Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Lyoss_G
Zhong Kui
Level 75
God Stats
7W - 3L
1,643 SR
Queue Stats
57W - 58L
1,435 Elo+
Party 1
Achilles
Achilles
OfficialADMR
Achilles
Level 126
God Stats
20W - 25L
1,372 SR
Queue Stats
444W - 485L
1,465 Elo+
Party 3
Atlas
Atlas
R0CHI3_B4BY
Atlas
Level 64
God Stats
3W - 3L
1,461 SR
Queue Stats
78W - 96L
1,451 Elo+
Party 3
Bakasura
Bakasura
ahmedmagdy711
Bakasura
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 235L
1,509 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,472 Elo+

VS

Team Averages
Level 61
1,500 SR
1,461 Elo+
Poseidon
Poseidon
 
Poseidon
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Alex_fm_
Janus
Level 77
God Stats
7W - 8L
1,498 SR
Queue Stats
78W - 80L
1,459 Elo+
Party 2
Ymir
Ymir
millo214
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,625 Elo+
Party 4
Neith
Neith
xnonurxx
Neith
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,223 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
4 / 2 / 0
5,452
682
4,606
6,019
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Lyoss_G
Zhong Kui
9
0 / 0 / 1
5,254
657
3,367
3,397
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
OfficialADMR
Achilles
7
0 / 2 / 0
4,113
514
1,152
6,999
5,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 1 / 2
5,007
626
2,356
6,045
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
ahmedmagdy711
Bakasura
9
1 / 2 / 1
5,173
647
2,644
9,964
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 0 / 0
6,849
856
4,990
4,589
1,811
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
 
Thanatos
1
0 / 0 / 0
3,242
405
0
0
0
Janus
Alex_fm_
Janus
9
2 / 2 / 1
5,102
638
2,145
4,335
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
6
0 / 3 / 1
4,231
529
2,017
7,393
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
xnonurxx
Neith
7
1 / 0 / 0
4,218
527
4,198
4,464
1,324
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
6
7
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
2
0
2
L
Poseidon
 
Poseidon
3
0
0
3
L
Thanatos
 
Thanatos
0
0
0
0
L
Janus
Alex_fm_
Janus
2
2
1
1.25
W
Zhong Kui
Lyoss_G
Zhong Kui
0
0
1
0.5
W
Achilles
OfficialADMR
Achilles
0
2
0
0
W
0
1
2
1
W
Bakasura
ahmedmagdy711
Bakasura
1
2
1
0.75
L
Ymir
0
3
1
0.17
L
Neith
xnonurxx
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,125
Damage
13,350
32,424
Taken
20,781
17,629
Mitigated
8,593
12,552
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,606
1,922
0
3,003
6,019
1,968
495
842
5,177
0
38,195
L
Poseidon
 
Poseidon
4,990
1,205
0
3,465
4,589
1,811
170
0
4,529
55,278
0
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Janus
Alex_fm_
Janus
2,145
170
0
738
4,335
1,427
0
1,538
2,777
30,599
0
W
Zhong Kui
Lyoss_G
Zhong Kui
3,367
412
0
2,639
3,397
2,236
0
488
2,855
32,896
0
W
Achilles
OfficialADMR
Achilles
1,152
360
0
991
6,999
5,276
0
4,159
2,840
0
17,719
W
2,356
788
0
2,328
6,045
4,085
118
1,470
4,513
13,965
0
W
Bakasura
ahmedmagdy711
Bakasura
2,644
1,806
0
3,591
9,964
4,064
168
2,013
7,887
0
31,607
L
Ymir
2,017
365
0
922
7,393
4,031
0
2,495
4,848
9,690
0
L
Neith
xnonurxx
Neith
4,198
1,282
0
1,451
4,464
1,324
0
1,690
2,705
0
17,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
23,642
228
Minions Killed
186
0
Camps Cleared
0
830,359
Distance Traveled
656,227
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,452
682
56
7
0
141,955
0
L
Poseidon
6,849
856
100
13
0
178,795
1
L
Thanatos
3,242
405
0
0
0
0
0
L
Janus
5,102
638
56
7
0
179,655
0
W
Zhong Kui
5,254
657
65
8
0
153,245
0
W
Achilles
4,113
514
14
2
0
176,538
2
W
Atlas
5,007
626
25
3
0
154,147
0
W
Bakasura
5,173
647
68
9
0
204,474
0
L
Ymir
4,231
529
7
1
0
159,508
0
L
Neith
4,218
527
23
3
0
138,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role