Player Matchup

Tyr
Tyr
Silver III
Lilrossi
Tyr
Silver III
Level 155
God Stats
1W - 0L
1,377 SR
Queue Stats
6W - 5L
1,468 MMR
Party 2
Raijin
Raijin
Gold V
gIum
Raijin
Gold V
Level 158
God Stats
1W - 0L
1,441 SR
Queue Stats
14W - 6L
1,689 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
oh boiiii
Kuzenbo
Silver II
Level 129
God Stats
1W - 0L
1,464 SR
Queue Stats
9W - 6L
1,625 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,427 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 169
1,631 SR
1,542 MMR
Kukulkan
Kukulkan
Gold I
Build it 2020
Kukulkan
Gold I
Level 159
God Stats
3W - 1L
1,622 SR
Queue Stats
134W - 118L
1,689 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
trenchy617
Kumbhakarna
Gold II
Level 192
God Stats
3W - 3L
1,740 SR
Queue Stats
624W - 651L
1,493 MMR
Solo
Medusa
Medusa
Gold IV
x PaPa R0AcH
Medusa
Gold IV
Level 156
God Stats
5W - 4L
1,530 SR
Queue Stats
127W - 116L
1,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 8
7,981
798
7,869
8,265
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
gIum
Raijin
13
8 / 1 / 5
10,064
1,006
12,144
6,656
2,897
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
oh boiiii
Kuzenbo
12
4 / 2 / 8
8,773
877
5,584
10,905
11,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaPersephoneAtlasThothCerberus

VS

Bans
Ne ZhaSurtrBastetNikeXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Build it 2020
Kukulkan
11
4 / 5 / 1
8,116
812
10,595
7,716
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
trenchy617
Kumbhakarna
10
0 / 2 / 4
7,049
705
2,940
10,731
10,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
10
1 / 6 / 4
7,803
780
5,800
10,615
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Build it 2020
Kukulkan
4
5
1
0.9
W
1
2
8
2.5
W
Raijin
gIum
Raijin
8
1
5
10.5
W
Kuzenbo
oh boiiii
Kuzenbo
4
2
8
4
L
Kumbhakarna
trenchy617
Kumbhakarna
0
2
4
1
L
Medusa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
19,335
25,826
Taken
29,062
21,355
Mitigated
17,237
3,040
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Build it 2020
Kukulkan
10,595
1,141
0
970
7,716
2,838
0
4,438
3,116
34,651
0
W
7,869
1,298
0
1,712
8,265
6,789
0
4,241
3,630
0
25,447
W
Raijin
gIum
Raijin
12,144
2,169
0
1,328
6,656
2,897
172
3,105
3,208
54,313
0
W
Kuzenbo
oh boiiii
Kuzenbo
5,584
1,344
0
0
10,905
11,669
92
5,094
5,179
15,418
0
L
Kumbhakarna
trenchy617
Kumbhakarna
2,940
73
0
1,083
10,731
10,872
0
7,828
2,788
7,414
0
L
Medusa
5,800
2,895
0
1,468
10,615
3,527
0
5,741
4,479
0
29,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
22,968
122
Minions Killed
103
0
Camps Cleared
0
548,232
Distance Traveled
503,230
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,116
812
65
7
0
164,146
1
W
Tyr
7,981
798
24
2
0
203,361
0
W
Raijin
10,064
1,006
80
8
0
170,208
0
W
Kuzenbo
8,773
877
18
2
0
174,663
1
L
Kumbhakarna
7,049
705
1
0
0
178,798
3
L
Medusa
7,803
780
37
4
0
160,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role