Player Matchup

Chaac
Chaac
ChubbyBunnyy07
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
HashiramaLB19
Ao Kuang
Level 82
God Stats
72W - 64L
1,516 SR
Queue Stats
206W - 221L
1,427 Elo+
Solo
Ymir
Ymir
JG__10
Ymir
Level 28
God Stats
1W - 1L
1,809 SR
Queue Stats
2W - 3L
1,766 Elo+
Party 2
Charybdis
Charybdis
JPJhony4
Charybdis
Level 142
God Stats
6W - 12L
1,381 SR
Queue Stats
47W - 43L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
MDK-Galvao
Baron Samedi
Level 120
God Stats
13W - 11L
1,471 SR
Queue Stats
230W - 254L
1,454 Elo+
Party 2
Team Averages
Level 80
1,535 SR
1,523 Elo+

VS

Team Averages
Level 84
1,526 SR
1,414 Elo+
Neith
Neith
GabeItch02
Neith
Level 11
God Stats
2W - 2L
1,276 SR
Queue Stats
48W - 31L
1,296 Elo+
Party 1
Bellona
Bellona
MIQQQ
Bellona
Level 129
God Stats
2W - 0L
1,727 SR
Queue Stats
21W - 23L
1,433 Elo+
Solo
Serqet
Serqet
Okamibridge
Serqet
Level 118
God Stats
1W - 3L
1,281 SR
Queue Stats
14W - 19L
1,426 Elo+
Solo
Discordia
Discordia
TacoShift
Discordia
Level 46
God Stats
6W - 7L
1,716 SR
Queue Stats
178W - 162L
1,465 Elo+
Party 1
Pele
Pele
joe_1250
Pele
Level 117
God Stats
28W - 17L
1,629 SR
Queue Stats
282W - 241L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,731
483
6,817
15,296
13,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
HashiramaLB19
Ao Kuang
13
1 / 5 / 0
7,695
481
4,688
16,348
6,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
JG__10
Ymir
11
0 / 4 / 1
6,976
436
2,686
12,953
12,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JPJhony4
Charybdis
13
4 / 2 / 0
8,203
513
13,329
14,596
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MDK-Galvao
Baron Samedi
11
0 / 3 / 1
7,176
449
3,962
9,122
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 4 / 5
8,531
533
15,683
12,112
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MIQQQ
Bellona
16
8 / 0 / 0
10,000
625
12,248
15,200
15,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
12
2 / 1 / 8
8,014
501
4,728
10,697
9,249
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
TacoShift
Discordia
14
0 / 1 / 2
8,296
519
3,812
7,501
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
5 / 0 / 5
9,238
577
10,214
12,421
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
20
20
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Neith
5
4
5
1.88
L
Ao Kuang
HashiramaLB19
Ao Kuang
1
5
0
0.2
L
Ymir
JG__10
Ymir
0
4
1
0.13
L
Charybdis
JPJhony4
Charybdis
4
2
0
2
L
Baron Samedi
MDK-Galvao
Baron Samedi
0
3
1
0.17
W
Bellona
MIQQQ
Bellona
8
0
0
8
W
Serqet
2
1
8
6
W
Discordia
TacoShift
Discordia
0
1
2
1
W
Pele
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,482
Damage
46,685
68,315
Taken
57,931
41,244
Mitigated
37,458
14,757
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,817
873
0
3,296
15,296
13,224
0
512
14,784
1,294
59,422
W
Neith
15,683
6,656
0
4,529
12,112
4,292
536
2,995
9,117
0
63,012
L
Ao Kuang
HashiramaLB19
Ao Kuang
4,688
899
0
2,290
16,348
6,276
0
516
15,832
57,285
1,074
L
Ymir
JG__10
Ymir
2,686
536
0
1,264
12,953
12,871
0
257
12,369
20,959
0
L
Charybdis
JPJhony4
Charybdis
13,329
7,294
0
6,485
14,596
5,035
1,055
1,292
13,258
0
68,862
L
Baron Samedi
MDK-Galvao
Baron Samedi
3,962
0
64
1,358
9,122
3,838
0
1,397
7,541
43,728
0
W
Bellona
MIQQQ
Bellona
12,248
1,836
0
4,276
15,200
15,733
0
2,003
13,197
0
73,460
W
Serqet
4,728
488
0
2,385
10,697
9,249
66
2,288
8,409
123
16,011
W
Discordia
TacoShift
Discordia
3,812
77
0
1,860
7,501
2,772
364
2,874
4,627
66,475
0
W
Pele
10,214
1,852
0
3,020
12,421
5,412
303
1,438
10,983
39
96,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
44,079
396
Minions Killed
466
0
Camps Cleared
0
1,476,125
Distance Traveled
1,622,592
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,731
483
92
6
0
312,398
0
W
Neith
8,531
533
90
6
0
287,207
4
L
Ao Kuang
7,695
481
89
6
0
302,982
0
L
Ymir
6,976
436
19
1
0
295,293
0
L
Charybdis
8,203
513
121
8
0
271,097
0
L
Baron Samedi
7,176
449
75
5
0
294,355
0
W
Bellona
10,000
625
124
8
0
316,634
0
W
Serqet
8,014
501
18
1
0
342,656
2
W
Discordia
8,296
519
107
7
0
315,945
4
W
Pele
9,238
577
127
8
0
360,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role