Player Matchup

Fafnir
Fafnir
NotHaymaker
Fafnir
Level 152
God Stats
9W - 8L
1,544 SR
Queue Stats
65W - 84L
1,410 Elo+
Party 1
Scylla
Scylla
Proffit-_-
Scylla
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 98L
1,470 Elo+
Party 1
Ullr
Ullr
Pyro1188
Ullr
Level 115
God Stats
1W - 2L
1,449 SR
Queue Stats
85W - 77L
1,564 Elo+
Solo
Guan Yu
Guan Yu
Vitnium
Guan Yu
Level 107
God Stats
8W - 10L
1,452 SR
Queue Stats
41W - 48L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
zombieplant64
Ao Kuang
Level 84
God Stats
2W - 4L
1,235 SR
Queue Stats
20W - 28L
1,410 Elo+
Solo
Team Averages
Level 123
1,436 SR
1,468 Elo+

VS

Team Averages
Level 91
1,562 SR
1,502 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Johnny blaze744
Camazotz
Level 86
God Stats
3W - 0L
1,748 SR
Queue Stats
100W - 92L
1,540 Elo+
Solo
Geb
Geb
Purge03
Geb
Level 87
God Stats
3W - 3L
1,486 SR
Queue Stats
117W - 111L
1,462 Elo+
Solo
Bake Kujira
Bake Kujira
disaster205
Bake Kujira
Level 85
God Stats
3W - 4L
1,418 SR
Queue Stats
212W - 205L
1,466 Elo+
Solo
Sol
Sol
xsterikerx36
Sol
Level 69
God Stats
12W - 5L
1,660 SR
Queue Stats
51W - 41L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 1 / 1
5,724
520
1,449
7,282
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
Proffit-_-
Scylla
11
0 / 0 / 0
6,286
571
2,762
6,214
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
9
0 / 1 / 1
5,012
456
2,757
8,370
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
Vitnium
Guan Yu
12
1 / 1 / 1
6,550
595
5,288
9,462
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
zombieplant64
Ao Kuang
10
2 / 2 / 0
5,958
542
5,316
9,979
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 0
5,974
543
3,970
5,069
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
11
3 / 1 / 2
6,748
613
5,466
9,889
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
11
1 / 1 / 1
5,899
536
4,503
7,501
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bake Kujira
disaster205
Bake Kujira
10
0 / 0 / 1
6,160
560
3,396
6,583
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 2 / 1
6,413
583
7,570
5,864
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
5
5
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Camazotz
3
1
2
4
L
Fafnir
1
1
1
1.5
L
Scylla
Proffit-_-
Scylla
0
0
0
0
W
Geb
1
1
1
1.5
L
Ullr
0
1
1
0.5
L
Guan Yu
Vitnium
Guan Yu
1
1
1
1.5
W
Bake Kujira
disaster205
Bake Kujira
0
0
1
0.5
W
1
2
1
0.75
L
Ao Kuang
zombieplant64
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,572
Damage
24,905
41,307
Taken
34,906
23,675
Mitigated
16,785
8,608
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,970
1,306
17
1,072
5,069
1,712
0
2,886
2,183
49,331
0
W
Camazotz
5,466
2,072
0
3,840
9,889
3,309
0
2,156
7,611
0
53,656
L
Fafnir
1,449
372
0
1,938
7,282
7,509
0
4,844
2,394
12,361
0
L
Scylla
Proffit-_-
Scylla
2,762
88
0
730
6,214
2,022
0
1,740
4,474
52,021
0
W
Geb
4,503
430
0
997
7,501
5,822
0
665
6,390
34,711
0
L
Ullr
2,757
1,257
0
1,500
8,370
3,226
0
4,951
3,419
0
33,101
L
Guan Yu
Vitnium
Guan Yu
5,288
1,374
40
3,230
9,462
7,309
0
3,270
5,487
0
47,842
W
Bake Kujira
disaster205
Bake Kujira
3,396
1,731
1,417
2,069
6,583
3,916
0
1,799
4,784
27,409
0
W
7,570
3,195
0
1,993
5,864
2,026
925
1,780
4,084
58,261
898
L
Ao Kuang
zombieplant64
Ao Kuang
5,316
1,266
0
1,170
9,979
3,609
0
3,844
6,094
39,510
814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
31,194
328
Minions Killed
334
0
Camps Cleared
0
1,130,712
Distance Traveled
1,121,660
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,974
543
87
8
0
217,493
0
W
Camazotz
6,748
613
86
8
0
252,829
1
L
Fafnir
5,724
520
12
1
0
235,536
4
L
Scylla
6,286
571
119
11
0
223,064
5
W
Geb
5,899
536
40
4
0
219,511
0
L
Ullr
5,012
456
68
6
0
185,120
0
L
Guan Yu
6,550
595
67
6
0
231,692
4
W
Bake Kujira
6,160
560
30
3
0
235,489
0
W
Sol
6,413
583
91
8
0
196,338
2
L
Ao Kuang
5,958
542
62
6
0
255,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role