Player Matchup

Tyr
Tyr
I Xudz I
Tyr
Level 110
God Stats
45W - 33L
1,624 SR
Queue Stats
572W - 503L
1,522 Elo+
Solo
Hachiman
Hachiman
Jason141722
Hachiman
Level 154
God Stats
3W - 6L
1,451 SR
Queue Stats
367W - 394L
1,512 Elo+
Party 2
Ganesha
Ganesha
PJs_Quesorito
Ganesha
Level 105
God Stats
4W - 7L
1,523 SR
Queue Stats
217W - 250L
1,520 Elo+
Party 2
Nemesis
Nemesis
SaddestWeeb
Nemesis
Level 47
God Stats
0W - 2L
1,390 SR
Queue Stats
19W - 15L
1,514 Elo+
Solo
Scylla
Scylla
VortexIM
Scylla
Level 65
God Stats
4W - 9L
1,360 SR
Queue Stats
239W - 219L
1,465 Elo+
Solo
Team Averages
Level 96
1,470 SR
1,507 Elo+

VS

Team Averages
Level 106
1,483 SR
1,485 Elo+
Nemesis
Nemesis
Impresing
Nemesis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,524 Elo+
Solo
Achilles
Achilles
MaKe_Me_LeGaL666
Achilles
Level 116
God Stats
2W - 2L
1,285 SR
Queue Stats
206W - 194L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Makani01
Jing Wei
Level 81
God Stats
20W - 22L
1,499 SR
Queue Stats
287W - 284L
1,499 Elo+
Solo
Ah Puch
Ah Puch
killerGAPMAN
Ah Puch
Level 129
God Stats
12W - 8L
1,592 SR
Queue Stats
445W - 400L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
oH_VeeYo
Zhong Kui
Level 146
God Stats
28W - 25L
1,541 SR
Queue Stats
590W - 542L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,608
507
4,767
17,689
10,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Jason141722
Hachiman
13
5 / 3 / 0
8,159
544
11,799
11,909
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
10
0 / 2 / 3
6,860
457
2,883
13,473
11,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nemesis
SaddestWeeb
Nemesis
12
1 / 4 / 4
7,231
482
8,063
16,230
6,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
VortexIM
Scylla
13
2 / 2 / 0
7,754
517
3,716
8,820
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Impresing
Nemesis
14
2 / 0 / 3
8,002
533
9,298
9,300
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 4
7,266
484
9,389
14,458
11,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Makani01
Jing Wei
13
2 / 3 / 1
7,770
518
7,868
11,793
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
killerGAPMAN
Ah Puch
15
5 / 2 / 2
9,457
630
13,052
6,938
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
oH_VeeYo
Zhong Kui
15
4 / 1 / 1
9,357
624
11,824
11,285
8,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
16
16
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Nemesis
Impresing
Nemesis
2
0
3
3.5
L
Hachiman
Jason141722
Hachiman
5
3
0
1.67
W
3
2
4
2.5
W
Jing Wei
Makani01
Jing Wei
2
3
1
0.83
L
Ganesha
0
2
3
0.75
L
Nemesis
SaddestWeeb
Nemesis
1
4
4
0.75
L
Scylla
VortexIM
Scylla
2
2
0
1
W
Ah Puch
killerGAPMAN
Ah Puch
5
2
2
3
W
Zhong Kui
oH_VeeYo
Zhong Kui
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
51,431
68,121
Taken
53,774
36,363
Mitigated
30,786
20,000
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,767
465
0
5,862
17,689
10,863
0
12,172
5,419
0
53,910
W
Nemesis
Impresing
Nemesis
9,298
3,214
0
1,227
9,300
3,744
0
824
8,476
0
80,219
L
Hachiman
Jason141722
Hachiman
11,799
6,858
0
3,904
11,909
4,302
80
0
11,473
0
71,452
W
9,389
1,733
0
3,770
14,458
11,010
154
1,569
12,889
0
26,818
W
Jing Wei
Makani01
Jing Wei
7,868
6,649
0
4,452
11,793
4,351
29
744
11,049
0
63,264
L
Ganesha
2,883
216
1,886
3,265
13,473
11,582
0
3,262
9,903
17,885
0
L
Nemesis
SaddestWeeb
Nemesis
8,063
3,209
0
2,498
16,230
6,655
0
3,637
12,341
0
56,499
L
Scylla
VortexIM
Scylla
3,716
384
0
2,585
8,820
2,961
0
5,805
2,968
52,387
0
W
Ah Puch
killerGAPMAN
Ah Puch
13,052
164
0
1,285
6,938
2,899
488
2,443
4,495
80,761
0
W
Zhong Kui
oH_VeeYo
Zhong Kui
11,824
1,501
0
7,960
11,285
8,782
756
1,019
10,266
78,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
41,852
434
Minions Killed
528
0
Camps Cleared
0
1,465,062
Distance Traveled
1,512,947
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,608
507
107
7
0
293,764
3
W
Nemesis
8,002
533
101
7
0
347,666
3
L
Hachiman
8,159
544
138
9
0
263,040
0
W
Achilles
7,266
484
26
2
0
323,909
0
W
Jing Wei
7,770
518
119
8
0
290,351
0
L
Ganesha
6,860
457
0
0
0
296,682
0
L
Nemesis
7,231
482
73
5
0
342,206
2
L
Scylla
7,754
517
116
8
0
269,370
2
W
Ah Puch
9,457
630
140
9
0
273,880
3
W
Zhong Kui
9,357
624
142
9
0
277,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role