Player Matchup

Sobek
Sobek
FeelingLEGEND
Sobek
Level 66
God Stats
6W - 9L
1,410 SR
Queue Stats
72W - 73L
1,350 Elo+
Party 1
Izanami
Izanami
ShadowCreeper00
Izanami
Level 6
God Stats
5W - 8L
1,383 SR
Queue Stats
5W - 12L
1,288 Elo+
Party 1
Osiris
Osiris
f040lo
Osiris
Level 8
God Stats
5W - 10L
1,466 SR
Queue Stats
7W - 15L
1,250 Elo+
Party 1
Hel
Hel
gifupastilli
Hel
Level 109
God Stats
4W - 3L
1,505 SR
Queue Stats
21W - 20L
1,469 Elo+
Solo
Thanatos
Thanatos
kilian_135
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,211 Elo+
Party 1
Team Averages
Level 39
1,453 SR
1,314 Elo+

VS

Team Averages
Level 88
1,482 SR
1,431 Elo+
Hades
Hades
Dibuss1990
Hades
Level 48
God Stats
1W - 2L
1,260 SR
Queue Stats
24W - 40L
1,343 Elo+
Solo
Zhong Kui
Zhong Kui
M2J160182
Zhong Kui
Level 121
God Stats
20W - 14L
1,512 SR
Queue Stats
400W - 383L
1,460 Elo+
Solo
Cliodhna
Cliodhna
MantalopeCowGirl
Cliodhna
Level 144
God Stats
19W - 12L
1,559 SR
Queue Stats
654W - 627L
1,469 Elo+
Solo
Bake Kujira
Bake Kujira
Philly Wonka728
Bake Kujira
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 83L
1,423 Elo+
Party 2
Artemis
Artemis
xMizZzShizZzox
Artemis
Level 68
God Stats
17W - 9L
1,581 SR
Queue Stats
216W - 227L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
9,350
468
7,531
24,614
28,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 5 / 4
7,766
388
8,203
13,721
5,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
f040lo
Osiris
15
4 / 2 / 2
9,038
452
8,001
20,394
20,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 4 / 0
10,172
509
6,925
15,549
7,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
kilian_135
Thanatos
12
0 / 8 / 3
7,767
388
3,277
20,080
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
6 / 5 / 3
11,293
565
18,195
16,737
11,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
M2J160182
Zhong Kui
17
9 / 0 / 7
12,063
603
16,859
7,885
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 1 / 7
12,126
606
10,011
14,135
6,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
Philly Wonka728
Bake Kujira
15
1 / 4 / 14
10,637
532
12,612
19,708
23,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 1 / 7
9,656
483
10,623
7,284
3,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
10
Kills
23
23
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hades
6
5
3
1.5
L
4
4
2
1.25
W
Zhong Kui
M2J160182
Zhong Kui
9
0
7
12.5
W
5
1
7
8.5
W
Bake Kujira
Philly Wonka728
Bake Kujira
1
4
14
2
L
1
5
4
0.6
L
Osiris
f040lo
Osiris
4
2
2
2.5
L
1
4
0
0.25
L
Thanatos
kilian_135
Thanatos
0
8
3
0.19
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,937
Damage
68,300
94,358
Taken
65,749
69,894
Mitigated
50,672
24,406
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
18,195
1,103
240
4,949
16,737
11,505
1,498
884
15,853
76,001
0
L
7,531
727
0
6,325
24,614
28,796
108
12,370
12,244
31,035
0
W
Zhong Kui
M2J160182
Zhong Kui
16,859
1,491
0
4,043
7,885
6,469
2,980
3,429
4,456
90,526
0
W
10,011
1,061
0
5,344
14,135
6,088
1,813
2,375
11,760
0
108,751
W
Bake Kujira
Philly Wonka728
Bake Kujira
12,612
7,429
0
1,178
19,708
23,469
924
5,237
14,471
48,873
560
L
8,203
6,294
0
1,662
13,721
5,184
395
7,278
6,443
0
58,968
L
Osiris
f040lo
Osiris
8,001
2,566
0
3,724
20,394
20,638
0
14,652
5,742
0
41,289
L
6,925
1,527
306
8,007
15,549
7,431
1,221
5,442
10,107
99,670
0
L
Thanatos
kilian_135
Thanatos
3,277
1,579
0
4,382
20,080
7,845
0
7,364
12,716
0
46,145
W
10,623
3,660
0
1,156
7,284
3,141
4,427
3,221
4,063
0
71,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
55,775
412
Minions Killed
550
0
Camps Cleared
0
1,835,411
Distance Traveled
1,933,894
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,293
565
109
5
0
346,861
0
L
Sobek
9,350
468
25
1
0
416,107
0
W
Zhong Kui
12,063
603
138
7
0
322,101
0
W
Cliodhna
12,126
606
152
8
0
452,368
0
W
Bake Kujira
10,637
532
59
3
0
431,365
0
L
Izanami
7,766
388
95
5
0
341,139
0
L
Osiris
9,038
452
57
3
0
365,903
0
L
Hel
10,172
509
166
8
0
343,259
4
L
Thanatos
7,767
388
69
3
0
369,003
0
W
Artemis
9,656
483
92
5
0
381,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role