Player Matchup

Discordia
Discordia
DrunFail
Discordia
Level 67
God Stats
127W - 133L
1,463 SR
Queue Stats
379W - 413L
1,446 Elo+
Party 3
Nu Wa
Nu Wa
Tvinka
Nu Wa
Level 67
God Stats
187W - 157L
1,580 SR
Queue Stats
415W - 437L
1,468 Elo+
Party 3
Jing Wei
Jing Wei
UnderLeBeurre
Jing Wei
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,395 Elo+
Party 1
Athena
Athena
n0rara
Athena
Level 64
God Stats
3W - 2L
1,671 SR
Queue Stats
8W - 13L
1,392 Elo+
Solo
Medusa
Medusa
storwind
Medusa
Level 103
God Stats
5W - 1L
1,718 SR
Queue Stats
61W - 51L
1,537 Elo+
Party 1
Team Averages
Level 62
1,586 SR
1,448 Elo+

VS

Team Averages
Level 102
1,585 SR
1,452 Elo+
Cerberus
Cerberus
BingChilling479
Cerberus
Level 65
God Stats
4W - 4L
1,767 SR
Queue Stats
13W - 10L
1,597 Elo+
Party 2
Hachiman
Hachiman
ErBuN RuNnA
Hachiman
Level 45
God Stats
12W - 14L
1,434 SR
Queue Stats
37W - 49L
1,459 Elo+
Solo
Kukulkan
Kukulkan
Knithersak
Kukulkan
Level 162
God Stats
444W - 413L
1,481 SR
Queue Stats
481W - 473L
1,432 Elo+
Solo
Vamana
Vamana
MR GURNZZZ
Vamana
Level 126
God Stats
3W - 1L
1,872 SR
Queue Stats
75W - 93L
1,477 Elo+
Party 2
Thoth
Thoth
cocoTheJoker
Thoth
Level 111
God Stats
80W - 58L
1,372 SR
Queue Stats
135W - 122L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrunFail
Discordia
17
2 / 0 / 12
10,543
1,054
12,326
2,943
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Tvinka
Nu Wa
17
3 / 2 / 11
10,770
1,077
16,719
9,964
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
UnderLeBeurre
Jing Wei
16
1 / 1 / 11
10,033
1,003
6,438
9,739
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
n0rara
Athena
17
2 / 2 / 13
11,301
1,130
7,496
15,332
16,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
storwind
Medusa
17
9 / 0 / 4
12,320
1,232
23,693
9,578
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

267

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 5 / 1
9,737
974
9,009
23,959
24,799
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
ErBuN RuNnA
Hachiman
15
1 / 4 / 1
9,296
930
3,764
14,834
5,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Knithersak
Kukulkan
15
1 / 2 / 2
10,159
1,016
11,176
7,808
3,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
MR GURNZZZ
Vamana
16
0 / 3 / 4
9,726
973
6,885
15,581
15,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 3 / 2
9,685
969
14,896
9,791
3,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
17
Kills
5
5
Deaths
17
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
5
1
0.5
W
Discordia
DrunFail
Discordia
2
0
12
8
L
Hachiman
ErBuN RuNnA
Hachiman
1
4
1
0.38
L
Kukulkan
Knithersak
Kukulkan
1
2
2
1
L
Vamana
MR GURNZZZ
Vamana
0
3
4
0.67
W
Nu Wa
Tvinka
Nu Wa
3
2
11
4.25
W
Jing Wei
UnderLeBeurre
Jing Wei
1
1
11
6.5
L
1
3
2
0.67
W
Athena
n0rara
Athena
2
2
13
4.25
W
Medusa
storwind
Medusa
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,672
Damage
45,730
47,556
Taken
71,973
29,376
Mitigated
51,840
4,724
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,009
487
0
1,069
23,959
24,799
0
10,236
13,437
24,059
637
W
Discordia
DrunFail
Discordia
12,326
446
0
0
2,943
1,041
0
2,029
914
29,536
0
L
Hachiman
ErBuN RuNnA
Hachiman
3,764
3,082
0
1,269
14,834
5,250
0
7,610
6,954
0
15,656
L
Kukulkan
Knithersak
Kukulkan
11,176
660
70
466
7,808
3,265
0
4,384
3,364
43,405
0
L
Vamana
MR GURNZZZ
Vamana
6,885
2,887
0
161
15,581
15,231
0
7,069
8,231
0
21,599
W
Nu Wa
Tvinka
Nu Wa
16,719
3,956
0
0
9,964
4,065
0
7,151
2,813
28,291
0
W
Jing Wei
UnderLeBeurre
Jing Wei
6,438
5,623
0
1,373
9,739
3,848
0
8,124
1,615
0
14,379
L
14,896
229
0
601
9,791
3,295
0
5,486
4,115
38,917
0
W
Athena
n0rara
Athena
7,496
2,099
0
856
15,332
16,612
0
10,499
4,833
8,697
669
W
Medusa
storwind
Medusa
23,693
13,070
0
2,495
9,578
3,810
0
6,641
2,937
0
57,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,967
Gold Earned
48,603
199
Minions Killed
216
4
Camps Cleared
7
1,034,240
Distance Traveled
937,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,737
974
36
4
0
183,702
0
W
Discordia
10,543
1,054
51
5
1
216,999
0
L
Hachiman
9,296
930
21
2
1
153,090
0
L
Kukulkan
10,159
1,016
98
10
1
191,443
0
L
Vamana
9,726
973
19
2
3
203,682
0
W
Nu Wa
10,770
1,077
30
3
1
198,046
0
W
Jing Wei
10,033
1,003
30
3
1
186,810
0
L
Thoth
9,685
969
42
4
2
205,330
0
W
Athena
11,301
1,130
2
0
0
215,549
0
W
Medusa
12,320
1,232
86
9
1
216,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role