Player Matchup

Achilles
Achilles
Horrific_Hunt
Achilles
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 2
Lancelot
Lancelot
Lucky0Star__
Lancelot
Level 109
God Stats
0W - 1L
1,459 SR
Queue Stats
4W - 10L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
Mister-Right2014
Kukulkan
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,717 Elo+
Party 2
Team Averages
Level 125
1,558 SR
1,461 Elo+

VS

Team Averages
Level 105
1,547 SR
1,435 Elo+
Medusa
Medusa
TheGerarD7plf
Medusa
Level 116
God Stats
14W - 12L
1,572 SR
Queue Stats
72W - 87L
1,435 Elo+
Party 1
Zeus
Zeus
carlos_fc666
Zeus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 76L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
your-deadly-sin-
Cthulhu
Level 100
God Stats
12W - 7L
1,569 SR
Queue Stats
22W - 18L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Horrific_Hunt
Achilles
10
2 / 2 / 1
8,556
713
6,101
14,328
17,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Lucky0Star__
Lancelot
10
1 / 5 / 2
8,410
701
6,981
12,268
5,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 1
8,585
715
6,161
8,547
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
10,056
838
12,407
9,158
3,871
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 7
9,644
804
9,818
6,706
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 8
9,477
790
8,731
7,999
7,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
11
11
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Horrific_Hunt
Achilles
2
2
1
1.25
L
Lancelot
Lucky0Star__
Lancelot
1
5
2
0.4
L
1
4
1
0.38
W
4
2
6
3.5
W
4
2
7
3.75
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,243
Damage
30,956
35,143
Taken
23,863
26,152
Mitigated
14,321
4,991
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Horrific_Hunt
Achilles
6,101
823
285
2,812
14,328
17,112
0
7,407
6,281
0
18,268
L
Lancelot
Lucky0Star__
Lancelot
6,981
1,632
102
1,418
12,268
5,477
0
5,504
6,447
0
19,510
L
6,161
238
0
374
8,547
3,563
0
4,919
3,448
45,645
0
W
12,407
6,957
0
2,402
9,158
3,871
1,184
2,011
7,147
0
44,722
W
9,818
520
0
375
6,706
2,586
150
1,382
5,324
37,700
0
W
8,731
596
582
1,960
7,999
7,864
188
3,123
4,876
28,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
29,177
108
Minions Killed
144
0
Camps Cleared
0
685,487
Distance Traveled
684,991
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,556
713
16
1
0
218,175
0
L
Lancelot
8,410
701
19
2
0
247,416
2
L
Kukulkan
8,585
715
73
6
0
219,896
2
W
Medusa
10,056
838
56
5
0
230,581
0
W
Zeus
9,644
804
51
4
0
213,108
5
W
Cthulhu
9,477
790
37
3
0
241,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role