Player Matchup

Gilgamesh
Gilgamesh
DeAd_NeMeSiS_PR
Gilgamesh
Level 139
God Stats
1W - 2L
1,204 SR
Queue Stats
160W - 156L
1,518 Elo+
Party 1
Olorun
Olorun
FitKidGil
Olorun
Level 105
God Stats
0W - 2L
1,207 SR
Queue Stats
28W - 32L
1,519 Elo+
Solo
Fenrir
Fenrir
Guyblast10
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 191L
1,575 Elo+
Solo
Chronos
Chronos
frostysquirrels
Chronos
Level 129
God Stats
23W - 33L
1,413 SR
Queue Stats
1,442W - 1,475L
1,485 Elo+
Solo
Hou Yi
Hou Yi
margely90
Hou Yi
Level 129
God Stats
2W - 3L
1,475 SR
Queue Stats
161W - 150L
1,500 Elo+
Party 1
Team Averages
Level 121
1,360 SR
1,519 Elo+

VS

Team Averages
Level 75
1,464 SR
1,490 Elo+
Bacchus
Bacchus
AceClosure28
Bacchus
Level 87
God Stats
1W - 3L
1,054 SR
Queue Stats
217W - 209L
1,528 Elo+
Solo
Ah Puch
Ah Puch
GrudgingStatue1
Ah Puch
Level 76
God Stats
5W - 2L
1,577 SR
Queue Stats
324W - 300L
1,457 Elo+
Solo
Hera
Hera
Necirt
Hera
Level 126
God Stats
2W - 0L
1,707 SR
Queue Stats
80W - 71L
1,530 Elo+
Solo
Olorun
Olorun
Sourman70
Olorun
Level 69
God Stats
6W - 7L
1,482 SR
Queue Stats
461W - 465L
1,567 Elo+
Solo
Ratatoskr
Ratatoskr
bestbutt
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeAd_NeMeSiS_PR
Gilgamesh
14
1 / 6 / 13
8,255
688
8,059
16,912
16,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
FitKidGil
Olorun
19
9 / 4 / 7
11,151
929
14,161
12,540
6,281
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Guyblast10
Fenrir
14
4 / 6 / 6
8,404
700
5,389
15,226
15,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 8 / 11
9,771
814
11,200
18,114
7,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
margely90
Hou Yi
15
2 / 5 / 9
8,408
701
6,973
11,264
5,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AceClosure28
Bacchus
18
6 / 3 / 17
11,543
962
11,526
15,678
26,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 2 / 18
11,318
943
17,505
10,037
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
Necirt
Hera
17
7 / 4 / 14
10,826
902
12,874
8,262
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Sourman70
Olorun
17
8 / 3 / 10
11,165
930
15,467
11,573
6,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
bestbutt
Ratatoskr
13
2 / 7 / 14
9,076
756
8,499
11,437
5,613
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
102
19
Kills
29
29
Deaths
19
46
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AceClosure28
Bacchus
6
3
17
4.83
L
Gilgamesh
DeAd_NeMeSiS_PR
Gilgamesh
1
6
13
1.25
L
Olorun
FitKidGil
Olorun
9
4
7
3.13
W
6
2
18
7.5
L
Fenrir
Guyblast10
Fenrir
4
6
6
1.17
W
Hera
Necirt
Hera
7
4
14
3.5
W
Olorun
Sourman70
Olorun
8
3
10
4.33
W
Ratatoskr
bestbutt
Ratatoskr
2
7
14
1.29
L
3
8
11
1.06
L
Hou Yi
margely90
Hou Yi
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,782
Damage
65,871
74,056
Taken
56,987
51,734
Mitigated
48,246
17,616
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AceClosure28
Bacchus
11,526
1,357
771
4,168
15,678
26,448
339
6,791
8,771
18,287
0
L
Gilgamesh
DeAd_NeMeSiS_PR
Gilgamesh
8,059
1,510
826
1,806
16,912
16,705
320
11,930
4,982
0
14,119
L
Olorun
FitKidGil
Olorun
14,161
7,278
4,049
3,978
12,540
6,281
627
10,121
2,419
35,530
0
W
17,505
465
683
2,233
10,037
5,267
1,584
4,508
5,439
36,525
0
L
Fenrir
Guyblast10
Fenrir
5,389
1,695
572
1,318
15,226
15,897
0
12,654
2,572
0
9,037
W
Hera
Necirt
Hera
12,874
2,524
802
487
8,262
4,363
1,643
3,208
4,869
32,069
0
W
Olorun
Sourman70
Olorun
15,467
7,256
1,813
3,991
11,573
6,555
4,489
6,609
4,920
31,746
0
W
Ratatoskr
bestbutt
Ratatoskr
8,499
1,386
1,533
749
11,437
5,613
609
4,245
7,056
0
14,233
L
11,200
3,460
561
3,223
18,114
7,744
598
13,720
4,394
25,334
0
L
Hou Yi
margely90
Hou Yi
6,973
2,435
51
1,232
11,264
5,107
442
8,947
2,317
0
15,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
53,928
134
Minions Killed
127
0
Camps Cleared
0
953,303
Distance Traveled
1,080,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,543
962
7
1
0
240,707
0
L
Gilgamesh
8,255
688
20
2
0
201,327
0
L
Olorun
11,151
929
48
4
0
185,808
0
W
Ah Puch
11,318
943
38
3
0
230,977
0
L
Fenrir
8,404
700
9
1
0
204,896
0
W
Hera
10,826
902
38
3
0
206,767
0
W
Olorun
11,165
930
34
3
0
193,218
0
W
Ratatoskr
9,076
756
10
1
0
208,514
0
L
Chronos
9,771
814
38
3
0
181,149
0
L
Hou Yi
8,408
701
19
2
0
180,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role