Player Matchup

Chaac
Chaac
CICERO TE JESTR
Chaac
Level 44
God Stats
2W - 2L
1,302 SR
Queue Stats
2W - 3L
1,093 Elo+
Solo
Artio
Artio
DDS SoulHacker
Artio
Level 100
God Stats
8W - 10L
1,538 SR
Queue Stats
295W - 284L
1,553 Elo+
Solo
Cernunnos
Cernunnos
KhaseAhhBag1612
Cernunnos
Level 65
God Stats
15W - 10L
1,617 SR
Queue Stats
46W - 55L
1,398 Elo+
Solo
Anubis
Anubis
SeJeSiSdArCk
Anubis
Level 148
God Stats
2W - 0L
1,591 SR
Queue Stats
7W - 6L
1,382 Elo+
Solo
Pele
Pele
lolboy54321
Pele
Level 62
God Stats
3W - 4L
1,358 SR
Queue Stats
66W - 90L
1,424 Elo+
Solo
Team Averages
Level 84
1,481 SR
1,370 Elo+

VS

Team Averages
Level 66
1,324 SR
1,373 Elo+
Osiris
Osiris
GeekyRelic44
Osiris
Level 115
God Stats
2W - 4L
1,424 SR
Queue Stats
545W - 501L
1,357 Elo+
Solo
Nemesis
Nemesis
PorchesInTheRain
Nemesis
Level 28
God Stats
0W - 6L
1,086 SR
Queue Stats
21W - 24L
1,283 Elo+
Party 1
Cernunnos
Cernunnos
WithAllVoices
Cernunnos
Level 69
God Stats
0W - 5L
1,108 SR
Queue Stats
23W - 50L
1,305 Elo+
Solo
Yemoja
Yemoja
furrycuCUMber666
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,450 Elo+
Party 1
Chronos
Chronos
gomerboom4
Chronos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,028
503
2,803
8,026
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 3
5,520
552
2,920
7,247
5,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
KhaseAhhBag1612
Cernunnos
10
2 / 1 / 3
5,539
554
8,892
7,216
2,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
11
3 / 0 / 1
6,446
645
4,387
3,476
1,507
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 2
5,524
552
3,944
7,281
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 0 / 0
6,021
602
6,022
6,946
7,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
4,955
496
2,231
7,931
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
WithAllVoices
Cernunnos
7
1 / 3 / 0
4,715
472
4,318
8,369
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 3 / 1
4,947
495
2,708
7,548
2,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
gomerboom4
Chronos
7
0 / 1 / 1
4,502
450
1,574
5,702
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
2
0
3
3.5
L
Osiris
0
0
0
0
W
Cernunnos
KhaseAhhBag1612
Cernunnos
2
1
3
3.5
L
1
2
0
0.5
W
Anubis
3
0
1
3.5
L
Cernunnos
WithAllVoices
Cernunnos
1
3
0
0.33
L
0
3
1
0.17
L
Chronos
gomerboom4
Chronos
0
1
1
0.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,946
Damage
16,853
33,246
Taken
36,496
19,707
Mitigated
16,807
11,527
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,803
578
0
2,442
8,026
8,064
0
0
7,278
0
26,998
W
2,920
296
464
3,131
7,247
5,239
0
2,024
5,223
10,232
0
L
Osiris
6,022
2,161
0
1,398
6,946
7,957
0
0
6,500
0
43,470
W
Cernunnos
KhaseAhhBag1612
Cernunnos
8,892
4,844
103
1,678
7,216
2,558
455
1,409
5,807
0
40,272
L
2,231
971
0
1,176
7,931
1,939
0
2,277
5,654
0
24,247
W
Anubis
4,387
91
0
2,096
3,476
1,507
449
431
3,045
48,042
0
L
Cernunnos
WithAllVoices
Cernunnos
4,318
2,504
0
1,790
8,369
2,589
0
1,688
6,681
0
26,478
L
2,708
879
1,818
1,074
7,548
2,972
0
1,052
6,496
13,549
0
L
Chronos
gomerboom4
Chronos
1,574
535
0
1,184
5,702
1,350
857
2,290
3,412
22,569
0
W
3,944
1,314
0
1,613
7,281
2,339
126
418
6,863
0
34,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,057
Gold Earned
25,140
246
Minions Killed
190
0
Camps Cleared
0
1,050,695
Distance Traveled
898,995
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,028
503
39
4
0
211,600
0
W
Artio
5,520
552
11
1
0
218,304
2
L
Osiris
6,021
602
66
7
0
187,925
2
W
Cernunnos
5,539
554
58
6
0
183,464
0
L
Nemesis
4,955
496
34
3
0
226,716
1
W
Anubis
6,446
645
91
9
0
195,066
0
L
Cernunnos
4,715
472
47
5
0
159,182
0
L
Yemoja
4,947
495
5
1
0
152,770
0
L
Chronos
4,502
450
38
4
0
172,402
0
W
Pele
5,524
552
47
5
0
242,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role