Player Matchup

Tiamat
Tiamat
BigBicho
Tiamat
Level 38
God Stats
1W - 5L
1,061 SR
Queue Stats
53W - 55L
1,496 Elo+
Party 1
Bastet
Bastet
BlizzardPR12
Bastet
Level 66
God Stats
1W - 1L
1,693 SR
Queue Stats
30W - 33L
1,453 Elo+
Party 1
Chang'e
Chang'e
Lorddee126
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Neith
Neith
joshman274
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Skadi
Skadi
raisedbybird
Skadi
Level 46
God Stats
33W - 34L
1,567 SR
Queue Stats
123W - 138L
1,468 Elo+
Solo
Team Averages
Level 47
1,464 SR
1,483 Elo+

VS

Team Averages
Level 76
1,436 SR
1,473 Elo+
Da Ji
Da Ji
HTSadboi
Da Ji
Level 35
God Stats
9W - 8L
1,579 SR
Queue Stats
28W - 32L
1,477 Elo+
Party 2
Hel
Hel
OutrunDuck28585
Hel
Level 123
God Stats
4W - 13L
1,244 SR
Queue Stats
371W - 374L
1,485 Elo+
Party 2
Neith
Neith
Sandman1745
Neith
Level 112
God Stats
14W - 6L
1,632 SR
Queue Stats
233W - 243L
1,459 Elo+
Party 2
Hades
Hades
Supp or Lose
Hades
Level 69
God Stats
1W - 0L
1,227 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 3
Fenrir
Fenrir
marriechantal
Fenrir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigBicho
Tiamat
12
0 / 0 / 0
5,947
661
3,642
4,943
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
2
0 / 0 / 0
3,560
396
0
338
69
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Lorddee126
Chang'e
7
0 / 2 / 0
4,028
448
1,687
4,336
1,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
6
0 / 5 / 0
4,209
468
2,285
6,230
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 0
4,092
455
4,780
6,041
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HTSadboi
Da Ji
10
0 / 0 / 1
5,373
597
570
7,672
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 0
6,265
696
1,307
3,812
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 2
5,405
601
4,240
4,595
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 2
6,406
712
3,983
6,838
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 0 / 0
7,341
816
5,454
6,796
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
9
9
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BigBicho
Tiamat
0
0
0
0
L
Bastet
0
0
0
0
W
Da Ji
HTSadboi
Da Ji
0
0
1
0.5
L
Chang'e
Lorddee126
Chang'e
0
2
0
0
W
0
0
0
0
W
2
0
2
3
W
2
0
2
3
L
Neith
0
5
0
0
W
5
0
0
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,394
Damage
15,554
21,888
Taken
29,713
6,919
Mitigated
13,836
3,976
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BigBicho
Tiamat
3,642
307
0
1,654
4,943
2,502
0
1,307
3,636
47,393
0
L
Bastet
0
0
0
185
338
69
0
0
338
0
1,200
W
Da Ji
HTSadboi
Da Ji
570
56
0
4,114
7,672
2,987
0
2,080
5,592
0
39,506
L
Chang'e
Lorddee126
Chang'e
1,687
181
227
1,091
4,336
1,355
0
1,983
2,353
14,003
0
W
1,307
0
711
2,779
3,812
1,442
0
1,694
2,118
55,609
0
W
4,240
1,929
0
1,829
4,595
1,695
171
386
4,209
0
32,011
W
3,983
413
165
4,510
6,838
4,361
168
1,169
5,669
31,532
0
L
Neith
2,285
814
0
349
6,230
1,175
0
0
5,864
0
16,145
W
5,454
1,673
0
4,033
6,796
3,351
800
0
6,796
0
43,108
L
4,780
1,571
0
470
6,041
1,818
0
2,000
4,041
0
25,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
30,790
169
Minions Killed
359
0
Camps Cleared
0
689,519
Distance Traveled
976,426
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,947
661
97
11
0
197,387
0
L
Bastet
3,560
396
3
0
0
13,088
0
W
Da Ji
5,373
597
67
7
0
238,926
0
L
Chang'e
4,028
448
19
2
0
164,645
0
W
Hel
6,265
696
117
13
0
200,616
0
W
Neith
5,405
601
45
5
0
174,225
0
W
Hades
6,406
712
52
6
0
179,129
3
L
Neith
4,209
468
13
1
0
136,179
0
W
Fenrir
7,341
816
78
9
0
183,530
0
L
Skadi
4,092
455
37
4
0
178,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role