Player Matchup

Horus
Horus
Agame13
Horus
Level 86
God Stats
38W - 20L
1,573 SR
Queue Stats
58W - 61L
1,424 Elo+
Party 1
Janus
Janus
CARVALHO1999
Janus
Level 152
God Stats
3W - 2L
1,474 SR
Queue Stats
32W - 35L
1,452 Elo+
Solo
Thanatos
Thanatos
CycloneSaad
Thanatos
Level 85
God Stats
18W - 9L
1,508 SR
Queue Stats
68W - 66L
1,441 Elo+
Party 1
Olorun
Olorun
KagZ28
Olorun
Level 74
God Stats
29W - 18L
1,561 SR
Queue Stats
59W - 65L
1,399 Elo+
Party 1
Ravana
Ravana
SilentStreamr
Ravana
Level 88
God Stats
13W - 10L
1,523 SR
Queue Stats
433W - 425L
1,507 Elo+
Solo
Team Averages
Level 97
1,528 SR
1,445 Elo+

VS

Team Averages
Level 52
1,503 SR
1,478 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
NIRUCHI7
Bakasura
Level 67
God Stats
4W - 4L
1,516 SR
Queue Stats
186W - 189L
1,478 Elo+
Solo
Vamana
Vamana
semfree
Vamana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo
Bacchus
Bacchus
zFox86
Bacchus
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Agame13
Horus
8
0 / 0 / 5
5,392
539
2,900
7,364
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 6
6,199
620
3,898
3,198
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
CycloneSaad
Thanatos
12
3 / 0 / 0
6,700
670
3,954
8,429
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
KagZ28
Olorun
9
1 / 1 / 0
5,526
553
3,579
3,890
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 1
6,487
649
4,975
6,079
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 1 / 0
5,283
528
4,342
5,220
2,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
 
Kukulkan
10
0 / 3 / 0
5,132
513
2,421
4,947
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NIRUCHI7
Bakasura
10
0 / 2 / 0
5,373
537
5,031
10,023
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
semfree
Vamana
8
0 / 2 / 0
4,496
450
1,833
4,901
3,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
zFox86
Bacchus
7
0 / 1 / 2
4,995
500
1,443
6,333
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
0
2
L
Kukulkan
 
Kukulkan
0
3
0
0
W
Horus
Agame13
Horus
0
0
5
2.5
W
0
0
6
3
W
Thanatos
CycloneSaad
Thanatos
3
0
0
3
W
Olorun
KagZ28
Olorun
1
1
0
1
L
Bakasura
NIRUCHI7
Bakasura
0
2
0
0
W
5
1
1
5.5
L
Vamana
semfree
Vamana
0
2
0
0
L
Bacchus
zFox86
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,306
Damage
15,070
28,960
Taken
31,424
12,717
Mitigated
15,661
15,461
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,342
1,631
0
1,934
5,220
2,137
0
2,024
3,192
0
35,103
L
Kukulkan
 
Kukulkan
2,421
167
0
755
4,947
1,704
0
948
3,929
37,916
0
W
Horus
Agame13
Horus
2,900
1,286
320
2,894
7,364
4,827
0
947
5,777
0
10,007
W
3,898
539
0
750
3,198
1,039
48
325
2,863
54,969
0
W
Thanatos
CycloneSaad
Thanatos
3,954
1,142
0
8,278
8,429
2,988
0
402
7,748
0
41,992
W
Olorun
KagZ28
Olorun
3,579
781
440
1,856
3,890
1,370
0
629
2,921
42,647
0
L
Bakasura
NIRUCHI7
Bakasura
5,031
3,498
0
2,866
10,023
3,797
0
1,861
8,114
0
39,177
W
4,975
1,977
0
923
6,079
2,493
0
1,561
4,225
0
46,494
L
Vamana
semfree
Vamana
1,833
850
0
488
4,901
3,075
0
0
4,901
0
18,536
L
Bacchus
zFox86
Bacchus
1,443
253
0
1,299
6,333
4,948
0
2,484
3,811
7,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
25,279
340
Minions Killed
250
0
Camps Cleared
0
1,092,668
Distance Traveled
1,002,739
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,283
528
63
6
0
176,892
0
L
Kukulkan
5,132
513
61
6
0
181,378
1
W
Horus
5,392
539
10
1
0
210,721
4
W
Janus
6,199
620
109
11
0
203,576
1
W
Thanatos
6,700
670
73
7
0
211,431
2
W
Olorun
5,526
553
82
8
0
221,716
4
L
Bakasura
5,373
537
88
9
0
238,889
0
W
Ravana
6,487
649
66
7
0
245,224
0
L
Vamana
4,496
450
26
3
0
199,766
0
L
Bacchus
4,995
500
12
1
0
205,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role