Player Matchup

Athena
Athena
Gold I
BigE040601
Athena
Gold I
Level 142
God Stats
1W - 2L
1,607 SR
Queue Stats
187W - 179L
1,625 MMR
Solo
Osiris
Osiris
Gold III
Call Me Java323
Osiris
Gold III
Level 128
God Stats
1W - 4L
1,577 SR
Queue Stats
112W - 124L
1,587 MMR
Solo
Izanami
Izanami
Gold III
Coldbloodio
Izanami
Gold III
Level 65
God Stats
29W - 21L
1,716 SR
Queue Stats
53W - 62L
1,565 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Fendi_Prints
Nu Wa
Gold IV
Level 108
God Stats
41W - 29L
1,596 SR
Queue Stats
140W - 143L
1,569 MMR
Solo
Thor
Thor
Silver I
ZzEdison
Thor
Silver I
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,573 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,599 SR
1,584 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 164
1,567 SR
1,584 MMR
Ravana
Ravana
Platinum IV
GenuinMan2475
Ravana
Platinum IV
Level 140
God Stats
23W - 19L
1,584 SR
Queue Stats
228W - 221L
1,581 MMR
Solo
Apollo
Apollo
Gold III
Phroot Snax
Apollo
Gold III
Level 175
God Stats
10W - 8L
1,636 SR
Queue Stats
196W - 195L
1,605 MMR
Solo
Kukulkan
Kukulkan
Gold I
Triggerman007
Kukulkan
Gold I
Level 176
God Stats
43W - 34L
1,660 SR
Queue Stats
153W - 149L
1,607 MMR
Solo
Odin
Odin
Gold III
XxLEVIERxX
Odin
Gold III
Level 172
God Stats
2W - 3L
1,451 SR
Queue Stats
62W - 65L
1,553 MMR
Solo
Ares
Ares
Gold III
iGotUrSquirrel
Ares
Gold III
Level 159
God Stats
4W - 4L
1,504 SR
Queue Stats
40W - 40L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigE040601
Athena
8
0 / 2 / 0
4,938
449
1,190
7,734
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
6,435
585
4,555
8,025
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Coldbloodio
Izanami
9
0 / 1 / 0
5,529
503
4,783
4,038
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 2 / 0
5,909
537
2,289
4,288
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
9
0 / 1 / 0
5,367
488
2,572
8,215
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothMaman BrigitteAo Kuang

VS

Bans
LokiAnubisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,422
584
1,564
2,845
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
11
2 / 0 / 0
6,259
569
3,127
5,680
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Triggerman007
Kukulkan
11
1 / 0 / 3
6,308
573
3,313
3,730
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,718
520
3,728
9,266
7,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 4
6,615
601
2,762
5,475
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
BigE040601
Athena
0
2
0
0
L
0
0
0
0
L
Izanami
Coldbloodio
Izanami
0
1
0
0
L
0
2
0
0
W
1
0
1
1.5
W
Apollo
2
0
0
2
W
Kukulkan
Triggerman007
Kukulkan
1
0
3
2.5
W
0
0
0
0
L
Thor
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
14,494
32,300
Taken
26,996
17,805
Mitigated
14,576
10,075
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BigE040601
Athena
1,190
627
0
3,032
7,734
4,701
0
1,828
5,906
24,266
0
L
4,555
2,090
0
4,236
8,025
7,305
0
138
7,887
0
44,757
L
Izanami
Coldbloodio
Izanami
4,783
3,498
0
492
4,038
1,358
1,003
555
3,483
0
44,173
L
2,289
1,014
0
815
4,288
1,408
0
2,020
2,268
40,469
0
W
1,564
485
0
2,368
2,845
1,261
0
392
2,453
0
56,551
W
Apollo
3,127
2,019
0
2,051
5,680
1,922
550
424
5,256
0
46,852
W
Kukulkan
Triggerman007
Kukulkan
3,313
190
0
543
3,730
1,213
0
1,775
1,955
61,534
0
W
3,728
895
0
2,650
9,266
7,081
0
212
9,054
0
37,792
L
Thor
2,572
261
0
1,500
8,215
3,033
19
1,534
6,681
0
40,288
W
2,762
127
0
2,266
5,475
3,099
0
676
4,799
13,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
31,322
327
Minions Killed
372
0
Camps Cleared
0
1,008,983
Distance Traveled
1,088,995
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,938
449
45
4
0
201,800
0
L
Osiris
6,435
585
72
7
0
215,689
0
L
Izanami
5,529
503
65
6
0
170,203
0
L
Nu Wa
5,909
537
82
7
0
193,943
4
W
Ravana
6,422
584
102
9
0
257,727
0
W
Apollo
6,259
569
91
8
0
201,360
4
W
Kukulkan
6,308
573
100
9
0
200,600
1
W
Odin
5,718
520
66
6
0
208,015
0
L
Thor
5,367
488
63
6
0
227,348
0
W
Ares
6,615
601
13
1
0
221,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role