Player Matchup

Maui
Maui
CastigadorDoPeix
Maui
Level 60
God Stats
4W - 6L
1,652 SR
Queue Stats
36W - 27L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
StarkCole
Cernunnos
Level 42
God Stats
2W - 3L
1,862 SR
Queue Stats
36W - 27L
1,529 Elo+
Party 1
The Morrigan
The Morrigan
WhiteWidowJA
The Morrigan
Level 16
God Stats
3W - 4L
1,517 SR
Queue Stats
35W - 22L
1,560 Elo+
Party 1
Team Averages
Level 39
1,677 SR
1,539 Elo+

VS

Team Averages
Level 82
1,546 SR
1,450 Elo+
Tyr
Tyr
TajoTv
Tyr
Level 149
God Stats
2W - 0L
1,704 SR
Queue Stats
25W - 23L
1,495 Elo+
Party 2
Yemoja
Yemoja
erlkao
Yemoja
Level 68
God Stats
1W - 1L
1,353 SR
Queue Stats
62W - 67L
1,439 Elo+
Party 2
Discordia
Discordia
katakume
Discordia
Level 29
God Stats
6W - 3L
1,580 SR
Queue Stats
39W - 48L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
10,213
638
5,351
14,167
16,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
StarkCole
Cernunnos
13
0 / 4 / 1
10,262
641
11,596
14,058
6,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
WhiteWidowJA
The Morrigan
13
0 / 8 / 1
10,192
637
7,635
14,866
4,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
TajoTv
Tyr
16
6 / 0 / 8
12,788
799
16,215
17,174
9,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
erlkao
Yemoja
15
2 / 0 / 11
11,611
726
4,398
9,952
10,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
katakume
Discordia
16
6 / 1 / 8
12,912
807
18,964
8,812
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
14
14
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Cernunnos
StarkCole
Cernunnos
0
4
1
0.13
W
Tyr
TajoTv
Tyr
6
0
8
10
L
The Morrigan
WhiteWidowJA
The Morrigan
0
8
1
0.06
W
Yemoja
erlkao
Yemoja
2
0
11
7.5
W
Discordia
katakume
Discordia
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
39,577
43,091
Taken
35,938
27,670
Mitigated
24,701
4,151
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,351
545
0
750
14,167
16,668
0
7,005
7,162
20,235
0
L
Cernunnos
StarkCole
Cernunnos
11,596
5,963
0
3,062
14,058
6,241
0
9,345
4,713
0
44,983
W
Tyr
TajoTv
Tyr
16,215
1,416
0
4,835
17,174
9,980
165
5,010
12,164
0
62,717
L
The Morrigan
WhiteWidowJA
The Morrigan
7,635
919
0
339
14,866
4,761
0
7,244
7,577
48,703
2,874
W
Yemoja
erlkao
Yemoja
4,398
860
7,498
3,655
9,952
10,464
68
3,141
6,811
11,076
0
W
Discordia
katakume
Discordia
18,964
845
0
698
8,812
4,257
1,629
4,919
3,893
81,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
37,311
160
Minions Killed
202
0
Camps Cleared
0
794,025
Distance Traveled
913,911
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,213
638
19
1
0
296,059
4
L
Cernunnos
10,262
641
76
5
0
247,807
1
W
Tyr
12,788
799
77
5
0
360,076
0
L
The Morrigan
10,192
637
65
4
0
250,159
5
W
Yemoja
11,611
726
8
1
0
265,042
2
W
Discordia
12,912
807
117
7
0
288,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role