Player Matchup

Ymir
Ymir
Kazmen
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,428 Elo+
Party 2
Raijin
Raijin
Konkubent99
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,828 Elo+
Solo
Danzaburou
Danzaburou
Maloleviking
Danzaburou
Level 43
God Stats
3W - 2L
1,495 SR
Queue Stats
52W - 67L
1,430 Elo+
Solo
Zeus
Zeus
Pepeszko
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,446 Elo+
Party 2
Chiron
Chiron
Rafiik
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,433 Elo+
Party 2
Team Averages
Level 58
1,499 SR
1,513 Elo+

VS

Team Averages
Level 85
1,560 SR
1,440 Elo+
Hera
Hera
ChubbyBunnyy07
Hera
Level 29
God Stats
1W - 0L
1,968 SR
Queue Stats
26W - 24L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
JG__10
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,429 Elo+
Party 1
Ravana
Ravana
JPJhony4
Ravana
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 42L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
MDK-Galvao
Ne Zha
Level 120
God Stats
1W - 0L
1,331 SR
Queue Stats
30W - 36L
1,419 Elo+
Party 1
Camazotz
Camazotz
XxkombaxX
Camazotz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kazmen
Ymir
19
2 / 3 / 10
11,362
757
3,773
23,751
24,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
13
3 / 1 / 3
8,991
599
6,017
5,306
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Maloleviking
Danzaburou
18
4 / 5 / 5
11,031
735
16,574
17,102
9,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
17
2 / 7 / 9
10,007
667
8,877
14,949
5,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Rafiik
Chiron
18
7 / 4 / 6
10,892
726
14,976
18,666
9,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
11,206
747
21,828
8,940
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JG__10
Cthulhu
17
0 / 4 / 10
11,027
735
8,199
17,154
19,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
JPJhony4
Ravana
20
7 / 2 / 8
12,362
824
15,139
16,289
16,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
MDK-Galvao
Ne Zha
18
7 / 3 / 5
11,139
743
15,125
12,861
7,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
XxkombaxX
Camazotz
18
2 / 4 / 5
10,853
724
9,700
13,635
7,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
18
Kills
20
20
Deaths
18
33
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
W
Cthulhu
JG__10
Cthulhu
0
4
10
1.25
W
Ravana
JPJhony4
Ravana
7
2
8
5.5
L
Ymir
Kazmen
Ymir
2
3
10
2.33
L
Raijin
3
1
3
4.5
W
Ne Zha
MDK-Galvao
Ne Zha
7
3
5
3.17
L
Danzaburou
Maloleviking
Danzaburou
4
5
5
1.3
L
Zeus
2
7
9
0.93
L
Chiron
Rafiik
Chiron
7
4
6
2.5
W
Camazotz
XxkombaxX
Camazotz
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,217
Damage
69,991
79,774
Taken
68,879
51,080
Mitigated
55,843
21,665
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,828
2,175
906
639
8,940
4,491
2,026
3,125
5,815
36,573
0
W
Cthulhu
JG__10
Cthulhu
8,199
86
1,455
2,364
17,154
19,813
510
5,123
12,031
17,535
517
W
Ravana
JPJhony4
Ravana
15,139
3,070
1,778
4,377
16,289
16,406
2,053
4,139
12,150
0
40,391
L
Ymir
Kazmen
Ymir
3,773
495
81
6,376
23,751
24,360
150
11,718
12,033
11,883
0
L
Raijin
6,017
295
1,320
1,392
5,306
2,076
0
1,752
3,554
10,525
0
W
Ne Zha
MDK-Galvao
Ne Zha
15,125
2,326
1,006
2,949
12,861
7,825
1,024
3,478
9,383
0
25,249
L
Danzaburou
Maloleviking
Danzaburou
16,574
8,585
643
3,418
17,102
9,372
972
4,649
12,453
0
33,146
L
Zeus
8,877
978
119
241
14,949
5,693
0
4,124
10,825
24,495
0
L
Chiron
Rafiik
Chiron
14,976
5,014
2,942
5,133
18,666
9,579
574
7,267
11,285
0
34,979
W
Camazotz
XxkombaxX
Camazotz
9,700
1,015
781
3,793
13,635
7,308
1,493
2,802
10,833
0
27,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,283
Gold Earned
56,587
140
Minions Killed
164
0
Camps Cleared
0
1,110,432
Distance Traveled
1,433,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,206
747
49
3
0
258,772
0
W
Cthulhu
11,027
735
23
2
0
298,558
0
W
Ravana
12,362
824
53
4
0
304,184
0
L
Ymir
11,362
757
13
1
0
248,599
0
L
Raijin
8,991
599
17
1
0
155,392
0
W
Ne Zha
11,139
743
8
1
0
290,016
0
L
Danzaburou
11,031
735
26
2
0
231,608
0
L
Zeus
10,007
667
39
3
0
232,627
0
L
Chiron
10,892
726
45
3
0
242,206
0
W
Camazotz
10,853
724
31
2
0
282,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role