Player Matchup

Merlin
Merlin
Darkthorn420
Merlin
Level 62
God Stats
1W - 2L
1,238 SR
Queue Stats
52W - 63L
1,292 Elo+
Party 1
King Arthur
King Arthur
Nqvv
King Arthur
Level 59
God Stats
25W - 32L
1,398 SR
Queue Stats
341W - 374L
1,292 Elo+
Solo
Medusa
Medusa
Ourendlesswar13
Medusa
Level 69
God Stats
7W - 11L
1,319 SR
Queue Stats
53W - 60L
1,316 Elo+
Party 1
Team Averages
Level 63
1,318 SR
1,300 Elo+

VS

Team Averages
Level 64
1,401 SR
1,325 Elo+
Cliodhna
Cliodhna
BigGameSimba
Cliodhna
Level 81
God Stats
4W - 7L
1,390 SR
Queue Stats
13W - 20L
1,311 Elo+
Solo
Olorun
Olorun
fraya3
Olorun
Level 66
God Stats
2W - 5L
1,314 SR
Queue Stats
303W - 313L
1,368 Elo+
Solo
Izanami
Izanami
santucho_ilegal
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 0 / 7
10,177
783
15,824
6,924
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Nqvv
King Arthur
13
2 / 1 / 9
9,936
764
8,789
14,671
12,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
7 / 5 / 5
11,011
847
8,243
11,994
4,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigGameSimba
Cliodhna
12
3 / 7 / 1
10,161
782
4,901
12,407
4,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
fraya3
Olorun
13
2 / 1 / 1
9,254
712
8,382
11,764
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 5 / 4
8,928
687
7,924
14,470
5,268
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
6
6
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BigGameSimba
Cliodhna
3
7
1
0.5
W
Merlin
4
0
7
7.5
W
King Arthur
Nqvv
King Arthur
2
1
9
6.5
W
7
5
5
1.9
L
Olorun
fraya3
Olorun
2
1
1
2.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,856
Damage
21,207
33,589
Taken
38,641
19,726
Mitigated
15,161
8,464
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BigGameSimba
Cliodhna
4,901
164
0
379
12,407
4,386
0
6,989
5,418
0
22,368
W
Merlin
15,824
407
0
782
6,924
2,723
839
1,579
5,345
54,849
0
W
King Arthur
Nqvv
King Arthur
8,789
620
0
4,176
14,671
12,233
434
4,368
10,303
0
29,959
W
8,243
4,293
0
3,506
11,994
4,770
1,626
2,542
9,452
0
49,950
L
Olorun
fraya3
Olorun
8,382
2,462
448
4,896
11,764
5,507
0
5,362
6,402
32,180
2,143
L
7,924
3,775
0
0
14,470
5,268
141
4,673
9,797
0
31,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,124
Gold Earned
28,343
159
Minions Killed
123
0
Camps Cleared
0
730,329
Distance Traveled
624,525
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,161
782
34
3
0
209,518
0
W
Merlin
10,177
783
73
6
0
239,983
0
W
King Arthur
9,936
764
24
2
0
267,530
0
W
Medusa
11,011
847
62
5
0
222,816
0
L
Olorun
9,254
712
55
4
0
212,678
3
L
Izanami
8,928
687
34
3
0
202,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role