Player Matchup

Olorun
Olorun
AsecasThor
Olorun
Level 101
God Stats
1W - 0L
1,206 SR
Queue Stats
7W - 6L
1,479 Elo+
Party 1
Pele
Pele
FaZe_McClapBuddy
Pele
Level 84
God Stats
6W - 1L
1,949 SR
Queue Stats
294W - 291L
1,495 Elo+
Solo
Neith
Neith
FeatherySole8
Neith
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
UnDiNeX
Bacchus
Level 62
God Stats
1W - 0L
1,343 SR
Queue Stats
11W - 19L
1,346 Elo+
Party 1
Surtr
Surtr
sprchino
Surtr
Level 29
God Stats
3W - 1L
1,608 SR
Queue Stats
4W - 2L
1,573 Elo+
Party 1
Team Averages
Level 85
1,521 SR
1,479 Elo+

VS

Team Averages
Level 83
1,664 SR
1,450 Elo+
Scylla
Scylla
Coltzk95
Scylla
Level 127
God Stats
0W - 1L
1,687 SR
Queue Stats
494W - 476L
1,461 Elo+
Solo
Bastet
Bastet
JIOIIGII
Bastet
Level 108
God Stats
13W - 8L
1,816 SR
Queue Stats
257W - 256L
1,513 Elo+
Solo
Maui
Maui
RippedWizard
Maui
Level 79
God Stats
6W - 4L
1,696 SR
Queue Stats
94W - 103L
1,519 Elo+
Solo
Thor
Thor
alvinlima
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,322 Elo+
Solo
Charybdis
Charybdis
mik_tricky
Charybdis
Level 63
God Stats
13W - 11L
1,622 SR
Queue Stats
37W - 47L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AsecasThor
Olorun
10
3 / 0 / 0
6,504
650
2,412
4,723
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 2
7,109
711
5,518
8,202
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 0 / 1
5,671
567
4,212
3,936
1,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
UnDiNeX
Bacchus
6
0 / 0 / 2
4,672
467
1,590
4,795
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
sprchino
Surtr
9
0 / 2 / 1
5,231
523
1,732
5,027
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Coltzk95
Scylla
9
0 / 2 / 0
4,772
477
2,619
4,228
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
JIOIIGII
Bastet
11
2 / 1 / 0
6,468
647
3,236
6,083
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,407
441
2,538
6,971
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
7
0 / 2 / 0
4,407
441
462
6,472
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
mik_tricky
Charybdis
8
0 / 2 / 0
4,649
465
3,130
7,140
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
2
2
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
AsecasThor
Olorun
3
0
0
3
L
Scylla
Coltzk95
Scylla
0
2
0
0
W
5
0
2
6
W
2
0
1
2.5
L
Bastet
JIOIIGII
Bastet
2
1
0
2
L
0
3
0
0
W
Bacchus
UnDiNeX
Bacchus
0
0
2
1
L
Thor
0
2
0
0
L
Charybdis
mik_tricky
Charybdis
0
2
0
0
W
Surtr
sprchino
Surtr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
11,985
26,683
Taken
30,894
11,861
Mitigated
11,843
7,939
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AsecasThor
Olorun
2,412
1,040
0
2,524
4,723
1,729
821
3,318
1,405
38,147
0
L
Scylla
Coltzk95
Scylla
2,619
212
0
185
4,228
1,235
0
1,526
2,702
25,924
0
W
5,518
1,340
0
1,322
8,202
2,964
0
374
7,828
0
66,060
W
4,212
2,216
0
942
3,936
1,232
479
511
3,425
0
33,293
L
Bastet
JIOIIGII
Bastet
3,236
487
0
2,578
6,083
1,826
0
76
5,779
0
41,159
L
2,538
771
0
1,222
6,971
4,648
0
1,299
5,672
13,312
0
W
Bacchus
UnDiNeX
Bacchus
1,590
367
93
1,319
4,795
3,387
77
954
3,841
11,549
0
L
Thor
462
294
0
0
6,472
2,197
0
507
5,965
0
24,199
L
Charybdis
mik_tricky
Charybdis
3,130
1,613
0
1,720
7,140
1,937
0
670
6,470
0
30,979
W
Surtr
sprchino
Surtr
1,732
792
0
1,739
5,027
2,549
0
0
5,027
818
19,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
24,703
252
Minions Killed
226
0
Camps Cleared
0
930,215
Distance Traveled
904,558
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,504
650
56
6
0
158,374
0
L
Scylla
4,772
477
39
4
0
174,722
0
W
Pele
7,109
711
94
9
0
224,184
0
W
Neith
5,671
567
56
6
0
160,774
0
L
Bastet
6,468
647
81
8
0
186,302
0
L
Maui
4,407
441
20
2
0
181,513
3
W
Bacchus
4,672
467
18
2
0
193,941
2
L
Thor
4,407
441
33
3
0
190,738
0
L
Charybdis
4,649
465
53
5
0
171,283
2
W
Surtr
5,231
523
28
3
0
192,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role