Player Matchup

Amaterasu
Amaterasu
Gold II
Pazzlack
Amaterasu
Gold II
Level 132
God Stats
5W - 4L
1,993 SR
Queue Stats
105W - 106L
1,690 MMR
Solo
Ganesha
Ganesha
Gold III
Touchy1
Ganesha
Gold III
Level 126
God Stats
4W - 3L
1,740 SR
Queue Stats
132W - 145L
1,460 MMR
Party 1
Chang'e
Chang'e
Platinum I
WhamDan
Chang'e
Platinum I
Level 108
God Stats
5W - 7L
1,453 SR
Queue Stats
200W - 220L
1,933 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,729 SR
1,694 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,594 SR
1,688 MMR
Anhur
Anhur
Bronze III
Flolwless
Anhur
Bronze III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,599 MMR
Solo
Discordia
Discordia
Gold II
Krontozaur
Discordia
Gold II
Level 181
God Stats
1W - 0L
1,702 SR
Queue Stats
42W - 44L
1,734 MMR
Solo
Ymir
Ymir
Platinum II
ju06v
Ymir
Platinum II
Level 157
God Stats
62W - 58L
1,579 SR
Queue Stats
593W - 717L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Pazzlack
Amaterasu
12
5 / 7 / 2
10,385
799
14,657
18,623
17,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
Touchy1
Ganesha
10
0 / 8 / 5
8,699
669
4,328
17,062
12,101
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
WhamDan
Chang'e
12
2 / 7 / 3
9,917
763
9,501
15,289
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothAchillesPersephoneBacchusCharon

VS

Bans
HorusNe ZhaDanzaburouXbalanqueHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Flolwless
Anhur
16
14 / 2 / 7
13,026
1,002
23,749
14,726
6,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
Krontozaur
Discordia
14
6 / 3 / 12
11,066
851
10,225
6,246
2,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
ju06v
Ymir
13
1 / 2 / 17
10,319
794
6,256
13,704
13,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
21
22
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anhur
Flolwless
Anhur
14
2
7
8.75
W
Discordia
Krontozaur
Discordia
6
3
12
4
L
Amaterasu
Pazzlack
Amaterasu
5
7
2
0.86
L
Ganesha
Touchy1
Ganesha
0
8
5
0.31
L
Chang'e
WhamDan
Chang'e
2
7
3
0.5
W
Ymir
ju06v
Ymir
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,486
Damage
40,230
50,974
Taken
34,676
34,139
Mitigated
21,761
9,180
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Flolwless
Anhur
23,749
15,006
0
5,823
14,726
6,036
2,157
5,143
8,879
0
79,246
W
Discordia
Krontozaur
Discordia
10,225
927
0
941
6,246
2,133
863
1,163
4,662
35,404
0
L
Amaterasu
Pazzlack
Amaterasu
14,657
5,011
0
2,657
18,623
17,072
0
6,402
11,853
0
23,141
L
Ganesha
Touchy1
Ganesha
4,328
329
0
780
17,062
12,101
0
4,327
12,051
11,752
0
L
Chang'e
WhamDan
Chang'e
9,501
471
1,136
4,607
15,289
4,966
0
5,013
9,840
49,794
0
W
Ymir
ju06v
Ymir
6,256
1,905
0
5,302
13,704
13,592
78
7,467
5,685
16,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
34,411
99
Minions Killed
142
0
Camps Cleared
0
652,095
Distance Traveled
680,604
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,026
1,002
93
7
0
233,089
1
W
Discordia
11,066
851
35
3
0
213,497
0
L
Amaterasu
10,385
799
21
2
0
235,704
0
L
Ganesha
8,699
669
6
0
0
201,110
6
L
Chang'e
9,917
763
72
6
0
215,281
5
W
Ymir
10,319
794
14
1
0
234,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role