Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DaBiggestBof
Artio
Level 28
God Stats
4W - 7L
1,575 SR
Queue Stats
36W - 52L
1,334 Elo+
Party 2
Scylla
Scylla
Knight Yumi
Scylla
Level 85
God Stats
4W - 3L
1,645 SR
Queue Stats
23W - 28L
1,450 Elo+
Solo
Chaac
Chaac
Trump4546
Chaac
Level 156
God Stats
1W - 2L
1,357 SR
Queue Stats
48W - 57L
1,373 Elo+
Party 2
Poseidon
Poseidon
x GodlyNickz x
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 2
Team Averages
Level 82
1,515 SR
1,431 Elo+

VS

Team Averages
Level 82
1,481 SR
1,424 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Dead_Lucky65
Ix Chel
Level 85
God Stats
81W - 108L
1,428 SR
Queue Stats
731W - 779L
1,452 Elo+
Solo
Ymir
Ymir
PTNW41
Ymir
Level 149
God Stats
10W - 6L
1,557 SR
Queue Stats
65W - 46L
1,569 Elo+
Solo
Cernunnos
Cernunnos
Sknot62
Cernunnos
Level 107
God Stats
2W - 0L
1,670 SR
Queue Stats
109W - 118L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
VikingoCharrua
Sun Wukong
Level 5
God Stats
1W - 1L
1,251 SR
Queue Stats
72W - 78L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 3 / 0
9,051
1,006
11,636
9,399
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 1
9,079
1,009
4,992
18,201
20,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
12
0 / 0 / 0
6,149
683
0
0
0
Chaac
Trump4546
Chaac
14
0 / 4 / 1
8,717
969
14,509
18,112
18,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
14
0 / 5 / 1
8,765
974
7,968
12,008
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

232

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 1 / 5
8,623
958
6,670
7,204
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Dead_Lucky65
Ix Chel
15
3 / 1 / 7
9,877
1,097
12,227
8,107
5,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
PTNW41
Ymir
15
4 / 0 / 9
11,065
1,229
14,990
12,519
13,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Sknot62
Cernunnos
15
4 / 0 / 8
10,128
1,125
14,976
7,712
3,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
VikingoCharrua
Sun Wukong
14
1 / 0 / 5
8,583
954
2,282
8,537
5,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
13
13
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
0
0.67
W
Hun Batz
 
Hun Batz
1
1
5
3.5
L
0
1
1
0.5
W
Ix Chel
Dead_Lucky65
Ix Chel
3
1
7
6.5
L
Scylla
0
0
0
0
W
Ymir
PTNW41
Ymir
4
0
9
8.5
W
Cernunnos
Sknot62
Cernunnos
4
0
8
8
L
Chaac
Trump4546
Chaac
0
4
1
0.13
W
Sun Wukong
VikingoCharrua
Sun Wukong
1
0
5
3.5
L
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,105
Damage
51,145
57,720
Taken
44,079
48,227
Mitigated
30,390
6,660
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,636
2,549
0
0
9,399
4,032
0
5,435
3,964
31,294
0
W
Hun Batz
 
Hun Batz
6,670
2,291
0
64
7,204
3,559
0
4,503
2,565
0
16,174
L
4,992
517
325
1,505
18,201
20,529
0
6,769
11,432
11,611
233
W
Ix Chel
Dead_Lucky65
Ix Chel
12,227
2,894
1,561
1,548
8,107
5,099
0
2,937
4,948
37,064
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
PTNW41
Ymir
14,990
4,282
410
2,024
12,519
13,140
0
7,367
4,803
29,050
0
W
Cernunnos
Sknot62
Cernunnos
14,976
7,514
0
2,132
7,712
3,488
0
4,360
3,139
0
35,850
L
Chaac
Trump4546
Chaac
14,509
3,649
0
4,750
18,112
18,554
0
8,312
9,800
207
27,879
W
Sun Wukong
VikingoCharrua
Sun Wukong
2,282
1,048
0
0
8,537
5,104
0
5,378
3,023
0
7,806
L
Poseidon
7,968
466
0
80
12,008
5,112
0
6,701
5,307
24,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,761
Gold Earned
48,276
116
Minions Killed
176
4
Camps Cleared
6
666,782
Distance Traveled
858,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,051
1,006
39
4
1
150,743
0
W
Hun Batz
8,623
958
23
3
1
184,890
0
L
Artio
9,079
1,009
8
1
0
189,932
0
W
Ix Chel
9,877
1,097
75
8
2
163,267
0
L
Scylla
6,149
683
0
0
0
0
0
W
Ymir
11,065
1,229
19
2
0
157,257
0
W
Cernunnos
10,128
1,125
41
5
3
175,146
0
L
Chaac
8,717
969
31
3
2
161,961
0
W
Sun Wukong
8,583
954
18
2
0
177,611
0
L
Poseidon
8,765
974
38
4
1
164,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role