Player Matchup

Cerberus
Cerberus
Azkikur
Cerberus
Level 155
God Stats
1W - 4L
1,496 SR
Queue Stats
216W - 181L
1,569 Elo+
Party 2
Janus
Janus
CamaChambrln
Janus
Level 99
God Stats
34W - 36L
1,515 SR
Queue Stats
223W - 202L
1,540 Elo+
Party 3
Serqet
Serqet
ChaacorG-a-y
Serqet
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 52L
1,521 Elo+
Party 3
Chaac
Chaac
Kuz3nb0
Chaac
Level 149
God Stats
2W - 1L
1,929 SR
Queue Stats
303W - 269L
1,523 Elo+
Party 2
Ullr
Ullr
TomCross
Ullr
Level 62
God Stats
13W - 8L
1,762 SR
Queue Stats
87W - 92L
1,491 Elo+
Solo
Team Averages
Level 98
1,640 SR
1,529 Elo+

VS

Team Averages
Level 85
1,545 SR
1,531 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
AladdinA
Ishtar
Level 148
God Stats
3W - 7L
1,199 SR
Queue Stats
287W - 270L
1,513 Elo+
Solo
Heimdallr
Heimdallr
NamesTomothy
Heimdallr
Level 16
God Stats
2W - 0L
1,820 SR
Queue Stats
9W - 2L
1,729 Elo+
Party 1
Cthulhu
Cthulhu
Undoomed081
Cthulhu
Level 61
God Stats
10W - 9L
1,707 SR
Queue Stats
134W - 167L
1,488 Elo+
Party 1
Geb
Geb
domicci
Geb
Level 53
God Stats
6W - 6L
1,500 SR
Queue Stats
87W - 121L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azkikur
Cerberus
11
0 / 1 / 1
5,573
507
2,305
9,990
6,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 0
5,563
506
2,648
1,985
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
11
3 / 2 / 0
5,957
542
5,514
10,016
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Kuz3nb0
Chaac
9
0 / 3 / 2
5,516
501
6,349
11,408
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
9
0 / 0 / 1
5,067
461
3,093
5,358
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 1
6,643
604
2,754
9,462
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
AladdinA
Ishtar
12
1 / 1 / 0
6,903
628
6,462
6,185
2,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
NamesTomothy
Heimdallr
10
3 / 2 / 0
6,155
560
8,887
8,639
3,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Undoomed081
Cthulhu
10
0 / 0 / 2
6,026
548
1,812
3,757
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
8
0 / 1 / 2
5,271
479
2,668
8,717
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
7
7
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
W
Ishtar
AladdinA
Ishtar
1
1
0
1
L
Cerberus
Azkikur
Cerberus
0
1
1
0.5
L
1
1
0
1
L
Serqet
3
2
0
1.5
L
Chaac
Kuz3nb0
Chaac
0
3
2
0.33
W
Heimdallr
NamesTomothy
Heimdallr
3
2
0
1.5
L
Ullr
0
0
1
0.5
W
Cthulhu
Undoomed081
Cthulhu
0
0
2
1
W
Geb
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,909
Damage
22,583
38,757
Taken
36,760
18,170
Mitigated
17,187
10,059
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,754
812
0
1,420
9,462
4,142
0
1,251
8,049
0
50,848
W
Ishtar
AladdinA
Ishtar
6,462
3,441
0
3,233
6,185
2,675
0
1,957
4,048
0
51,700
L
Cerberus
Azkikur
Cerberus
2,305
114
0
3,623
9,990
6,229
0
40
9,297
34,020
0
L
2,648
77
0
0
1,985
602
0
927
1,058
31,136
0
L
Serqet
5,514
1,553
0
1,250
10,016
3,937
0
1,268
8,660
0
47,454
L
Chaac
Kuz3nb0
Chaac
6,349
1,269
0
4,023
11,408
5,583
0
1,106
10,302
0
34,196
W
Heimdallr
NamesTomothy
Heimdallr
8,887
5,581
0
3,027
8,639
3,512
0
316
8,323
0
46,849
L
Ullr
3,093
1,151
0
1,163
5,358
1,819
0
1,139
4,219
0
33,239
W
Cthulhu
Undoomed081
Cthulhu
1,812
206
107
625
3,757
1,801
0
191
3,560
48,198
0
W
Geb
2,668
530
365
2,386
8,717
5,057
48
946
7,614
10,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
30,998
348
Minions Killed
346
0
Camps Cleared
0
1,182,422
Distance Traveled
1,129,012
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,643
604
84
8
0
255,515
3
W
Ishtar
6,903
628
83
8
0
195,329
4
L
Cerberus
5,573
507
84
8
0
185,339
0
L
Janus
5,563
506
74
7
0
231,231
6
L
Serqet
5,957
542
79
7
0
249,246
0
L
Chaac
5,516
501
55
5
0
286,411
0
W
Heimdallr
6,155
560
84
8
0
193,269
0
L
Ullr
5,067
461
56
5
0
230,195
3
W
Cthulhu
6,026
548
82
7
0
242,088
2
W
Geb
5,271
479
13
1
0
242,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role