level 60
God Stats
16W - 13L
1,479 SR
Queue Stats
68W - 61L
1,401 Elo+
Party 2
Bacchus
Bacchus
xXB3rs3rk3rXx
Bacchus
Level 49
God Stats
6W - 1L
1,513 SR
Queue Stats
32W - 18L
1,428 Elo+
Party 2
Team Averages
Level 82
1,458 SR
1,366 Elo+

VS

Team Averages
Level 103
1,542 SR
1,442 Elo+
Danzaburou
Danzaburou
Kalen14
Danzaburou
Level 68
God Stats
0W - 2L
1,305 SR
Queue Stats
51W - 50L
1,431 Elo+
Solo
Charon
Charon
OfficialADMR
Charon
Level 126
God Stats
13W - 19L
1,534 SR
Queue Stats
444W - 485L
1,474 Elo+
Party 3
Nemesis
Nemesis
R0CHI3_B4BY
Nemesis
Level 64
God Stats
5W - 5L
1,482 SR
Queue Stats
78W - 96L
1,460 Elo+
Party 3
Sun Wukong
Sun Wukong
SimenRisan
Sun Wukong
Level 102
God Stats
3W - 1L
1,831 SR
Queue Stats
176W - 183L
1,423 Elo+
Solo
Ix Chel
Ix Chel
imPetuosoo---
Ix Chel
Level 157
God Stats
7W - 6L
1,558 SR
Queue Stats
196W - 212L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eyoni
Fenrir
16
7 / 2 / 4
10,439
522
13,149
13,824
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
6 / 2 / 4
11,155
558
9,071
9,768
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 1 / 4
12,191
610
14,642
15,811
8,268
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
jeromito
Neith
14
3 / 4 / 5
9,368
468
14,595
13,093
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
14
2 / 5 / 8
9,515
476
8,126
19,705
20,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kalen14
Danzaburou
15
6 / 3 / 3
9,724
486
13,209
16,229
7,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
12
2 / 5 / 7
8,813
441
5,930
21,164
21,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
R0CHI3_B4BY
Nemesis
14
1 / 6 / 6
8,984
449
9,841
19,339
8,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
SimenRisan
Sun Wukong
16
1 / 4 / 0
9,957
498
6,484
22,075
16,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
16
4 / 2 / 1
10,660
533
10,725
9,154
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
19
Kills
14
14
Deaths
20
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Eyoni
Fenrir
7
2
4
4.5
W
6
2
4
4
L
Danzaburou
Kalen14
Danzaburou
6
3
3
2.5
L
Charon
2
5
7
1.1
L
Nemesis
R0CHI3_B4BY
Nemesis
1
6
6
0.67
L
Sun Wukong
SimenRisan
Sun Wukong
1
4
0
0.25
W
1
1
4
3
L
Ix Chel
4
2
1
2.25
W
Neith
jeromito
Neith
3
4
5
1.38
W
Bacchus
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,583
Damage
46,189
72,201
Taken
87,961
44,740
Mitigated
57,913
26,009
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Eyoni
Fenrir
13,149
2,653
0
1,971
13,824
5,235
998
4,369
9,455
0
58,661
W
9,071
188
1,177
4,463
9,768
4,790
266
3,933
5,835
97,181
0
L
Danzaburou
Kalen14
Danzaburou
13,209
7,417
0
4,889
16,229
7,282
511
6,370
9,671
0
56,969
L
Charon
5,930
903
0
1,134
21,164
21,660
14
4,423
16,631
26,129
0
L
Nemesis
R0CHI3_B4BY
Nemesis
9,841
3,406
0
2,634
19,339
8,715
280
6,177
13,073
0
78,422
L
Sun Wukong
SimenRisan
Sun Wukong
6,484
1,919
0
5,683
22,075
16,168
0
11,898
10,177
0
83,869
W
14,642
3,570
20
10,726
15,811
8,268
96
722
15,089
117,916
0
L
Ix Chel
10,725
779
598
1,806
9,154
4,088
0
2,504
6,570
82,110
0
W
Neith
jeromito
Neith
14,595
7,201
0
1,997
13,093
5,643
687
3,375
9,718
0
70,187
W
Bacchus
8,126
1,034
0
5,655
19,705
20,804
300
4,256
15,449
28,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,668
Gold Earned
48,138
588
Minions Killed
490
0
Camps Cleared
0
2,023,273
Distance Traveled
1,836,086
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,439
522
68
3
0
472,997
0
W
Ra
11,155
558
180
9
0
469,491
0
L
Danzaburou
9,724
486
83
4
0
337,741
0
L
Charon
8,813
441
28
1
0
405,455
6
L
Nemesis
8,984
449
87
4
0
406,315
0
L
Sun Wukong
9,957
498
152
8
0
331,759
7
W
Hades
12,191
610
205
10
0
363,627
1
L
Ix Chel
10,660
533
140
7
0
354,816
6
W
Neith
9,368
468
107
5
0
326,143
5
W
Bacchus
9,515
476
28
1
0
391,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role