Player Matchup

Cu Chulainn
Cu Chulainn
THE-YANJi
Cu Chulainn
Level 54
God Stats
7W - 11L
1,414 SR
Queue Stats
65W - 71L
1,440 Elo+
Solo
Ishtar
Ishtar
Tomasius117
Ishtar
Level 122
God Stats
0W - 2L
1,181 SR
Queue Stats
80W - 80L
1,450 Elo+
Solo
Jormungandr
Jormungandr
ragiohh
Jormungandr
Level 53
God Stats
1W - 2L
1,545 SR
Queue Stats
84W - 121L
1,427 Elo+
Party 2
Arachne
Arachne
redonuhlol
Arachne
Level 28
God Stats
16W - 7L
1,843 SR
Queue Stats
39W - 52L
1,427 Elo+
Party 2
Janus
Janus
zMxllo-
Janus
Level 89
God Stats
0W - 2L
1,334 SR
Queue Stats
71W - 83L
1,431 Elo+
Solo
Team Averages
Level 69
1,463 SR
1,435 Elo+

VS

Team Averages
Level 61
1,521 SR
1,392 Elo+
Heimdallr
Heimdallr
CoDThug86
Heimdallr
Level 29
God Stats
2W - 0L
1,697 SR
Queue Stats
16W - 28L
1,297 Elo+
Party 1
Thanatos
Thanatos
DOOMER229
Thanatos
Level 109
God Stats
13W - 10L
1,525 SR
Queue Stats
350W - 316L
1,464 Elo+
Solo
Atlas
Atlas
EnVy4510
Atlas
Level 44
God Stats
5W - 7L
1,243 SR
Queue Stats
22W - 40L
1,276 Elo+
Party 1
Anubis
Anubis
ULTIMATE-SyPSiX
Anubis
Level 55
God Stats
12W - 3L
1,659 SR
Queue Stats
75W - 67L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zdalker300
Morgan Le Fay
Level 69
God Stats
23W - 17L
1,479 SR
Queue Stats
47W - 40L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
THE-YANJi
Cu Chulainn
16
1 / 3 / 2
10,032
456
4,094
17,655
10,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
19
10 / 4 / 0
11,699
532
19,293
19,544
8,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ragiohh
Jormungandr
13
1 / 5 / 6
9,329
424
9,006
18,747
14,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
redonuhlol
Arachne
14
1 / 4 / 4
9,261
421
7,117
15,123
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Janus
zMxllo-
Janus
16
1 / 10 / 2
9,648
439
12,227
18,777
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoDThug86
Heimdallr
15
0 / 7 / 5
9,213
419
9,811
16,775
8,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
DOOMER229
Thanatos
20
17 / 0 / 3
15,639
711
18,030
20,127
12,175
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
EnVy4510
Atlas
15
0 / 4 / 6
10,330
470
7,329
21,159
22,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 1 / 4
13,346
607
8,770
14,919
7,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Zdalker300
Morgan Le Fay
19
5 / 2 / 10
12,565
571
24,395
15,228
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
14
Kills
26
26
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CoDThug86
Heimdallr
0
7
5
0.36
W
Thanatos
DOOMER229
Thanatos
17
0
3
18.5
W
Atlas
EnVy4510
Atlas
0
4
6
0.75
L
Cu Chulainn
THE-YANJi
Cu Chulainn
1
3
2
0.67
L
Ishtar
10
4
0
2.5
W
4
1
4
6
W
Morgan Le Fay
Zdalker300
Morgan Le Fay
5
2
10
5
L
Jormungandr
ragiohh
Jormungandr
1
5
6
0.8
L
Arachne
redonuhlol
Arachne
1
4
4
0.75
L
Janus
zMxllo-
Janus
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,737
Damage
68,335
89,846
Taken
88,208
43,512
Mitigated
57,969
13,149
Healing
49,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CoDThug86
Heimdallr
9,811
4,335
0
4,375
16,775
8,978
1,381
3,114
13,637
0
54,075
W
Thanatos
DOOMER229
Thanatos
18,030
4,936
0
24,689
20,127
12,175
1,182
1,014
19,111
0
180,368
W
Atlas
EnVy4510
Atlas
7,329
2,667
0
4,590
21,159
22,012
719
4,827
16,216
38,443
0
L
Cu Chulainn
THE-YANJi
Cu Chulainn
4,094
541
0
1,164
17,655
10,122
0
8,093
9,562
0
55,213
L
Ishtar
19,293
12,145
0
7,584
19,544
8,081
0
7,929
11,615
0
106,322
W
8,770
1,431
0
10,553
14,919
7,202
1,459
4,954
9,771
141,987
0
W
Morgan Le Fay
Zdalker300
Morgan Le Fay
24,395
3,563
0
5,217
15,228
7,602
2,050
6,632
8,240
109,286
0
L
Jormungandr
ragiohh
Jormungandr
9,006
1,931
0
1,198
18,747
14,988
0
8,677
10,070
36,518
0
L
Arachne
redonuhlol
Arachne
7,117
5,247
0
2,633
15,123
4,636
0
6,475
8,648
0
58,030
L
Janus
zMxllo-
Janus
12,227
184
0
570
18,777
5,685
0
9,320
9,457
76,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,969
Gold Earned
61,093
481
Minions Killed
708
0
Camps Cleared
0
1,920,970
Distance Traveled
2,194,037
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,213
419
89
4
0
390,208
0
W
Thanatos
15,639
711
211
10
0
546,459
0
W
Atlas
10,330
470
50
2
0
432,231
0
L
Cu Chulainn
10,032
456
63
3
0
388,933
0
L
Ishtar
11,699
532
160
7
0
387,542
4
W
Anubis
13,346
607
206
9
0
406,769
3
W
Morgan Le Fay
12,565
571
152
7
0
418,370
0
L
Jormungandr
9,329
424
44
2
0
341,793
0
L
Arachne
9,261
421
98
4
0
409,038
0
L
Janus
9,648
439
116
5
0
393,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role