Player Matchup

Apollo
Apollo
IamPers0n
Apollo
Level 105
God Stats
5W - 7L
1,215 SR
Queue Stats
89W - 85L
1,435 Elo+
Solo
Eset
Eset
KoenmasReturn
Eset
Level 129
God Stats
12W - 5L
1,809 SR
Queue Stats
418W - 436L
1,459 Elo+
Solo
Thanatos
Thanatos
WolfUnchained
Thanatos
Level 60
God Stats
14W - 12L
1,587 SR
Queue Stats
53W - 54L
1,459 Elo+
Solo
Hachiman
Hachiman
Xono Uberaus
Hachiman
Level 159
God Stats
7W - 10L
1,468 SR
Queue Stats
517W - 516L
1,519 Elo+
Solo
Bake Kujira
Bake Kujira
k70utlaw
Bake Kujira
Level 107
God Stats
92W - 75L
1,505 SR
Queue Stats
95W - 81L
1,435 Elo+
Solo
Team Averages
Level 112
1,517 SR
1,461 Elo+

VS

Team Averages
Level 85
1,470 SR
1,465 Elo+
Cerberus
Cerberus
Finatixz
Cerberus
Level 65
God Stats
23W - 21L
1,516 SR
Queue Stats
91W - 92L
1,500 Elo+
Party 1
Nemesis
Nemesis
Heanie
Nemesis
Level 49
God Stats
5W - 5L
1,483 SR
Queue Stats
42W - 52L
1,398 Elo+
Solo
Jing Wei
Jing Wei
Makani01
Jing Wei
Level 81
God Stats
20W - 22L
1,520 SR
Queue Stats
287W - 284L
1,511 Elo+
Solo
Apollo
Apollo
SniperLuke2000
Apollo
Level 107
God Stats
5W - 12L
1,380 SR
Queue Stats
493W - 475L
1,449 Elo+
Solo
Anubis
Anubis
thatkidjuice14
Anubis
Level 123
God Stats
10W - 14L
1,452 SR
Queue Stats
473W - 464L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IamPers0n
Apollo
14
1 / 1 / 2
8,566
612
6,134
9,654
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 3
7,210
515
5,636
7,131
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
WolfUnchained
Thanatos
15
12 / 2 / 3
9,509
679
14,254
14,165
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Xono Uberaus
Hachiman
13
3 / 0 / 5
8,141
582
11,133
7,661
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
k70utlaw
Bake Kujira
11
0 / 3 / 6
7,257
518
3,444
12,207
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Finatixz
Cerberus
11
0 / 3 / 1
6,574
470
3,174
9,725
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Heanie
Nemesis
11
1 / 5 / 2
6,991
499
2,946
11,027
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Makani01
Jing Wei
11
1 / 5 / 0
7,066
505
4,785
13,358
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 2
8,731
624
7,018
11,241
10,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 4 / 2
8,178
584
9,813
10,879
4,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
8
9
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Finatixz
Cerberus
0
3
1
0.17
L
Nemesis
Heanie
Nemesis
1
5
2
0.4
W
Apollo
IamPers0n
Apollo
1
1
2
2
W
2
3
3
1.17
L
Jing Wei
Makani01
Jing Wei
1
5
0
0.2
L
2
1
2
3
W
Thanatos
WolfUnchained
Thanatos
12
2
3
6.75
W
Hachiman
Xono Uberaus
Hachiman
3
0
5
5.5
W
Bake Kujira
k70utlaw
Bake Kujira
0
3
6
1
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,601
Damage
27,736
50,818
Taken
56,230
21,606
Mitigated
28,439
21,872
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Finatixz
Cerberus
3,174
0
246
3,186
9,725
6,239
0
4,016
5,709
22,757
0
L
Nemesis
Heanie
Nemesis
2,946
1,444
0
616
11,027
3,119
0
457
10,570
0
31,804
W
Apollo
IamPers0n
Apollo
6,134
3,650
0
3,237
9,654
3,449
2,391
177
8,632
0
66,414
W
5,636
327
61
625
7,131
1,930
0
3,403
3,677
39,322
0
L
Jing Wei
Makani01
Jing Wei
4,785
4,174
0
2,819
13,358
4,271
0
985
12,373
0
48,361
L
7,018
2,845
0
3,542
11,241
10,393
768
729
10,512
0
63,440
W
Thanatos
WolfUnchained
Thanatos
14,254
3,720
0
13,849
14,165
5,172
1,053
1,659
12,465
0
55,443
W
Hachiman
Xono Uberaus
Hachiman
11,133
7,099
0
2,496
7,661
2,505
2,120
614
7,047
0
55,095
W
Bake Kujira
k70utlaw
Bake Kujira
3,444
1,646
0
1,604
12,207
8,550
0
7,134
4,995
37,919
0
L
9,813
621
0
4,411
10,879
4,417
0
2,893
7,986
73,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
37,540
402
Minions Killed
364
0
Camps Cleared
0
1,447,355
Distance Traveled
1,388,404
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,574
470
25
2
0
264,833
2
L
Nemesis
6,991
499
39
3
0
320,065
0
W
Apollo
8,566
612
122
9
0
287,055
0
W
Eset
7,210
515
79
6
0
270,549
4
L
Jing Wei
7,066
505
85
6
0
269,836
0
L
Apollo
8,731
624
100
7
0
264,318
2
W
Thanatos
9,509
679
76
5
0
317,513
0
W
Hachiman
8,141
582
76
5
0
259,521
1
W
Bake Kujira
7,257
518
49
4
0
312,717
0
L
Anubis
8,178
584
115
8
0
269,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role