Player Matchup

Anubis
Anubis
Drodex235
Anubis
Level 89
God Stats
316W - 225L
1,622 SR
Queue Stats
556W - 579L
1,486 Elo+
Party 2
Hachiman
Hachiman
Piszczuś
Hachiman
Level 45
God Stats
40W - 35L
1,526 SR
Queue Stats
184W - 225L
1,454 Elo+
Party 2
Bacchus
Bacchus
krakersioo
Bacchus
Level 61
God Stats
4W - 0L
1,860 SR
Queue Stats
147W - 149L
1,449 Elo+
Party 2
Team Averages
Level 65
1,669 SR
1,463 Elo+

VS

Team Averages
Level 71
1,529 SR
1,380 Elo+
Nox
Nox
ChaBoiKingy
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,447 Elo+
Party 1
Anubis
Anubis
cristianru
Anubis
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,251 Elo+
Solo
Arachne
Arachne
tommehmatteh
Arachne
Level 29
God Stats
39W - 32L
1,588 SR
Queue Stats
56W - 65L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drodex235
Anubis
18
14 / 4 / 8
15,942
938
21,157
12,856
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Piszczuś
Hachiman
16
6 / 6 / 15
13,879
816
14,184
15,036
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
krakersioo
Bacchus
16
6 / 1 / 17
14,159
833
12,493
20,994
30,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 6
12,506
736
12,108
17,620
7,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
cristianru
Anubis
16
5 / 6 / 4
13,201
777
16,006
14,964
9,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
tommehmatteh
Arachne
14
4 / 11 / 5
13,142
773
10,488
22,553
9,548
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
26
Kills
11
11
Deaths
26
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
W
Anubis
Drodex235
Anubis
14
4
8
4.5
W
Hachiman
Piszczuś
Hachiman
6
6
15
2.25
L
Anubis
cristianru
Anubis
5
6
4
1.17
W
Bacchus
krakersioo
Bacchus
6
1
17
14.5
L
Arachne
tommehmatteh
Arachne
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,834
Damage
38,602
48,886
Taken
55,137
42,598
Mitigated
25,789
7,261
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,108
412
0
757
17,620
7,079
576
11,169
6,451
39,287
0
W
Anubis
Drodex235
Anubis
21,157
116
80
4,780
12,856
6,858
559
8,355
4,501
79,593
0
W
Hachiman
Piszczuś
Hachiman
14,184
9,893
0
1,472
15,036
5,302
2,729
8,615
6,421
0
50,552
L
Anubis
cristianru
Anubis
16,006
1,516
0
4,225
14,964
9,162
380
8,730
6,234
70,629
0
W
Bacchus
krakersioo
Bacchus
12,493
1,393
0
929
20,994
30,438
185
11,292
9,702
36,545
808
L
Arachne
tommehmatteh
Arachne
10,488
8,321
0
2,089
22,553
9,548
475
13,732
8,821
0
32,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,980
Gold Earned
38,849
215
Minions Killed
156
0
Camps Cleared
0
843,783
Distance Traveled
804,752
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,506
736
65
4
0
264,723
0
W
Anubis
15,942
938
125
7
0
291,025
1
W
Hachiman
13,879
816
65
4
0
259,853
0
L
Anubis
13,201
777
64
4
0
266,634
0
W
Bacchus
14,159
833
25
1
0
292,905
0
L
Arachne
13,142
773
27
2
0
273,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role