Player Matchup

Hachiman
Hachiman
Silver II
DCoco
Hachiman
Silver II
Level 152
God Stats
8W - 6L
1,660 SR
Queue Stats
56W - 60L
1,347 MMR
Solo
Ix Chel
Ix Chel
Gold V
ItZtoXic_chiXo
Ix Chel
Gold V
Level 97
God Stats
18W - 17L
1,531 SR
Queue Stats
71W - 72L
1,341 MMR
Solo
Cabrakan
Cabrakan
Silver IV
SmiteUNITE
Cabrakan
Silver IV
Level 67
God Stats
7W - 7L
1,638 SR
Queue Stats
120W - 132L
1,344 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,610 SR
1,344 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 162
1,571 SR
1,330 MMR
Gilgamesh
Gilgamesh
Platinum V
Chavito Vago
Gilgamesh
Platinum V
Level 183
God Stats
2W - 3L
1,359 SR
Queue Stats
474W - 476L
1,371 MMR
Party 1
Charybdis
Charybdis
Platinum V
JAOS2404
Charybdis
Platinum V
Level 158
God Stats
6W - 5L
1,524 SR
Queue Stats
256W - 250L
1,476 MMR
Party 1
Chang'e
Chang'e
Silver II
sportsguy712
Chang'e
Silver II
Level 146
God Stats
3W - 0L
1,831 SR
Queue Stats
35W - 37L
1,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DCoco
Hachiman
14
6 / 3 / 3
11,616
830
15,714
14,582
6,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 7
9,977
713
11,231
11,597
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
SmiteUNITE
Cabrakan
12
2 / 4 / 6
10,136
724
8,615
16,272
22,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BastetAthenaThothAchillesKuzenbo

VS

Bans
Ao KuangBaron SamediMorgan Le FayPoseidonDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chavito Vago
Gilgamesh
15
6 / 3 / 6
11,790
842
12,048
23,836
22,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
JAOS2404
Charybdis
14
4 / 3 / 6
11,577
827
14,458
10,916
4,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
sportsguy712
Chang'e
14
2 / 3 / 10
10,999
786
9,000
13,591
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
9
Kills
12
12
Deaths
9
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chavito Vago
Gilgamesh
6
3
6
3
L
Hachiman
DCoco
Hachiman
6
3
3
2.5
L
1
5
7
0.9
W
Charybdis
JAOS2404
Charybdis
4
3
6
2.33
L
Cabrakan
SmiteUNITE
Cabrakan
2
4
6
1.25
W
Chang'e
sportsguy712
Chang'e
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,560
Damage
35,506
42,451
Taken
48,343
35,319
Mitigated
31,857
10,577
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chavito Vago
Gilgamesh
12,048
3,485
0
4,050
23,836
22,246
367
10,717
12,464
0
30,363
L
Hachiman
DCoco
Hachiman
15,714
12,398
0
4,562
14,582
6,430
725
3,864
10,718
0
37,349
L
11,231
976
2,341
2,260
11,597
6,162
575
1,964
9,633
50,088
0
W
Charybdis
JAOS2404
Charybdis
14,458
5,822
0
627
10,916
4,280
1,449
3,953
6,784
0
63,099
L
Cabrakan
SmiteUNITE
Cabrakan
8,615
913
0
1,414
16,272
22,727
256
3,525
12,747
23,481
0
W
Chang'e
sportsguy712
Chang'e
9,000
305
2,384
5,270
13,591
5,331
874
4,759
8,711
49,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
34,366
137
Minions Killed
180
0
Camps Cleared
0
748,313
Distance Traveled
800,184
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,790
842
18
1
0
289,872
2
L
Hachiman
11,616
830
54
4
0
270,350
2
L
Ix Chel
9,977
713
61
4
0
240,514
0
W
Charybdis
11,577
827
83
6
0
232,747
0
L
Cabrakan
10,136
724
22
2
0
237,449
2
W
Chang'e
10,999
786
79
6
0
277,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role