Player Matchup

King Arthur
King Arthur
Dlizard72
King Arthur
Level 166
God Stats
37W - 42L
1,522 SR
Queue Stats
882W - 813L
1,627 Elo+
Party 1
Atlas
Atlas
Gentle_Fist07
Atlas
Level 132
God Stats
11W - 7L
1,635 SR
Queue Stats
96W - 75L
1,564 Elo+
Party 2
Hachiman
Hachiman
TheSuperior_One
Hachiman
Level 154
God Stats
3W - 1L
1,550 SR
Queue Stats
125W - 102L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
xDjingox
Nu Wa
Level 107
God Stats
4W - 6L
1,384 SR
Queue Stats
205W - 154L
1,603 Elo+
Party 1
Lancelot
Lancelot
xWhiteChedda
Lancelot
Level 127
God Stats
27W - 24L
1,555 SR
Queue Stats
632W - 510L
1,544 Elo+
Solo
Team Averages
Level 137
1,529 SR
1,583 Elo+

VS

Team Averages
Level 136
1,481 SR
1,571 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
FlyppantAcolety
Maman Brigitte
Level 121
God Stats
1W - 2L
1,204 SR
Queue Stats
58W - 38L
1,612 Elo+
Solo
Tiamat
Tiamat
Milkshake9493
Tiamat
Level 97
God Stats
28W - 16L
1,577 SR
Queue Stats
111W - 99L
1,525 Elo+
Solo
Serqet
Serqet
PovPathetic
Serqet
Level 157
God Stats
1W - 3L
1,559 SR
Queue Stats
35W - 36L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
TheW0rld123
Sun Wukong
Level 157
God Stats
23W - 20L
1,568 SR
Queue Stats
793W - 694L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dlizard72
King Arthur
13
1 / 4 / 0
8,217
514
13,895
18,676
19,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 3
6,899
431
2,898
12,901
8,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
13
1 / 6 / 1
7,827
489
3,868
12,653
4,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
xDjingox
Nu Wa
15
1 / 3 / 0
8,749
547
7,886
7,987
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
xWhiteChedda
Lancelot
14
1 / 3 / 0
8,104
507
7,731
13,788
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 3
9,367
585
13,903
10,999
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Maman Brigitte
FlyppantAcolety
Maman Brigitte
16
6 / 0 / 4
9,575
598
12,195
11,872
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 1 / 3
8,974
561
4,737
7,430
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Serqet
13
5 / 1 / 7
8,750
547
4,910
11,178
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
TheW0rld123
Sun Wukong
15
2 / 1 / 3
9,664
604
10,925
18,838
17,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
20
20
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
3
5.5
L
King Arthur
Dlizard72
King Arthur
1
4
0
0.25
W
Maman Brigitte
FlyppantAcolety
Maman Brigitte
6
0
4
8
L
0
4
3
0.38
W
3
1
3
4.5
W
Serqet
5
1
7
8.5
L
Hachiman
1
6
1
0.25
W
Sun Wukong
TheW0rld123
Sun Wukong
2
1
3
3.5
L
Nu Wa
xDjingox
Nu Wa
1
3
0
0.33
L
Lancelot
xWhiteChedda
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,278
Damage
46,670
66,005
Taken
60,317
41,502
Mitigated
38,453
7,501
Healing
21,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,903
5,659
0
4,106
10,999
4,371
708
1,585
9,414
0
80,172
L
King Arthur
Dlizard72
King Arthur
13,895
1,522
0
2,104
18,676
19,981
0
1,565
17,016
1,292
72,724
W
Maman Brigitte
FlyppantAcolety
Maman Brigitte
12,195
669
0
7,017
11,872
4,618
0
2,971
8,901
103,242
0
L
2,898
761
0
1,267
12,901
8,979
0
5,608
7,133
11,270
0
W
4,737
381
0
2,500
7,430
4,092
503
2,662
4,768
60,248
456
W
Serqet
4,910
1,165
0
2,101
11,178
8,147
0
2,147
9,031
222
16,763
L
Hachiman
3,868
1,841
0
2,558
12,653
4,072
0
1,549
10,963
0
56,582
W
Sun Wukong
TheW0rld123
Sun Wukong
10,925
2,589
0
5,622
18,838
17,225
0
1,755
17,083
0
88,478
L
Nu Wa
xDjingox
Nu Wa
7,886
893
0
642
7,987
2,784
684
4,216
3,771
82,194
795
L
Lancelot
xWhiteChedda
Lancelot
7,731
1,709
0
930
13,788
5,686
0
4,903
8,819
0
68,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
46,330
454
Minions Killed
559
0
Camps Cleared
0
1,639,362
Distance Traveled
1,719,868
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,367
585
128
8
0
311,990
5
L
King Arthur
8,217
514
98
6
0
296,871
1
W
Maman Brigitte
9,575
598
135
8
0
406,037
0
L
Atlas
6,899
431
14
1
0
341,081
3
W
Tiamat
8,974
561
133
8
0
323,496
1
W
Serqet
8,750
547
22
1
0
374,661
2
L
Hachiman
7,827
489
94
6
0
290,336
2
W
Sun Wukong
9,664
604
141
9
0
303,684
0
L
Nu Wa
8,749
547
149
9
0
297,989
3
L
Lancelot
8,104
507
99
6
0
413,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role