Player Matchup

Atlas
Atlas
KevTheGamer
Atlas
Level 83
God Stats
4W - 3L
1,390 SR
Queue Stats
141W - 161L
1,448 Elo+
Party 3
Neith
Neith
MInokawa69
Neith
Level 74
God Stats
10W - 3L
1,704 SR
Queue Stats
91W - 87L
1,497 Elo+
Party 3
Hun Batz
Hun Batz
Nachoeltripu
Hun Batz
Level 67
God Stats
3W - 2L
1,396 SR
Queue Stats
135W - 134L
1,530 Elo+
Solo
Hel
Hel
SenileCajin
Hel
Level 108
God Stats
9W - 4L
1,632 SR
Queue Stats
286W - 294L
1,477 Elo+
Party 3
Eset
Eset
giantdwarfow
Eset
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 55L
1,490 Elo+
Party 3
Team Averages
Level 83
1,524 SR
1,488 Elo+

VS

Team Averages
Level 136
1,598 SR
1,468 Elo+
Baron Samedi
Baron Samedi
AphroOrTroll
Baron Samedi
Level 147
God Stats
6W - 8L
1,458 SR
Queue Stats
411W - 393L
1,494 Elo+
Party 2
Persephone
Persephone
C BE MOVINN1119
Persephone
Level 162
God Stats
9W - 16L
1,500 SR
Queue Stats
44W - 62L
1,458 Elo+
Party 1
Bellona
Bellona
FinesseSensei
Bellona
Level 146
God Stats
2W - 2L
1,781 SR
Queue Stats
86W - 104L
1,517 Elo+
Party 1
Medusa
Medusa
N-PsyD
Medusa
Level 159
God Stats
12W - 5L
1,753 SR
Queue Stats
455W - 452L
1,447 Elo+
Party 2
Fenrir
Fenrir
Stodgy215
Fenrir
Level 67
God Stats
9W - 10L
1,499 SR
Queue Stats
172W - 185L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
8,660
577
8,138
16,837
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
14
3 / 1 / 7
8,465
564
8,121
7,983
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Nachoeltripu
Hun Batz
15
5 / 0 / 7
9,245
616
10,228
14,048
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
5 / 1 / 7
9,440
629
12,390
12,631
9,447
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
3 / 6 / 7
8,700
580
9,735
10,369
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AphroOrTroll
Baron Samedi
11
1 / 4 / 3
7,738
516
7,818
12,379
9,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
C BE MOVINN1119
Persephone
13
5 / 5 / 2
8,181
545
7,510
12,174
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
12
0 / 3 / 1
7,213
481
4,662
14,271
10,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
N-PsyD
Medusa
13
2 / 3 / 1
8,097
540
7,435
10,541
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Stodgy215
Fenrir
12
3 / 5 / 2
6,914
461
8,106
15,476
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
21
Kills
11
11
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AphroOrTroll
Baron Samedi
1
4
3
0.63
L
Persephone
C BE MOVINN1119
Persephone
5
5
2
1.2
L
Bellona
0
3
1
0.17
W
5
3
7
2.83
W
Neith
3
1
7
6.5
L
Medusa
N-PsyD
Medusa
2
3
1
0.83
W
Hun Batz
Nachoeltripu
Hun Batz
5
0
7
8.5
W
5
1
7
8.5
L
Fenrir
Stodgy215
Fenrir
3
5
2
0.8
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,612
Damage
35,531
61,868
Taken
64,841
36,815
Mitigated
34,977
22,652
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AphroOrTroll
Baron Samedi
7,818
792
602
3,141
12,379
9,790
225
7,160
5,219
28,626
0
L
Persephone
C BE MOVINN1119
Persephone
7,510
688
0
1,643
12,174
4,577
350
5,752
6,400
50,768
0
L
Bellona
4,662
2,262
0
3,280
14,271
10,726
0
7,735
6,536
0
49,083
W
8,138
2,528
0
3,075
16,837
13,752
82
4,377
12,460
22,704
0
W
Neith
8,121
1,231
0
2,631
7,983
3,218
0
1,956
6,027
0
59,637
L
Medusa
N-PsyD
Medusa
7,435
3,258
0
2,846
10,541
4,193
0
3,274
7,267
0
70,014
W
Hun Batz
Nachoeltripu
Hun Batz
10,228
1,736
0
4,704
14,048
6,116
921
2,628
11,420
0
76,898
W
12,390
824
2,486
8,474
12,631
9,447
829
1,810
10,821
62,321
0
L
Fenrir
Stodgy215
Fenrir
8,106
1,139
0
2,675
15,476
5,691
0
6,325
9,151
0
39,744
W
9,735
579
207
1,075
10,369
4,282
279
5,243
5,126
59,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
38,143
429
Minions Killed
360
0
Camps Cleared
0
1,493,974
Distance Traveled
1,436,124
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,738
516
25
2
0
268,103
2
L
Persephone
8,181
545
86
6
0
267,695
0
L
Bellona
7,213
481
79
5
0
275,422
0
W
Atlas
8,660
577
13
1
0
296,191
5
W
Neith
8,465
564
84
6
0
270,452
0
L
Medusa
8,097
540
120
8
0
283,549
4
W
Hun Batz
9,245
616
121
8
0
360,839
1
W
Hel
9,440
629
99
7
0
278,570
0
L
Fenrir
6,914
461
50
3
0
341,355
2
W
Eset
8,700
580
112
7
0
287,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role