Player Matchup

Achilles
Achilles
Balusenpai
Achilles
Level 17
God Stats
0W - 2L
1,575 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 2
Hachiman
Hachiman
KIROツ
Hachiman
Level 74
God Stats
39W - 36L
1,559 SR
Queue Stats
266W - 276L
1,470 Elo+
Party 1
Ymir
Ymir
RayanTwelve
Ymir
Level 65
God Stats
0W - 3L
1,283 SR
Queue Stats
239W - 247L
1,435 Elo+
Party 1
Pele
Pele
Romoku
Pele
Level 55
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 2
Freya
Freya
hagyjatokmabeken
Freya
Level 33
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 2
Team Averages
Level 49
1,463 SR
1,413 Elo+

VS

Team Averages
Level 112
1,465 SR
1,447 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Raina_Morrigane
Discordia
Level 123
God Stats
15W - 16L
1,502 SR
Queue Stats
460W - 446L
1,420 Elo+
Party 3
Artemis
Artemis
VFede21
Artemis
Level 109
God Stats
13W - 12L
1,447 SR
Queue Stats
335W - 331L
1,420 Elo+
Party 3
Loki
Loki
howdydooddy
Loki
Level 47
God Stats
5W - 5L
1,329 SR
Queue Stats
59W - 74L
1,438 Elo+
Solo
Cerberus
Cerberus
z668alex
Cerberus
Level 138
God Stats
5W - 6L
1,548 SR
Queue Stats
321W - 315L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Balusenpai
Achilles
12
0 / 5 / 1
7,080
472
3,542
12,993
7,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
KIROツ
Hachiman
13
2 / 3 / 1
7,935
529
9,355
12,998
5,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 5
7,015
468
3,868
14,819
11,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Romoku
Pele
12
4 / 4 / 1
7,460
497
7,220
15,297
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 1
7,039
469
5,375
12,230
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 1 / 3
9,285
619
10,553
8,232
7,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Raina_Morrigane
Discordia
15
2 / 0 / 3
9,009
601
5,971
3,771
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
VFede21
Artemis
14
5 / 3 / 3
8,921
595
13,761
10,407
4,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 3
8,959
597
5,977
10,503
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
z668alex
Cerberus
12
2 / 2 / 10
8,326
555
8,098
15,152
13,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
19
20
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
3
6.5
L
Achilles
Balusenpai
Achilles
0
5
1
0.1
L
Hachiman
KIROツ
Hachiman
2
3
1
0.83
W
Discordia
Raina_Morrigane
Discordia
2
0
3
3.5
L
0
5
5
0.5
L
Pele
Romoku
Pele
4
4
1
1.13
W
Artemis
VFede21
Artemis
5
3
3
2.17
L
0
3
1
0.17
W
5
0
3
6.5
W
Cerberus
z668alex
Cerberus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
44,360
68,337
Taken
48,065
35,186
Mitigated
31,934
13,653
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,553
1,426
621
3,260
8,232
7,754
0
1,155
6,611
61,496
656
L
Achilles
Balusenpai
Achilles
3,542
1,244
0
1,375
12,993
7,997
0
6,232
6,761
0
37,879
L
Hachiman
KIROツ
Hachiman
9,355
5,797
0
5,749
12,998
5,273
0
2,276
10,722
0
68,968
W
Discordia
Raina_Morrigane
Discordia
5,971
319
0
1,313
3,771
1,327
1,012
1,094
2,567
74,472
0
L
3,868
862
0
2,666
14,819
11,529
0
5,785
9,034
20,538
0
L
Pele
Romoku
Pele
7,220
1,525
0
1,301
15,297
5,449
0
4,230
11,067
0
49,252
W
Artemis
VFede21
Artemis
13,761
7,014
0
4,079
10,407
4,124
0
1,184
9,143
0
68,266
L
5,375
1,405
0
2,562
12,230
4,938
507
5,443
6,787
47,723
0
W
5,977
1,306
0
3,373
10,503
5,179
0
1,764
8,619
0
79,902
W
Cerberus
z668alex
Cerberus
8,098
368
402
5,465
15,152
13,550
0
3,550
11,418
26,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,529
Gold Earned
44,500
369
Minions Killed
463
0
Camps Cleared
0
1,405,160
Distance Traveled
1,531,461
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,285
619
97
6
0
289,845
4
L
Achilles
7,080
472
60
4
0
256,786
0
L
Hachiman
7,935
529
122
8
0
271,073
0
W
Discordia
9,009
601
114
8
0
298,398
0
L
Ymir
7,015
468
26
2
0
274,045
3
L
Pele
7,460
497
65
4
0
321,331
0
W
Artemis
8,921
595
109
7
0
299,143
1
L
Freya
7,039
469
96
6
0
281,925
0
W
Loki
8,959
597
107
7
0
361,903
0
W
Cerberus
8,326
555
36
2
0
282,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role