Player Matchup

Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
G-Kensho
Hel
Level 88
God Stats
1W - 3L
1,313 SR
Queue Stats
43W - 46L
1,481 Elo+
Solo
Raijin
Raijin
TenGates
Raijin
Level 156
God Stats
3W - 1L
1,627 SR
Queue Stats
74W - 80L
1,501 Elo+
Party 3
Susano
Susano
TerryDaKr4ckHead
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,541 Elo+
Party 3
Apollo
Apollo
Zero2Me
Apollo
Level 63
God Stats
4W - 9L
1,422 SR
Queue Stats
29W - 37L
1,468 Elo+
Party 3
Team Averages
Level 102
1,473 SR
1,498 Elo+

VS

Team Averages
Level 125
1,540 SR
1,522 Elo+
Tyr
Tyr
I Xudz I
Tyr
Level 110
God Stats
45W - 33L
1,606 SR
Queue Stats
572W - 503L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
KAGGIBOI
Nu Wa
Level 139
God Stats
22W - 14L
1,590 SR
Queue Stats
525W - 467L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
Phonedsnail8577
Danzaburou
Level 104
God Stats
30W - 17L
1,684 SR
Queue Stats
97W - 83L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
PsYCH0PaTHx
Sylvanus
Level 127
God Stats
3W - 1L
1,386 SR
Queue Stats
89W - 76L
1,521 Elo+
Party 1
Susano
Susano
TartanBubbles10
Susano
Level 146
God Stats
2W - 2L
1,433 SR
Queue Stats
105W - 94L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 1 / 0
7,026
586
10,745
11,784
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
5,334
445
4,126
11,190
7,106
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
TenGates
Raijin
12
2 / 1 / 0
6,726
561
6,526
10,057
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 2
5,818
485
3,008
9,080
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Zero2Me
Apollo
8
0 / 2 / 0
5,200
433
4,193
5,322
1,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,732
644
4,352
13,469
10,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
KAGGIBOI
Nu Wa
12
2 / 1 / 3
7,211
601
8,386
6,490
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Phonedsnail8577
Danzaburou
12
5 / 0 / 2
7,920
660
5,228
7,187
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
PsYCH0PaTHx
Sylvanus
11
2 / 0 / 6
7,573
631
5,848
10,980
8,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 1 / 2
6,883
574
5,687
10,386
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
10
10
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
0
2
L
0
4
0
0
W
0
2
1
0.25
W
Nu Wa
KAGGIBOI
Nu Wa
2
1
3
3.5
W
Danzaburou
Phonedsnail8577
Danzaburou
5
0
2
6
W
Sylvanus
PsYCH0PaTHx
Sylvanus
2
0
6
5
W
1
1
2
2
L
Raijin
TenGates
Raijin
2
1
0
2
L
0
2
2
0.5
L
Apollo
Zero2Me
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,598
Damage
29,501
47,433
Taken
48,512
24,534
Mitigated
29,080
18,470
Healing
25,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,745
1,562
0
5,012
11,784
9,714
0
570
11,146
0
54,719
L
4,126
601
1,688
4,851
11,190
7,106
0
3,175
7,914
18,837
0
W
4,352
517
0
6,389
13,469
10,788
0
0
12,183
0
59,703
W
Nu Wa
KAGGIBOI
Nu Wa
8,386
2,775
0
689
6,490
2,370
320
2,628
3,862
64,006
0
W
Danzaburou
Phonedsnail8577
Danzaburou
5,228
2,588
0
2,587
7,187
2,853
933
1,275
5,912
0
47,520
W
Sylvanus
PsYCH0PaTHx
Sylvanus
5,848
1,142
4,534
5,340
10,980
8,810
226
4,424
6,556
24,013
0
W
5,687
749
0
6,021
10,386
4,259
21
2,325
8,020
0
46,522
L
Raijin
TenGates
Raijin
6,526
398
0
2,060
10,057
2,939
0
5,125
4,728
59,712
0
L
3,008
849
0
3,682
9,080
3,104
0
2,771
6,205
0
36,439
L
Apollo
Zero2Me
Apollo
4,193
3,280
0
1,177
5,322
1,671
0
2,048
3,206
0
27,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
37,319
326
Minions Killed
393
0
Camps Cleared
0
1,144,596
Distance Traveled
1,242,625
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,026
586
85
7
0
245,837
0
L
Hel
5,334
445
31
3
0
221,444
0
W
Tyr
7,732
644
104
9
0
241,914
0
W
Nu Wa
7,211
601
96
8
0
234,992
3
W
Danzaburou
7,920
660
94
8
0
237,058
0
W
Sylvanus
7,573
631
30
3
0
222,619
0
W
Susano
6,883
574
69
6
0
306,042
0
L
Raijin
6,726
561
110
9
0
239,790
4
L
Susano
5,818
485
57
5
0
278,807
1
L
Apollo
5,200
433
43
4
0
158,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role