Player Matchup

Baron Samedi
Baron Samedi
Mancojoshua
Baron Samedi
Level 63
God Stats
10W - 4L
1,533 SR
Queue Stats
62W - 56L
1,417 Elo+
Solo
Danzaburou
Danzaburou
PoeticSquirrel5
Danzaburou
Level 68
God Stats
6W - 1L
1,722 SR
Queue Stats
12W - 6L
1,414 Elo+
Solo
The Morrigan
The Morrigan
hosvan
The Morrigan
Level 44
God Stats
10W - 3L
1,708 SR
Queue Stats
24W - 6L
1,631 Elo+
Solo
Team Averages
Level 58
1,654 SR
1,487 Elo+

VS

Team Averages
Level 56
1,509 SR
1,318 Elo+
Sobek
Sobek
iE-devour
Sobek
Level 85
God Stats
2W - 3L
1,790 SR
Queue Stats
179W - 190L
1,375 Elo+
Solo
Hachiman
Hachiman
jackmax448
Hachiman
Level 38
God Stats
5W - 13L
1,238 SR
Queue Stats
49W - 61L
1,279 Elo+
Party 1
Baron Samedi
Baron Samedi
shambidou
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 93L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mancojoshua
Baron Samedi
15
6 / 1 / 9
11,887
792
15,370
11,420
5,927
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PoeticSquirrel5
Danzaburou
15
4 / 3 / 9
11,574
772
8,915
10,827
4,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Morrigan
hosvan
The Morrigan
15
6 / 0 / 10
12,181
812
15,164
13,448
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
iE-devour
Sobek
13
2 / 6 / 2
10,620
708
8,288
20,873
27,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
jackmax448
Hachiman
12
1 / 7 / 2
9,686
646
7,353
15,409
6,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
shambidou
Baron Samedi
13
1 / 3 / 2
9,781
652
10,074
9,545
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
4
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Mancojoshua
Baron Samedi
6
1
9
10.5
W
Danzaburou
PoeticSquirrel5
Danzaburou
4
3
9
2.83
W
The Morrigan
hosvan
The Morrigan
6
0
10
11
L
Sobek
iE-devour
Sobek
2
6
2
0.5
L
Hachiman
jackmax448
Hachiman
1
7
2
0.29
L
Baron Samedi
shambidou
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,449
Damage
25,715
35,695
Taken
45,827
15,401
Mitigated
38,679
11,810
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Mancojoshua
Baron Samedi
15,370
1,125
2,088
3,902
11,420
5,927
627
5,714
5,469
48,650
0
W
Danzaburou
PoeticSquirrel5
Danzaburou
8,915
3,556
0
2,298
10,827
4,490
0
5,391
5,115
0
42,291
W
The Morrigan
hosvan
The Morrigan
15,164
2,042
0
3,522
13,448
4,984
280
6,888
6,046
48,817
2,783
L
Sobek
iE-devour
Sobek
8,288
109
0
2,020
20,873
27,447
0
11,095
9,292
29,237
0
L
Hachiman
jackmax448
Hachiman
7,353
3,857
0
2,753
15,409
6,298
0
11,169
3,930
0
29,432
L
Baron Samedi
shambidou
Baron Samedi
10,074
290
1,746
1,617
9,545
4,934
0
6,485
2,901
47,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,642
Gold Earned
30,087
180
Minions Killed
134
0
Camps Cleared
0
822,523
Distance Traveled
761,911
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,887
792
52
3
0
282,003
0
W
Danzaburou
11,574
772
62
4
0
259,761
0
W
The Morrigan
12,181
812
66
4
0
280,759
0
L
Sobek
10,620
708
41
3
0
268,744
3
L
Hachiman
9,686
646
34
2
0
235,857
4
L
Baron Samedi
9,781
652
59
4
0
257,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role