Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CrookedNeck
Aphrodite
Level 130
God Stats
1W - 2L
1,362 SR
Queue Stats
77W - 76L
1,521 Elo+
Party 2
Merlin
Merlin
Fidu
Merlin
Level 174
God Stats
7W - 7L
1,536 SR
Queue Stats
802W - 429L
1,548 Elo+
Solo
Raijin
Raijin
M0NKEYDESTR0YER
Raijin
Level 22
God Stats
1W - 2L
1,294 SR
Queue Stats
23W - 38L
1,350 Elo+
Party 2
Ah Puch
Ah Puch
TheUrubu
Ah Puch
Level 147
God Stats
1W - 1L
1,437 SR
Queue Stats
71W - 67L
1,544 Elo+
Solo
Team Averages
Level 126
1,426 SR
1,493 Elo+

VS

Team Averages
Level 156
1,444 SR
1,549 Elo+
Yemoja
Yemoja
CrisMatias97
Yemoja
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,477 Elo+
Solo
He Bo
He Bo
D0UG
He Bo
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
358W - 248L
1,622 Elo+
Party 1
Chaac
Chaac
JACKFUMAGALHO
Chaac
Level 175
God Stats
1W - 1L
1,312 SR
Queue Stats
110W - 79L
1,568 Elo+
Solo
Atlas
Atlas
SeuChapolin
Atlas
Level 156
God Stats
6W - 2L
1,490 SR
Queue Stats
241W - 192L
1,526 Elo+
Party 1
Surtr
Surtr
prysmax
Surtr
Level 119
God Stats
1W - 1L
1,419 SR
Queue Stats
58W - 46L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 3 / 1
6,540
654
1,545
6,184
5,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
CrookedNeck
Aphrodite
9
0 / 3 / 4
6,236
624
3,463
5,636
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Fidu
Merlin
19
4 / 2 / 2
10,530
1,053
10,453
6,374
4,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 3
6,255
626
3,345
4,545
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
TheUrubu
Ah Puch
14
3 / 5 / 1
7,766
777
9,239
10,937
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 12
8,185
819
1,363
6,564
4,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
D0UG
He Bo
14
3 / 2 / 11
8,339
834
9,093
9,763
4,277
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 10
9,364
936
9,332
12,276
12,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 3 / 7
8,378
838
8,085
13,017
13,955
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
prysmax
Surtr
13
2 / 2 / 12
7,821
782
4,730
10,711
13,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
8
Kills
15
15
Deaths
9
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
1
0.5
W
Yemoja
1
1
12
7
L
Aphrodite
CrookedNeck
Aphrodite
0
3
4
0.67
W
He Bo
D0UG
He Bo
3
2
11
4.25
L
Merlin
Fidu
Merlin
4
2
2
2.5
W
4
1
10
9
L
0
2
3
0.75
W
5
3
7
2.83
L
Ah Puch
TheUrubu
Ah Puch
3
5
1
0.7
W
Surtr
prysmax
Surtr
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,045
Damage
32,603
33,676
Taken
52,331
19,396
Mitigated
48,231
10,902
Healing
28,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,545
31
280
1,188
6,184
5,606
0
3,173
2,817
0
2,694
W
Yemoja
1,363
310
12,435
2,344
6,564
4,946
991
4,303
2,217
3,645
0
L
Aphrodite
CrookedNeck
Aphrodite
3,463
151
2,099
2,105
5,636
3,077
0
2,876
2,630
5,697
0
W
He Bo
D0UG
He Bo
9,093
174
1,275
513
9,763
4,277
1,463
5,590
4,087
18,981
0
L
Merlin
Fidu
Merlin
10,453
580
409
1,040
6,374
4,070
0
3,357
2,966
39,791
0
W
9,332
406
1,708
4,538
12,276
12,043
42
3,944
8,169
0
33,193
L
3,345
119
222
807
4,545
1,855
0
1,989
2,415
4,231
0
W
8,085
2,540
1,378
2,203
13,017
13,955
448
6,315
6,508
13,542
0
L
Ah Puch
TheUrubu
Ah Puch
9,239
207
280
2,472
10,937
4,788
0
6,474
4,145
20,092
0
W
Surtr
prysmax
Surtr
4,730
1,723
1,027
1,475
10,711
13,010
1,461
5,728
4,850
162
7,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
42,087
115
Minions Killed
123
0
Camps Cleared
0
597,392
Distance Traveled
905,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,540
654
1
0
0
86,072
0
W
Yemoja
8,185
819
12
1
0
168,167
0
L
Aphrodite
6,236
624
8
1
0
132,222
0
W
He Bo
8,339
834
31
3
0
191,493
0
L
Merlin
10,530
1,053
74
7
0
151,741
0
W
Chaac
9,364
936
48
5
0
198,625
0
L
Raijin
6,255
626
9
1
0
83,893
0
W
Atlas
8,378
838
19
2
0
175,275
0
L
Ah Puch
7,766
777
23
2
0
143,464
0
W
Surtr
7,821
782
13
1
0
172,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role